Posted January 13, 20178 yr Basically I created a custom bow which shoots my custom projectile, however after shooting the projectile the item does not loose durability, I have tried a few things but cant figure it out. IronBow class package top.mod.item; import javax.annotation.Nullable; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Enchantments; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumAction; import net.minecraft.item.IItemPropertyGetter; import net.minecraft.item.Item; import net.minecraft.item.ItemArrow; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundCategory; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class ModBowIron extends Item { public ModBowIron() { this.maxStackSize = 1; this.setMaxDamage(634); this.setCreativeTab(CreativeTabs.COMBAT); this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { return entityIn == null ? 0.0F : (entityIn.getActiveItemStack().getItem() != Items.BOW ? 0.0F : (float)(stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F); } }); this.addPropertyOverride(new ResourceLocation("pulling"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F; } }); } private ItemStack findAmmo(EntityPlayer player) { if (this.isArrow(player.getHeldItem(EnumHand.OFF_HAND))) { return player.getHeldItem(EnumHand.OFF_HAND); } else if (this.isArrow(player.getHeldItem(EnumHand.MAIN_HAND))) { return player.getHeldItem(EnumHand.MAIN_HAND); } else { for (int i = 0; i < player.inventory.getSizeInventory(); ++i) { ItemStack itemstack = player.inventory.getStackInSlot(i); if (this.isArrow(itemstack)) { return itemstack; } } return ItemStack.EMPTY; } } protected boolean isArrow(ItemStack stack) { return stack.getItem() instanceof ItemArrow; } /** * Called when the player stops using an Item (stops holding the right mouse button). */ public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) { if (entityLiving instanceof EntityPlayer) { EntityPlayer entityplayer = (EntityPlayer)entityLiving; boolean flag = entityplayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0; ItemStack itemstack = this.findAmmo(entityplayer); int i = this.getMaxItemUseDuration(stack) - timeLeft; i = net.minecraftforge.event.ForgeEventFactory.onArrowLoose(stack, worldIn, entityplayer, i, !itemstack.isEmpty() || flag); if (i < 0) return; if (!itemstack.isEmpty() || flag) { if (itemstack.isEmpty()) { itemstack = new ItemStack(Items.ARROW); } float f = getArrowVelocity(i); if ((double)f >= 0.1D) { boolean flag1 = entityplayer.capabilities.isCreativeMode || (itemstack.getItem() instanceof ItemArrow && ((ItemArrow) itemstack.getItem()).isInfinite(itemstack, stack, entityplayer)); if (!worldIn.isRemote) { EntityGrenade entitysnowball = new EntityGrenade(worldIn, entityplayer); entitysnowball.setHeadingFromThrower(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, 1.5F, 1.0F); worldIn.spawnEntity(entitysnowball); worldIn.playSound((EntityPlayer)null, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (!flag1 && !entityplayer.capabilities.isCreativeMode) { itemstack.shrink(1); if (itemstack.isEmpty()) { entityplayer.inventory.deleteStack(itemstack); } } entityplayer.addStat(StatList.getObjectUseStats(this)); } } } } } /** * Gets the velocity of the arrow entity from the bow's charge */ public static float getArrowVelocity(int charge) { float f = (float)charge / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if (f > 1.0F) { f = 1.0F; } return f; } /** * How long it takes to use or consume an item */ public int getMaxItemUseDuration(ItemStack stack) { return 72000; } /** * returns the action that specifies what animation to play when the items is being used */ public EnumAction getItemUseAction(ItemStack stack) { return EnumAction.BOW; } public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemstack = playerIn.getHeldItem(handIn); boolean flag = !this.findAmmo(playerIn).isEmpty(); ActionResult<ItemStack> ret = net.minecraftforge.event.ForgeEventFactory.onArrowNock(itemstack, worldIn, playerIn, handIn, flag); if (ret != null) return ret; if (!playerIn.capabilities.isCreativeMode && !flag) { return flag ? new ActionResult(EnumActionResult.PASS, itemstack) : new ActionResult(EnumActionResult.FAIL, itemstack); } else { playerIn.setActiveHand(handIn); return new ActionResult(EnumActionResult.SUCCESS, itemstack); } } /** * Return the enchantability factor of the item, most of the time is based on material. */ public int getItemEnchantability() { return 1; } } If needed it is on pastebin too http://pastebin.com/AyqKYj19
January 13, 20178 yr Author Ok I just used itemstack.damageItem(1, entityplayer); and the durability is still not going down.
January 13, 20178 yr Author Updated code: http://pastebin.com/GQPe0ufd package top.mod.item; import javax.annotation.Nullable; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.Enchantments; import net.minecraft.init.Items; import net.minecraft.init.SoundEvents; import net.minecraft.item.EnumAction; import net.minecraft.item.IItemPropertyGetter; import net.minecraft.item.Item; import net.minecraft.item.ItemArrow; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.util.ActionResult; import net.minecraft.util.EnumActionResult; import net.minecraft.util.EnumHand; import net.minecraft.util.ResourceLocation; import net.minecraft.util.SoundCategory; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class ModBowIron extends Item { public ModBowIron() { this.maxStackSize = 1; this.setMaxDamage(634); this.setCreativeTab(CreativeTabs.COMBAT); this.addPropertyOverride(new ResourceLocation("pull"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { return entityIn == null ? 0.0F : (entityIn.getActiveItemStack().getItem() != Items.BOW ? 0.0F : (float)(stack.getMaxItemUseDuration() - entityIn.getItemInUseCount()) / 20.0F); } }); this.addPropertyOverride(new ResourceLocation("pulling"), new IItemPropertyGetter() { @SideOnly(Side.CLIENT) public float apply(ItemStack stack, @Nullable World worldIn, @Nullable EntityLivingBase entityIn) { return entityIn != null && entityIn.isHandActive() && entityIn.getActiveItemStack() == stack ? 1.0F : 0.0F; } }); } private ItemStack findAmmo(EntityPlayer player) { if (this.isArrow(player.getHeldItem(EnumHand.OFF_HAND))) { return player.getHeldItem(EnumHand.OFF_HAND); } else if (this.isArrow(player.getHeldItem(EnumHand.MAIN_HAND))) { return player.getHeldItem(EnumHand.MAIN_HAND); } else { for (int i = 0; i < player.inventory.getSizeInventory(); ++i) { ItemStack itemstack = player.inventory.getStackInSlot(i); if (this.isArrow(itemstack)) { return itemstack; } } return ItemStack.EMPTY; } } protected boolean isArrow(ItemStack stack) { return stack.getItem() instanceof ItemArrow; } /** * Called when the player stops using an Item (stops holding the right mouse button). */ public void onPlayerStoppedUsing(ItemStack stack, World worldIn, EntityLivingBase entityLiving, int timeLeft) { if (entityLiving instanceof EntityPlayer) { EntityPlayer entityplayer = (EntityPlayer)entityLiving; boolean flag = entityplayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantments.INFINITY, stack) > 0; ItemStack itemstack = this.findAmmo(entityplayer); int i = this.getMaxItemUseDuration(stack) - timeLeft; i = net.minecraftforge.event.ForgeEventFactory.onArrowLoose(stack, worldIn, entityplayer, i, !itemstack.isEmpty() || flag); if (i < 0) return; if (!itemstack.isEmpty() || flag) { if (itemstack.isEmpty()) { itemstack = new ItemStack(Items.ARROW); itemstack.damageItem(1, entityplayer); } float f = getArrowVelocity(i); if ((double)f >= 0.1D) { boolean flag1 = entityplayer.capabilities.isCreativeMode || (itemstack.getItem() instanceof ItemArrow && ((ItemArrow) itemstack.getItem()).isInfinite(itemstack, stack, entityplayer)); if (!worldIn.isRemote) { EntityGrenade entitysnowball = new EntityGrenade(worldIn, entityplayer); entitysnowball.setHeadingFromThrower(entityplayer, entityplayer.rotationPitch, entityplayer.rotationYaw, 0.0F, 1.5F, 1.0F); worldIn.spawnEntity(entitysnowball); worldIn.playSound((EntityPlayer)null, entityplayer.posX, entityplayer.posY, entityplayer.posZ, SoundEvents.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (!flag1 && !entityplayer.capabilities.isCreativeMode) { itemstack.shrink(1); if (itemstack.isEmpty()) { entityplayer.inventory.deleteStack(itemstack); } } entityplayer.addStat(StatList.getObjectUseStats(this)); } } } } } /** * Gets the velocity of the arrow entity from the bow's charge */ public static float getArrowVelocity(int charge) { float f = (float)charge / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if (f > 1.0F) { f = 1.0F; } return f; } /** * How long it takes to use or consume an item */ public int getMaxItemUseDuration(ItemStack stack) { return 72000; } /** * returns the action that specifies what animation to play when the items is being used */ public EnumAction getItemUseAction(ItemStack stack) { return EnumAction.BOW; } public ActionResult<ItemStack> onItemRightClick(World worldIn, EntityPlayer playerIn, EnumHand handIn) { ItemStack itemstack = playerIn.getHeldItem(handIn); boolean flag = !this.findAmmo(playerIn).isEmpty(); ActionResult<ItemStack> ret = net.minecraftforge.event.ForgeEventFactory.onArrowNock(itemstack, worldIn, playerIn, handIn, flag); if (ret != null) return ret; if (!playerIn.capabilities.isCreativeMode && !flag) { return flag ? new ActionResult(EnumActionResult.PASS, itemstack) : new ActionResult(EnumActionResult.FAIL, itemstack); } else { playerIn.setActiveHand(handIn); return new ActionResult(EnumActionResult.SUCCESS, itemstack); } } /** * Return the enchantability factor of the item, most of the time is based on material. */ public int getItemEnchantability() { return 1; } }
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