Posted January 16, 20178 yr This is the code for setRepairItem in Item.java public ToolMaterial setRepairItem(ItemStack stack) { if (!this.repairMaterial.isEmpty()) throw new RuntimeException("Repair material has already been set"); if (this == WOOD || this == STONE || this == GOLD || this == IRON || this == DIAMOND) throw new RuntimeException("Can not change vanilla tool repair materials"); this.repairMaterial = stack; return this; } This throws a runtime error. The usage of repairMaterial is done through the direct of the repairMaterial variable in the ToolMaterial (it isn't copied anywere). So I just wonder why this restriction is here? I'm just curious of the reason. I suppose I will be using asm to change cobblestone to flint for now though.
January 18, 20178 yr I know I just learned about reflections refraction is fun too ! Got me a new cell phone up n runnin' not too long ago Its a "figo".
January 18, 20178 yr I know I just learned about reflections refraction is fun too ! Got me a new cell phone up n runnin' not too long ago Its a "figo". What are you even talking about? Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
January 18, 20178 yr What are you even talking about? gurujive's being a troll. Ignore him. Better yet, add him to your ignore list! Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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