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Event for block placement and breaking by mods or non-players


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Posted

For server-side mods that protect blocks or regions so a player can own or claim something that others can't build on, break, enter or steal from.

 

It is easy to protect from direct player interaction, by using @ForgeSubscribe with PlayerInteractEvent, but unfortunately this doesn't detect when a block is placed or broken by a quarry, mining laser or turtle.

 

I get a lot of request to add protection against machines to the Chunk Protection mod, but at this point that doesn't seem possible.

 

If there already is a way to do this, please let me know.

 

I've seen mods having 'fake players' before, but i guess that was added with Bukkit ports, because I can't find it anymore in the mods configuration files.

  • 2 weeks later...
Posted

I would love to see this as well. I made a suggestion to the maker of the modular forcefield mod, and he said that he'd need similar hooks to implement my suggestion of fields that protect blocks in much the same way that spawn zone protection exists.

Posted

Even if this is added, you'd need to have mod cooperation to do something like blockDestroyedByMod=true in the mods

"you seem to be THE best modder I've seen imo."

~spynathan

 

ლ(́◉◞౪◟◉‵ლ

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