Posted December 30, 201212 yr I'm making a mod with teams so some zombies should attack each other. I've been shifting through AI and entity code for hours without luck; setTarget is working and I've overridden canAttackClass to return true, any help? Thanks in advance. PS: Skeletons with the same AI code works (they'll attack each other). I can't for my life figure out the difference
December 30, 201212 yr Well... zombies only fight v another if one attacks it so you will have to render them as entity player The Korecraft Mod
December 30, 201212 yr Author Well... zombies only fight v another if one attacks it so you will have to render them as entity player The point of mods is to do other stuff... I'm asking if I'm missing anything to get zombies to attack each other in the AI (see original post for what I've tried)
December 30, 201212 yr Zombie.setRevengeTarget(otherZombie) should make Zombie want to kill otherZombie.
December 30, 201212 yr Author Zombie.setRevengeTarget(otherZombie) should make Zombie want to kill otherZombie. Didn't work for me. Besides, the documentation said it has no use as of 1.1
December 31, 201212 yr Author Alright the change was to add AIAttackOnCollide. Not sure how that fixed it (zombies weren't even moving to each other) but that's alright now
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