Posted January 27, 20178 yr I'm working on a sort of crafting table that keeps it's inventory. I've implemented it with a custom ItemStackHandler (to allow for craft result to change whenever a change is made, but I can't seem to figure out how to set up rules for insertion and extraction. I want to only be able to extract the resulting item from the craft, and I want to disable all insertion. I can't just override the insertItem method and make it return null (items get inserted and disappear), and I haven't a clue as to how to disable it. Can anyone point me in the right direction?
January 27, 20178 yr you need to return the stack if you return null the other end will think you did tack the stack https://github.com/MinecraftForge/MinecraftForge/blob/1.11.x/src/main/java/net/minecraftforge/items/IItemHandler.java#L65-L66 diesieben07
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