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IBlockAccess, coordinates and optional metadata for getTextureFile method


XEZKalvin

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I need IBlockAcces and coordinates to make my mod work better with other mods that use their own texture file. I'd like it to be equivalent to the method that gets the normal block texture (this one):

    public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
    {
        return this.getBlockTextureFromSideAndMetadata(par5, par1IBlockAccess.getBlockMetadata(par2, par3, par4));
    }

I need to be able to acces the tileEntity before I can make it work correctly. My mod is open-source and you can see what I mean if you see how I get the normal textures in this file.

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The problem with that is that not all rendering functions, and therefore not all calls to this function are location aware. So it's not gunna happen.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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Make a custom block renderer (and I mean an implementation of ISimpleBlockRenderingHandler).

 

If you make your block's texture overrideable, you can simply override the texture, tell the RenderBlocks instance to render as a normal block, then rollback to the default textures / whatever.

 

At least, that's what I do and it works wonders.

Did I help? Hitting 'Thank You' would be appreciated.

 

Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.

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Make a custom block renderer (and I mean an implementation of ISimpleBlockRenderingHandler).

 

If you make your block's texture overrideable, you can simply override the texture, tell the RenderBlocks instance to render as a normal block, then rollback to the default textures / whatever.

 

At least, that's what I do and it works wonders.

Thanks for the tip on that. I just recently found out how to use it but I didn't think of that. Now I have only one thing: do you know if there's a way in the renderer to flip a texture verticaly. I know there is one for horizontal but I couldn't find one for vertical.

 

Edit: Never mind. Already found it out :)

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1.8.5                | NaturesCompass_1.12.2_1.8.5.jar               | None                                     |     | LCHIJA | netherex             | 2.2.5                | NetherEx-1.12.2-2.2.5.jar                     | None                                     |     | LCHIJA | nutrition            | 4.9.0                | nutrition-1.12.2-4.9.0.jar                    | None                                     |     | LCHIJA | orestages            | 2.0.37               | OreStages-1.12.2-2.0.37.jar                   | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | puddles              | 1.1                  | Puddles_1.12.2_1.1.jar                        | None                                     |     | LCHIJA | qsilkspawners        | 1.0.0                | qsilkspawners_1.0.0.jar                       | None                                     |     | LCHIJA | rallyhealth          | 1.0.0                | RallyHealth_1.0.jar                           | None                                     |     | LCHIJA | realisticarmortiers  | 1.1.1                | realisticarmortiers-1.12.2-1.1.1.jar          | None                                     |     | LCHIJA | recipestages         | 1.1.3                | RecipeStages-1.1.3.8.jar                      | None                                     |     | LCHIJA | additionalstructures | 2.5.0                | rexs-additionalstructures-1.12.xv.2.5.0.jar   | None                                     |     | LCHIJA | sit                  | v1.1.1               | sit_1.12.x_v1.1.1.jar                         | None                                     |     | LCHIJA | skilltree            | 1.2.3.0              | skilltree-1.2.3.0.jar                         | None                                     |     | LCHIJA | surge                | 2.0.79               | surge-1.12.2-2.0.79.jar                       | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | twilightforest       | 3.11.1021            | twilightforest_1.12.2_3.11.1021_universal.jar | None                                     |     | LCHIJA | tfspellpack          | 1.1.0                | tfspellpack-1.1.0-mc1.12.2.jar                | None                                     |     | LCHIJA | titlechanger         | 1.1.4                | titlechanger-1.1.4.jar                        | None                                     |     | LCHIJA | tombmanygraves       | 1.12-4.2.0           | TombManyGraves_1.12_4.2.0.jar                 | None                                     |     | LCHIJA | totemic              | 1.12.2-0.11.7        | Totemic-1.12.2-0.11.7.jar                     | None                                     |     | LCHIJA | toughasnails         | 3.1.0.140            | ToughAsNails_1.12.2_3.1.0.140_universal.jar   | None                                     |     | LCHIJA | wawla                | 2.6.275              | Wawla_1.12.2_2.6.275.jar                      | d476d1b22b218a10d845928d1665d45fce301b27 |     | LCHIJA | winterwonderland     | 1.2.2                | WinterWonderLand_1.12_1.2.2.jar               | None                                     |     | LCHIJA | xaeroworldmap        | 1.29.3               | WorldMap-v1.29.3-for-Forge-1.12.2.jar         | None                                     |     | LCHIJA | xpfromharvest        | 1.2.0                | xpfromharvest-1.12.2-1.2.0.jar                | None                                     |     | LCHIJA | zenstages            | 0.5.0-null           | zenstages-0.5.0.jar                           | None                                     |     | LCHIJA | rtg                  | 6.1.0.0-snapshot.1   | RTG-1.12.2-6.1.0.0-snapshot.1.jar             | None                                     |     | LCHIJA | phosphor-lighting    | 1.12.2-0.2.7         | phosphor_forge_mc1.12.2_0.2.7_universal.jar   | None                                     |     | LCHIJA | betteranimalsplus    | 9.0.1                | betteranimalsplus_1.12.2_9.0.1.jar            | None                                     |     | LCHIJA | solcarrot            | 1.8.4                | solcarrot-1.12.2-1.8.4.jar                    | None                                     |     Loaded coremods (and transformers):  CorePlugin (smooth-font-mod-1_12_2.jar)   bre.smoothfont.asm.Transformer TransformLoader (DynamicSurroundings-1.12.2-3.6.1.0.jar)    LoadingPlugin (Bloodmoon_MC1.12.2_1.5.3.jar)   lumien.bloodmoon.asm.ClassTransformer LoadingPlugin (resourceloader-mc1.12.1-1.5.3.jar)   lumien.resourceloader.asm.ClassTransformer XaeroWorldMapPlugin (WorldMap-v1.29.3-for-Forge-1.12.2.jar)   xaero.map.core.transformer.ChunkTransformer   xaero.map.core.transformer.NetHandlerPlayClientTransformer   xaero.map.core.transformer.EntityPlayerTransformer   xaero.map.core.transformer.AbstractClientPlayerTransformer   xaero.map.core.transformer.WorldClientTransformer   xaero.map.core.transformer.PlayerListTransformer   xaero.map.core.transformer.SaveFormatTransformer   xaero.map.core.transformer.BiomeColorHelperTransformer   xaero.map.core.transformer.MinecraftTransformer Aqua Acrobatics Transformer (AquaAcrobatics-v1.2.2-1.12.2.jar)    AppleCore (AppleCore-mc1.12.2-3.2.0.jar)   squeek.applecore.asm.TransformerModuleHandler ItemPatchingLoader (ItemPhysic_Full_1.4.37_mc1.12.2.jar)   com.creativemd.itemphysic.ItemTransformer XaeroMinimapPlugin (Minimap-v22.16.2-for-Forge-1.12.2.jar)   xaero.common.core.transformer.ChunkTransformer   xaero.common.core.transformer.NetHandlerPlayClientTransformer   xaero.common.core.transformer.EntityPlayerTransformer   xaero.common.core.transformer.AbstractClientPlayerTransformer   xaero.common.core.transformer.WorldClientTransformer   xaero.common.core.transformer.EntityPlayerSPTransformer   xaero.common.core.transformer.PlayerListTransformer   xaero.common.core.transformer.SaveFormatTransformer   xaero.common.core.transformer.GuiIngameForgeTransformer   xaero.common.core.transformer.GuiBossOverlayTransformer   xaero.common.core.transformer.ModelRendererTransformer llibrary (llibrary-core-1.0.11-1.12.2.jar)   net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer   net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcher AstralCore (astralsorcery-1.12.2-1.10.27.jar)    ForgelinPlugin (forgelin-1.8.4.jar)    PhosphorFMLLoadingPlugin (phosphor_forge_mc1.12.2_0.2.7_universal.jar)    BetterFoliageLoader (betterfoliage-mc1.12-2.3.3.jar)   mods.betterfoliage.loader.BetterFoliageTransformer CreativePatchingLoader (CreativeCore_v1.10.65_mc1.12.2.jar)    Inventory Tweaks Coremod (InventoryTweaks_1.12.2_1.64dev.151.jar)   invtweaks.forge.asm.ContainerTransformer SurgeLoadingPlugin (surge-1.12.2-2.0.79.jar)        Profiler Position: N/A (disabled)     Player Count: 0 / 20; []     Is Modded: Definitely; Server brand changed to 'fml,forge'     Type: Dedicated Server (map_server.txt)
    • Was working fine last night with the same mods but now I am getting this: The game crashed whilst rendering overlay Error: java.lang.ExceptionInInitializerError: null https://pastebin.com/rEpcDEFM
    • Hello. I am having a problem with my All the Mods 9 server, version 0.1.9, crashing after a period of time in which players time out in a certain area. In that area, there are a combination of modpacks at play. I was wondering if anyone could interpret what was causing this crash. Here is the crash report. https://gist.github.com/Logic-alFallacy/0ba6004a8dc0ab1c834b7f0776d3d4a5 Thank you in advance.
    • I just solved my issue I hope this helps   I have an AMD gpu and a dedicated NVIDIA GPU in my device settings, in the NVIDIA control panel it was set to Auto select under 3D Settings>Global settings> Preferred Graphics processor dropdown menu I changed the setting to High-Performance NVIDIA processor and then made sure under  3D Settings>Program settings I made sure the minecraft launcher (minecraft.exe) was added to use the Dedicated GPU now all of a sudden everything works A-OK   This fixed my issue about to try adding mods through curseforge I hope this helps someone else
    • One of these mods are directly modifying the game instead of using the Forge API and crashing:  
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