Posted February 3, 20178 yr Apparently all registry names are lower-cased? It's causing any items with a capital letter in their name to have missing model/textures. I have three items at the moment. public static Item bloodVial, antidote, sedative; They are initialised here: public static Item[] items = new Item[] { bloodVial = new BloodVial("bloodVial", 0.4f, "Consumable").addInfo("Restores 40% HP."), antidote = new Restorative("antidote", MobEffects.POISON, "Consumable").addInfo("Cures poison."), sedative = new Restorative("sedative", MobEffects.WITHER, "Consumable").addInfo("Cures wither."), }; Antidote and Sedative are displaying normal in-game with their actual textures, because their names are already lower-case. Blood Vial, however, is somehow having its name changed from "bloodVial" to "bloodvial" according to the console when trying to load its model. This is how I'm registering them: public static void load() { for (Item item : items) { System.out.println(item.getRegistryName()); // This always returns "bloodvial" instead of the defined "bloodVial". GameRegistry.register(item); } } How am I supposed to get the name that I actually gave it?
February 3, 20178 yr Author Okay, I didn't know that. So does that mean all jsons have to be lowercase?
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