Posted February 4, 20178 yr I'm using Mcjty's tutorial for rendering Tile Entity with a custom OBJ model, but my model just won't get loaded, the log tells me: Exception loading model with loader VanillaLoader.INSTANCE, than it skips loading the .obj file and goes and tries to find .obj.json file which doesn't exist. The Log
February 4, 20178 yr It looks like you didn't call OBJLoader#addDomain for your mod's resource domain, so the OBJ loader wasn't loading models in that domain. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
February 4, 20178 yr Author I have it in my ClientProxy: public class ClientProxy extends CommonProxy { @Override public void preInit(FMLPreInitializationEvent e) { super.preInit(e); OBJLoader.INSTANCE.addDomain(Constants.MODID); BlocksUtil.initModels(); } @Override public void init(FMLInitializationEvent e) { super.init(e); } } I even tried to put just MODID instead of Constants.MODID Edited February 4, 20178 yr by Terrails
February 4, 20178 yr Does the directory that contains the OBJ model also contain the MTL file referenced by the OBJ model and is the file name correct?
February 4, 20178 yr It seems like you don't have a blockstate file or the blockstate file is wrong. Can post that please if it exists.
February 4, 20178 yr Author I have the blockstate file and its name is pedestalblock.json, thats the registry name of the block too. { "forge_marker": 1, "defaults": { "custom": { "flip-v": true }, "model": "minedustry:pedestal.obj" }, "variants": { "normal": [{}], "inventory": [{}] } } Game loads but the block is invisible Edited February 4, 20178 yr by Terrails
February 4, 20178 yr The texture is something I cant help you with as I have very little knowledge on OBJ models.
February 4, 20178 yr Could you post your Block class? Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
February 4, 20178 yr Author I literally copied everything from Mcjty because it wasn't working. https://gist.github.com/Terrails/16cb21ec39e9f66c85ef3b900dbdfab3
February 4, 20178 yr You override Block#shouldSideBeRendered to return false, so no sides of your block's model are rendered. What does your TESR render? Post your TESR class. Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
February 4, 20178 yr Author Here you go https://gist.github.com/Terrails/aa14548596593db903799ebd48a20c39 Mcjty basically made the foundation of pedestal and than in this TESR he adds the handles.
February 4, 20178 yr On closer inspection, overriding Block#shouldSideBeRendered to return false won't affect an OBJ model as OBJModel.OBJBakedModel always returns an empty list from IBakedModel#getQuads when the EnumFacing isn't null. Are you sure ClientProxy#preInit is being called? Set a breakpoint in it to make sure. Set a breakpoint in OBJLoader#loadModel. Is it ever called for your pedestal model? Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.
February 4, 20178 yr Author Weird looks like it wasn't getting called. I'm not using Constants for proxy defining again! I moved the String from Constants straight to the MainClass. Works perfectly. Thanks for the help! Edited February 4, 20178 yr by Terrails
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