Posted January 4, 201312 yr hey, i'm rewritting my mod for forge, so i wanted to create a mcmod.info file, did that, but i'm not sure where to put it. i've tried the core mod, mod and jar but always when the mcmod.info file is in there my mod doesnt load up? would be great if someone helped me thanks! Homie Power Mod Creator//currently recoding it for forge.
January 4, 201312 yr From my understanding it should go in the base of the zip/jar, not in the package. So if you open your zip/jar you would have Modfoldername mcmod.info Additional Info Make sure the file is in the correct JSON format. For Example { "modinfoversion": 2, "modlist": [{ "modid": "mod_Name", "name": "Name", "description": "Description of Mod", "version": "Version Number?", "mcversion": "What version of MC is this mod for?", "url": "Link to description or post about the mod", "updateUrl": "Link to update url", "authors": [ "Author 1", "Optional Additional Authors" ], "credits": "Any sort of credit you want", "logoFile": "link to png file, for example /mod_modname.png", "screenshots": [ "Additional screenshot pngs.", "example.png" ], "requiredMods": [ "Forge additionals can be added." ], }] }
January 4, 201312 yr Author From my understanding it should go in the base of the zip/jar, not in the package. So if you open your zip/jar you would have Modfoldername mcmod.info Additional Info Make sure the file is in the correct JSON format. For Example { "modinfoversion": 2, "modlist": [{ "modid": "mod_Name", "name": "Name", "description": "Description of Mod", "version": "Version Number?", "mcversion": "What version of MC is this mod for?", "url": "Link to description or post about the mod", "updateUrl": "Link to update url", "authors": [ "Author 1", "Optional Additional Authors" ], "credits": "Any sort of credit you want", "logoFile": "link to png file, for example /mod_modname.png", "screenshots": [ "Additional screenshot pngs.", "example.png" ], "requiredMods": [ "Forge additionals can be added." ], }] } JSONformat? also it isn't in the package it's just a file i madeon my desktop is that right on how to make it? already thanks for the help Homie Power Mod Creator//currently recoding it for forge.
January 4, 201312 yr Yeah you could just make the file, or if you use eclipse have it in the base project and then copy it into your zip/jar. JSON is Java Script Object Notation Its just a way of formatting.
January 4, 201312 yr Author hmm i'll test it out tomorow thanks Homie Power Mod Creator//currently recoding it for forge.
January 4, 201312 yr Author hmm still don't get it. Also does it have to be called mcmod.info or my mods nale? so confused right now lol Homie Power Mod Creator//currently recoding it for forge.
January 4, 201312 yr mcmod.info has to be the name. So you should have a zip or jar or w/e inside that you have your package folder, and mcmod.info
January 4, 201312 yr Author well this is what i did: -made a text file and turned it into info file. -Pasted the content you posted and edited it for my mod, put it into my mcjar and nothing appeared. any idea why? Homie Power Mod Creator//currently recoding it for forge.
April 11, 201312 yr Given that this thread is only a few months old, I figured I'd ask my question here. What is the update url and how do I use it. That is, what is it that goes at the specified URL so that updates can be detected? Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
April 20, 201312 yr using the github wiki (https://github.com/MinecraftForge/FML/wiki/FML-mod-information-file), this is what it says: updateUrl string Currently unimplemented, will eventually be used to automatically check for mod updates. so, currently it still does nothing.
April 20, 201312 yr using the github wiki (https://github.com/MinecraftForge/FML/wiki/FML-mod-information-file), this is what it says: updateUrl string Currently unimplemented, will eventually be used to automatically check for mod updates. so, currently it still does nothing.
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