Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hey there!

 

I've just gotten started with forge, I've published my mod, and I currently love it.

 

Though, right now, I'm extending my mod, and adding some food. The pars, the float and the boolean are already added, and I want the food to have a tooltip saying:

(The item's name is Falling's Mystery Meat)

"It smells weird". In a green color underneath the item's name, like it does in Stevescarts for example.

 

Here's the food class, but I'm assuming it's either in the public statics, or in the Language Registry. Or I'm entirely wrong, and I just now sounded like a big noob.

 

 

 

package net.gemstone.src;

 

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.Item;

import net.minecraft.item.ItemFood;

 

public class FallFood extends ItemFood {

 

public FallFood (int par1, int par2, float f, boolean par3) {

super(par1, par2, par3) ;

setCreativeTab(CreativeTabs.tabMaterials);

}

 

 

public String getTextureFile() {

return"/gemstone_mod/Items.png";

}

}

 

 

 

 

 

I appreciate your help. Special thanks to the Forgeteam for their awesome api!

 

This is how i would do it.

 

public class FallFood extends ItemFood {
   private final String setInfo;
   private final String setColor;

   public FallFood (int par1, int par2, float f, boolean par3) {
 super(par1, par2, par3) ;
 setCreativeTab(CreativeTabs.tabMaterials);
 this.setInfo = "It smells weird";
 this.setColor = "\u00A7a";
   }
   
   public void addInformation(ItemStack itemStack, EntityPlayer entityPlayer, List list, boolean bool) {
 list.add(setToolTipData());
   }
   private String setToolTipData(){
 return this.setColor + this.setInfo;
    }

   public String getTextureFile() {
 return"/gemstone_mod/Items.png";
   }

}

 

hopefully this gets you on track

 

and color refrence

 

 

 

\u00A70 = Black

\u00A71 = Dark Blue

\u00A72 = Dark Green

\u00A73 = Dark Cyan

\u00A74 = Dark Red

\u00A75 = Purple

\u00A76 = Orange

\u00A77 = Light Grey

\u00A78 = Dark Grey

\u00A7a = Light Green

\u00A7b = Light Cyan

\u00A7c = Light Red

\u00A7d = Pink

\u00A7e = Yellow

\u00A7f = White

 

 

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.