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I am trying to make a rooster sound (test.test) play when the item is right clicked... Unfortunately it kills all sounds right now...

 

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Also here's my Sound Handler too just in case

 

 

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Posted
  On 6/23/2012 at 2:46 AM, calclavia said:

How do I know if it's right? Try it out.

 

Btw, I suggest you to use world.playSoundEffect(...) instead of the current function you are using.

I changed the function to that is still kills all sound though like the sound isn't there to be played

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