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Posted

Hi, i have a block, with tile entity,  when a player places my block, it saves their name to nbt, and when somewone try to activate it , it compares the nbt name with the entity name, its all ok, but when i relog, all its done, it fails to compare the name, but the name still on nbt

here is my code

Block (its a test block)

 

 

package WorkerChests;

 

import static net.minecraftforge.common.ForgeDirection.DOWN;

 

import java.util.Iterator;

import java.util.Random;

 

import net.minecraft.block.Block;

import net.minecraft.block.BlockContainer;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.EntityLiving;

import net.minecraft.entity.item.EntityItem;

import net.minecraft.entity.passive.EntityOcelot;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.entity.player.EntityPlayerMP;

import net.minecraft.inventory.IInventory;

import net.minecraft.inventory.InventoryLargeChest;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.tileentity.TileEntity;

 

import net.minecraft.util.AxisAlignedBB;

import net.minecraft.util.MathHelper;

import net.minecraft.world.IBlockAccess;

import net.minecraft.world.World;

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

public class BlockOwnerChest extends BlockContainer

{

    private Random random = new Random();

    private Class class2;

    public  BlockOwnerChest(int par1, Class class22)

    {

        super(par1, Material.wood);

        class2 = class22;

        this.blockIndexInTexture = 26;

        this.setCreativeTab(CreativeTabs.tabDecorations);

        this.setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 0.875F, 0.9375F);

    }

 

        /**

    * Called when the block is placed in the world.

    */

    public void onBlockPlacedBy(World par1World, int par2, int par3, int par4, EntityLiving par5EntityLiving)

    {

    OwnerChest chest = (OwnerChest)par1World.getBlockTileEntity(par2, par3, par4);

        if(par5EntityLiving instanceof EntityPlayer){

        EntityPlayer pl = (EntityPlayer)par5EntityLiving;

        chest.onPlaced(pl);

        if(par1World.isRemote){

        pl.addChatMessage("Nice " + pl.getEntityName() + " Your Locked Chest Is Ready");

        }

        par1World.notifyBlockChange(par2, par3, par4, this.blockID);

        }

    }

    /**

    * Turns the adjacent chests to a double chest.

    */

  @Override

    public boolean hasTileEntity(int metadata)

    {

        return true;

    }

      /**

    * Called upon block activation (right click on the block.)

    */

    public boolean onBlockActivated(World par1World, int par2, int par3, int par4, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9)

    {

        Object var10 = (OwnerChest)par1World.getBlockTileEntity(par2, par3, par4);

        OwnerChest chest= (OwnerChest)par1World.getBlockTileEntity(par2, par3, par4);

      System.out.println(chest.ownersNamesIndex);

 

 

byte[] bite = par5EntityPlayer.getEntityName().getBytes();

  if(chest.ownersNamesIndex.getBytes().equals(bite)){

  return true;

  }

       

  if(chest.ownersNamesIndex.equalsIgnoreCase(par5EntityPlayer.getEntityName())){

  return true;

  }

 

       

         

  if(!par5EntityPlayer.getEntityName().equalsIgnoreCase(chest.ownersNamesIndex)){

         

  System.out.println(chest.ownersNamesIndex);

            par5EntityPlayer.addChatMessage("Somewone tried to open the chest");

                return false;

            }

    if(par5EntityPlayer instanceof EntityPlayerMP){

    EntityPlayerMP p = (EntityPlayerMP)par5EntityPlayer;

    if(p.username.equalsIgnoreCase(chest.ownersNamesIndex)){

    return true;

    }

    else{

    return false;

    }

 

    }

       

        else{

        return true;

        }

     

   

   

      }

       

   

 

    /**

    * Returns a new instance of a block's tile entity class. Called on placing the block.

    */

    public TileEntity createNewTileEntity(World par1World)

    {

      try

          {

              return (TileEntity)this.class2.newInstance();

          }

          catch (Exception var3)

          {

              throw new RuntimeException(var3);

          }

    }

 

 

 

TileEntity

 

 

package WorkerChests;

 

import java.util.Iterator;

import java.util.List;

import java.util.Random;

 

import net.minecraft.block.Block;

import net.minecraft.entity.player.EntityPlayer;

import net.minecraft.inventory.ContainerChest;

import net.minecraft.inventory.IInventory;

import net.minecraft.inventory.InventoryLargeChest;

import net.minecraft.item.ItemStack;

import net.minecraft.nbt.NBTTagCompound;

import net.minecraft.nbt.NBTTagList;

import net.minecraft.tileentity.TileEntity;

import net.minecraft.util.AxisAlignedBB;

import net.minecraft.world.World;

 

public class OwnerChest extends TileEntity implements IInventory

{

   

    public int numUsingPlayers;

    public String ownersNamesIndex = "";

public int[] bbint = new int[]{1,0};   

/** Server sync counter (once per 20 ticks) */

    private int ticksSinceSync;

    public int OwnerChests = 0;

    public String ownerName;

 

      private boolean aberto = false;

      public void onPlaced(EntityPlayer player){

  ownersNamesIndex = player.getEntityName();

 

  }

 

    public String getInvName()

    {

        return "container.protectedChest";

    }

 

    /**

    * Reads a tile entity from NBT.

    */

    @Override

    public void readFromNBT(NBTTagCompound par1NBTTagCompound)

    {

        super.readFromNBT(par1NBTTagCompound);

        NBTTagList var2 = par1NBTTagCompound.getTagList("Items");

        this.chestContents = new ItemStack[this.getSizeInventory()];

        this.aberto = par1NBTTagCompound.getBoolean("aberto");

        for (int var3 = 0; var3 < var2.tagCount(); ++var3)

        {

            NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);

            int var5 = var4.getByte("Slot") & 255;

 

            if (var5 >= 0 && var5 < this.chestContents.length)

            {

                this.chestContents[var5] = ItemStack.loadItemStackFromNBT(var4);

            }

        }

        NBTTagList ownerList = par1NBTTagCompound.getTagList("ownersNameTag");

        NBTTagCompound mymodnbt = par1NBTTagCompound.getCompoundTag("listofmods");

        if(mymodnbt.hasKey("ownersNametry")){

       

        this.ownersNamesIndex = mymodnbt.getString("ownersNametry");

        }

    }

 

    /**

    * Writes a tile entity to NBT.

    */

 

   

 

   

    @Override

    public void writeToNBT(NBTTagCompound par1NBTTagCompound)

    {

        super.writeToNBT(par1NBTTagCompound);

        NBTTagList var2 = new NBTTagList();

        for (int var3 = 0; var3 < this.chestContents.length; ++var3)

        {

            if (this.chestContents[var3] != null)

            {

                NBTTagCompound var4 = new NBTTagCompound();

                var4.setByte("Slot", (byte)var3);

                this.chestContents[var3].writeToNBT(var4);

                var2.appendTag(var4);

            }

        }

              par1NBTTagCompound.setTag("Items", var2);

    //mod

           

              NBTTagList ownerList = new NBTTagList();

              NBTTagCompound tag = new NBTTagCompound();

              Random ran = new Random();

              tag.setString("ownersNametry", ownersNamesIndex);

              par1NBTTagCompound.setTag("listofmods", tag);

             

      }

 

   

 

 

  }

 

 

also yes a registred the tile entitiy, also in the console its printing the right name, but fails to compare.if u dont understand what im saying i have a video http://www.youtube.com/watch?v=9PMYHtjQb5g&feature=youtu.be

 

in the tile entity instead of writing to a list just do nbt.setString("UsernameNBT", this.username) and also use this.username=nbt.getString("UsernameNBT")

The Korecraft Mod

I know you probably did this but did you register a gui handler?

The Korecraft Mod

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