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Featured Replies

well in the block you could do onBlockActivated and then do a switch with this.metadata

The Korecraft Mod

here:

  public TileEntity createNewTileEntity(World par1World)

    {

    int metatile = this.metadata; //must be the metadata´s int field

    switch(metatile){

    case damageuwant{

    return new TileEntityBLABLABLA();

   

    }

    case damauwant2{

    return new TileEntityBLABLABLA();

    }

    }

    }

 

  • Author

here:

  public TileEntity createNewTileEntity(World par1World)

    {

    int metatile = this.metadata; //must be the metadata´s int field

    switch(metatile){

    case damageuwant{

    return new TileEntityBLABLABLA();

   

    }

    case damauwant2{

    return new TileEntityBLABLABLA();

    }

    }

    }

 

 

before posting something, try it yourself, please.

This one is not gonna work because block metadata is not held it the block's class. To gain access to the block's metadata you need to use World.getBlockMetadata(int xCoord, int yCoord, int zCoord) method, however I don't have any coordinates of the newly created TileEntity.

 

If I were to switch block TileEntity on the onBlockActivated event, the machine won't work after re-entering the world until right clicked and the correct tile entity is picked. So it wont work either.

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