L.J.Duckfield Posted June 24, 2012 Posted June 24, 2012 - Setting up MCP & Forge If Forge doesn't already have AudioMod support built in, then i gather you would add the AudioMod to the Clean minecraft.jar to be placed in the 'Jars' folder in MCP Quote
Jarofdoom Posted June 24, 2012 Posted June 24, 2012 On 6/24/2012 at 11:16 AM, RawrGamerHD said: How do I setup MCP with Forge & Audio? As of at least the latest recommended, Forge _completely_ supersedes AudioMod. Try using a vanilla forge MCP install and look at ISoundHandler Quote
calclavia Posted June 25, 2012 Posted June 25, 2012 Don't use audio mod. Use the ISoundHandler. Quote http://calclavia.com/uploads/banner.png[/img]
Jarofdoom Posted June 25, 2012 Posted June 25, 2012 On 6/25/2012 at 12:20 AM, calclavia said: Don't use audio mod. Use the ISoundHandler. Is that not identical to what I said? Useless and redundant posts ftw... Quote
RawrGamerHD Posted June 25, 2012 Author Posted June 25, 2012 On 6/25/2012 at 12:20 AM, calclavia said: Don't use audio mod. Use the ISoundHandler. Can you tell me how to use ISoundHandler?? Quote
Jarofdoom Posted June 25, 2012 Posted June 25, 2012 On 6/25/2012 at 4:25 PM, RawrGamerHD said: Quote Don't use audio mod. Use the ISoundHandler. Can you tell me how to use ISoundHandler?? Look at ISoundHandler.java. Also look at vanilla code for how the SoundPool and it's entrys work. Quote
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