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L.J.Duckfield

Forge Modder
  • Posts

    54
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    Male
  • URL
    http://minecraftforge.net
  • Location
    Wales, United Kingdom

L.J.Duckfield's Achievements

Stone Miner

Stone Miner (3/8)

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  1. i'd rather drop 'Item.wheat', but cant seem to drop it.
  2. I have been attempting to make an item drop at given co-ordinates from a block upon power, but have only been able to make the block drop a block as an item. i have been using this:- CompactWheat.dropBlockAsItem(world, x, y + 1, z, 3, 3); The Compact wheat is simply my block equivalent of the Wheat item, and is exchangeable in a Crafting grid. if anyone can help me on this matter, it would be greatly appreciated. Thank-you in advance
  3. I've been using the 'SetBlockWithMetaDataAndNotify' for adding a block to the world when my custom block is powered. This works. When the Custom block is powered off, I want the placed block to be removed from the world or replaced with air. Its likely to be a simple solution, and something i'm completely overlooking. But any help would be greatly appreciated.
  4. Upon connecting to my Forge Test server (which i test my mods in), i get a Client crash and error . Error Report Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem; Unexpected error This error has been saved to C:\Users\Inspiron\AppData\Roaming\.minecraft\crash-reports\crash-2012-08-20_23.02.58-client.txt for your convenience. Please include a copy of this file if you report this crash to anyone. --- BEGIN ERROR REPORT c4a0b307 -------- Generated 20/08/12 23:02 - Minecraft Version: 1.3.2 - Operating System: Windows 7 (amd64) version 6.1 - Java Version: 1.7.0_05, Oracle Corporation - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 464417008 bytes (442 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB) - JVM Flags: 2 total; -Xms512m -Xmx1024m - LWJGL: 2.4.2 - OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel - Is Modded: Definitely; 'forge,fml' - Type: Client - Texture Pack: Default - Profiler Position: N/A (disabled) - World MpServer Entities: 1 total; [atg['ljduckfield'/363, l='MpServer', x=255.50, y=70.18, z=243.50]] - World MpServer Players: 1 total; [atg['ljduckfield'/363, l='MpServer', x=255.50, y=70.18, z=243.50]] - World MpServer Chunk Stats: MultiplayerChunkCache: 1 - Forced Entities: 1 total; [atg['ljduckfield'/363, l='MpServer', x=255.50, y=70.18, z=243.50]] - Retry Entities: 0 total; [] java.lang.ArrayIndexOutOfBoundsException at java.lang.System.arraycopy(Native Method) at wl.a(Chunk.java:1367) at asv.a(NetClientHandler.java:1090) at cp.a(SourceFile:135) at bb.b(TcpConnection.java:438) at asv.d(NetClientHandler.java:99) at atd.b(SourceFile:51) at net.minecraft.client.Minecraft.l(Minecraft.java:1774) at net.minecraft.client.Minecraft.J(Minecraft.java:831) at net.minecraft.client.Minecraft.run(Minecraft.java:761) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT 44529f21 ---------- Crash Report ---- Minecraft Crash Report ---- // Don't be sad. I'll do better next time, I promise! Time: 20/08/12 23:02 Description: Unexpected error java.lang.ArrayIndexOutOfBoundsException at java.lang.System.arraycopy(Native Method) at wl.a(Chunk.java:1367) at asv.a(NetClientHandler.java:1090) at cp.a(SourceFile:135) at bb.b(TcpConnection.java:438) at asv.d(NetClientHandler.java:99) at atd.b(SourceFile:51) at net.minecraft.client.Minecraft.l(Minecraft.java:1774) at net.minecraft.client.Minecraft.J(Minecraft.java:831) at net.minecraft.client.Minecraft.run(Minecraft.java:761) at java.lang.Thread.run(Unknown Source) Relevant Details: - Minecraft Version: 1.3.2 - Operating System: Windows 7 (amd64) version 6.1 - Java Version: 1.7.0_05, Oracle Corporation - Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation - Memory: 464417008 bytes (442 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB) - JVM Flags: 2 total; -Xms512m -Xmx1024m - LWJGL: 2.4.2 - OpenGL: Intel(R) HD Graphics GL version 2.1.0 - Build 8.15.10.2622, Intel - Is Modded: Definitely; 'forge,fml' - Type: Client - Texture Pack: Default - Profiler Position: N/A (disabled) - World MpServer Entities: 1 total; [atg['ljduckfield'/363, l='MpServer', x=255.50, y=70.18, z=243.50]] - World MpServer Players: 1 total; [atg['ljduckfield'/363, l='MpServer', x=255.50, y=70.18, z=243.50]] - World MpServer Chunk Stats: MultiplayerChunkCache: 1 - Forced Entities: 1 total; [atg['ljduckfield'/363, l='MpServer', x=255.50, y=70.18, z=243.50]] - Retry Entities: 0 total; []
  5. took me 2 seconds of looking at RedstoneOre to find this... /** * Returns the ID of the items to drop on destruction. */ public int idDropped(int par1, Random par2Random, int par3) { return Item.redstone.shiftedIndex; } if dropping one of your mods blocks, replace { return Item.redstone.shiftedIndex; } with... { return mod_XXXX.myItem.shiftedIndex; } so as i said, its in Redstone ore...as an example
  6. then think of a block that drops an item and look at its class. (Redstone being one) you should be able to work out what you need to do from there. if not, read up on some tutorials.
  7. If you don't understand how that could be helpful, then you are probably copy / paste "modding"...
  8. I am having some trouble with my new block. It needs to define a radius around itself and check whether any entity (creature / monster / player) is in the given radius. i have been trying to use:- if(world.getEntitiesWithinAABB, class, AxisAlignedBB){ //do something } else { //do something else } Any help would be greatly appreciated. Sorry if I'm missing something obvious.
  9. I still really enjoy using Risugami's Recipe book, wish there was an option inside NEI for Risugami's GUI 'look' for recipe mode.
  10. it means, read this or you may get banned... http://minecraftforge.net/forum/index.php/topic,20.0.html
  11. re-install forge on a clean *.jar, DON'T install modloader. then install the most recent version of forge, or a version you see fit.
  12. Thank-you, how i missed that is beyond me, My kids must have kept me on my feet today. works like a charm.
  13. basically, i use this for my solar panel, within my main mod and refer to it within the blocks class. It is to detect whether there is light at a full level at coordinates x,y+1,z (above the block 'solar panel') public static boolean isSolar(World world, int x, int y, int z, int blockID) { if(world.getBrightness(x, y + 1, z, 0) > .99)//fiddle with the .99 for brightness { return true; } else { return false; } } I am looking for something to replace world.getBrightness to check a position for water.
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