Jump to content

Need help with custom mods holding items.


Azurn

Recommended Posts

Hi!

 

I need my custom mods to hold items. I have ofcourse looked at EntitySkeleton and EntityPigZombie and they use this line of code:

protected void func_82164_bB()
{
this.setCurrentItemOrArmor(0, new ItemStack(Item.swordGold));
}

This does not however work on my mobs. I have also tried this:

public ItemStack getHeldItem()
{
return defaultHeldItem;
}

private static final ItemStack defaultHeldItem;

static
{
defaultHeldItem = new ItemStack(Item.bow, 1);
}

That way has worked for me in the past but not now. Is there anything i need to add to the mod_x file? Can anyone help me with this?

 

Thanks!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.