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Posted

Hi all

 

I've created an item that is functioning as I want, when the player shift right clicks it opens a GUI that has a single slot that they can store an item into, and when they close it stores the ItemStack they placed into it and can be retrieved whenever they like. Basically at this point it's a single slot chest.

 

What I'm currently attempting to do is implement a (logical) recipe for this, and I realised for what it is, it would make sense to return a stack of these items per crafting operation. What I've run into at the moment is that if I stack them, in whatever quantity (by using this.setMaxStackSize(>1) ) is that obviously, the ItemStack the player stores in it is copied to every instance of my single slot chest item if I split the stack.

 

I've looked into the vanilla files for examples (glass bottles > water bottles) and they return a new ItemStack when the player right clicks a valid block/tile. Is there a way I can implement similar functionality to my item without creating a new ItemStack and placing it into the players inventory?

 

The gist of what I'm trying to achieve is that for example I have a stack of 8 of my item, then when I store an item into one of them, it splits the remainder of the stack and *doesn't* allow it to be restacked with the other items.

 

Again, much thanks in advance.

Posted

if the stack size is greater than one, split off the extra, shove them into the player's inventory, then open the gui.

  • Like 1

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

Thanks Draco, this is exactly the solution I came up with after talking the issue out in my head. I'll be doing it on the other side as well, so if they stack three of the items that have the same stored ItemStack, it'll split the remainder into the inventory/throw it on the ground.

 

Wonderful how writing down your problem and asking for help can make you realise you're being an idiot haha.

Posted
  On 2/14/2017 at 7:24 PM, Thefifth said:

Wonderful how writing down your problem and asking for help can make you realise you're being an idiot haha.

Expand  

Get a rubber duck.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

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[net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\core\47.2.2\core-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.856] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\language-java\47.2.2\language-java-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.858] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\language-lowcode\47.2.2\language-lowcode-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.861] [main/WARN] [net.minecraftforge.fml.loading.moddiscovery.ModFileParser/LOADING]: Mod file C:\Users\sammi\AppData\Roaming\PrismLauncher\libraries\net\neoforged\fancymodloader\language-minecraft\47.2.2\language-minecraft-47.2.2.jar is missing mods.toml file [06Jun2025 16:18:49.866] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "core-47.2.2.jar" of type LIBRARY with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "language-java-47.2.2.jar" of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "language-lowcode-47.2.2.jar" of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "language-minecraft-47.2.2.jar" of type LANGPROVIDER with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "client-1.20.1-20230612.114412-srg.jar" of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.867] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "forge-1.20.1-47.1.105-universal.jar" of type MOD with provider net.minecraftforge.fml.loading.moddiscovery.MinecraftLocator@3c2fa57a [06Jun2025 16:18:49.872] [main/INFO] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Found mod file "events-47.2.2.jar" of type GAMELIBRARY with provider net.minecraftforge.fml.loading.moddiscovery.BuiltinGameLibraryLocator@38834000 [06Jun2025 16:18:49.881] [main/ERROR] [net.minecraftforge.fml.loading.UniqueModListBuilder/LOADING]: Found duplicate mods:     Mod ID: 'rubidium' from mod files: rubidium-mc1.20.1-0.7.1.jar, embeddium-0.3.31+mc1.20.1.jar [06Jun2025 16:18:49.882] [main/ERROR] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Failed to build unique mod list after mod discovery. net.minecraftforge.fml.loading.EarlyLoadingException: Duplicate mods found     at net.minecraftforge.fml.loading.UniqueModListBuilder.buildUniqueList(UniqueModListBuilder.java:87) ~[loader-47.2.2.jar:47.2]     at net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer.discoverMods(ModDiscoverer.java:106) ~[loader-47.2.2.jar:47.2]     at net.minecraftforge.fml.loading.FMLLoader.beginModScan(FMLLoader.java:164) ~[loader-47.2.2.jar:47.2]     at net.minecraftforge.fml.loading.FMLServiceProvider.beginScanning(FMLServiceProvider.java:86) ~[loader-47.2.2.jar:47.2]     at cpw.mods.modlauncher.TransformationServiceDecorator.runScan(TransformationServiceDecorator.java:112) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.TransformationServicesHandler.lambda$runScanningTransformationServices$8(TransformationServicesHandler.java:100) ~[modlauncher-10.0.9.jar:?]     at java.util.stream.ReferencePipeline$3$1.accept(ReferencePipeline.java:197) ~[?:?]     at java.util.HashMap$ValueSpliterator.forEachRemaining(HashMap.java:1779) ~[?:?]     at java.util.stream.AbstractPipeline.copyInto(AbstractPipeline.java:509) ~[?:?]     at java.util.stream.AbstractPipeline.wrapAndCopyInto(AbstractPipeline.java:499) ~[?:?]     at java.util.stream.AbstractPipeline.evaluate(AbstractPipeline.java:575) ~[?:?]     at java.util.stream.AbstractPipeline.evaluateToArrayNode(AbstractPipeline.java:260) ~[?:?]     at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:616) ~[?:?]     at java.util.stream.ReferencePipeline.toArray(ReferencePipeline.java:622) ~[?:?]     at java.util.stream.ReferencePipeline.toList(ReferencePipeline.java:627) ~[?:?]     at cpw.mods.modlauncher.TransformationServicesHandler.runScanningTransformationServices(TransformationServicesHandler.java:102) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.TransformationServicesHandler.initializeTransformationServices(TransformationServicesHandler.java:55) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.Launcher.run(Launcher.java:88) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.Launcher.main(Launcher.java:78) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:26) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.modlauncher.BootstrapLaunchConsumer.accept(BootstrapLaunchConsumer.java:23) ~[modlauncher-10.0.9.jar:?]     at cpw.mods.bootstraplauncher.BootstrapLauncher.main(BootstrapLauncher.java:141) ~[bootstraplauncher-1.1.2.jar:?]     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]     at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]     at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]     at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]     at io.github.zekerzhayard.forgewrapper.installer.Main.main(Main.java:67) ~[?:?]     at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:105) ~[?:?]     at org.prismlauncher.EntryPoint.listen(EntryPoint.java:129) ~[?:?]     at org.prismlauncher.EntryPoint.main(EntryPoint.java:70) ~[?:?] [06Jun2025 16:18:49.894] [main/ERROR] [net.minecraftforge.fml.loading.moddiscovery.ModDiscoverer/SCAN]: Mod Discovery failed. Skipping dependency discovery.    
    • I've just started modding, and I'm trying to make custom swords. When I try to import SwordItem, I get the error:  What confuses me is that other item classes work fine: package io.github.xxx.denseswords.item; import io.github.xxx.denseswords.DenseSwords; import net.minecraft.world.item.Item; // works fine import net.minecraft.world.item.ShovelItem; // works fine import net.minecraft.world.item.SwordItem; // Error: The import cannot be resolved import net.minecraftforge.registries.DeferredRegister; import net.minecraftforge.registries.RegistryObject; Forge MDK v55.0.15 - Minecraft 1.21.5 Java v24.0.1 Windows 11 IDE: Visual Studio Code
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