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Posted

You mean animate?

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Posted (edited)

Nah, more like: "this block faces north, so we'll rotate it 90 degrees" (like as in the blockstates of furnaces etc... Where you say "y=90")

Edited by Kander16

Creator of the Master Chef Mod and many more to come.

 

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Posted

No it doesn't.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

GL commands only work on the current draw frame.  IBakedModels are not computed every frame.  They're BAKED.

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

  • 3 weeks later...
Posted (edited)

I still can't figure it out how I can do the rotation properly. I've tried to use ((TRSRTransformation) state).rotate(EnumFacing.NORTH) etc. But it doesn't seem to do anything.

 

EDIT: Fixed it, used TRSRTransformation.getMatrix(EnumFacing facing) to get the matrix for a specific facing.

Edited by Kander16

Creator of the Master Chef Mod and many more to come.

 

If I helped you, please click the 'thank you' button.

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