Jump to content

Mojang API limitation


Recommended Posts


Here http://wiki.vg/Mojang_API they say that Mojang's API limit is 600 request every 10 minutes for requesting UUID. I was wondering if everytime that a person connected to a server, a request was made from the server to the API to figure out the UUID of the Player. If so, what would happend if more than 600 players connected to a server in less than 10 minutes ? Is there a built in cache inside forge/minecraft server ?




Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.