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Posted

As the tittle says, I want to render a 2D texture/image in 3D in the same way Minecraft does items - the 2D image is rendered in 3D, with the 3rd dimension being 1 pixel thickness. The block I want to make is going to be a Block Entity, 

 

EDIT: To make myself clear. I'm making a block, that has it's own block entity and a special renderer. I'll have to use the special renderer since I'll have too many combinations.

Edited by TheTrollguy_

ItemLayerModel is the class that generates item models, either use this or look at how it generates quads from textures.

 

You may not actually need a TESR, you may be able to achieve what you want with a baked model generated at runtime.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

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