Posted February 20, 20178 yr Hey there, I am having problems registering the textures for my items. I know that I am missing something seriously obvious and hope that some1 can point me in the right direction. I got the following item-class public class ItemLearnScroll extends Item{ public ItemLearnScroll() { setMaxStackSize(1); setUnlocalizedName("learnscroll"); //For testing until i got my own tab setCreativeTab(CreativeTabs.FOOD); setRegistryName("learnscroll"); } } I register the item in the event @SubscribeEvent public void registerItems(RegistryEvent.Register<Item> event) { event.getRegistry().registerAll(ProgressingPlayer.ITEM_LEARN_SCROLL); } src/main/resources/assets/progressingplayer/models/item/learnscroll.json { "parent": "item/generated", "textures": { "layer0": "progressingplayer:items/learnscroll" } } The texture is located under src/main/resources/assets/progressingplayer/texures/items/learnscroll.png The item is registered, but got no texture This is the important error log Spoiler [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN progressingplayer [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer is missing 1 texture [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer has 1 location: [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Progressing Player [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain progressingplayer are: [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/learnscroll.png [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain progressingplayer [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== I would be glad if someone could tell me where my error is. Greetz, Failender
February 20, 20178 yr Do you register the model on client side? Developer of Randores (adds 256^3 ores to the game) and Arcane Bags (adds ridiculous storage with ridiculous crafting recipes). I know Java pretty well... So yeah... Quote This is where I'd put an inspirational and/or clever quote, but I can't think of one right now... This is the output of the totally, 100% working compiler for my programming language, Planet9: Beginning Compilation... Failed compilation! planet9.compiler.error.CompilationException: Compiler not yet implemented at planet9.compiler.Compiler.compile(Compiler.java:39) at planet9.compiler.app.CompilerApp.main(CompilerApp.java:147)
February 20, 20178 yr Author Well I thought the new way would do that for me, but I was unable to find a page where the new way is documented. And its complaining about a missing resource, so I thought I am registering it wrong?
February 20, 20178 yr The error is not in the JSON or the PNG or the registration: Quote [20:18:19] [Client thread/ERROR] [TEXTURE ERRORS]: unknown resourcepack type net.minecraft.client.resources.LegacyV2Adapter : FMLFileResourcePack:Progressing Player See: Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
February 21, 20178 yr Author Im not sure how to fix that to be honest. I created a pack.mcmeta and placed it under src/main/resources Spoiler { "pack": { "pack_format": 3, "description": "Resources for ProgressingPlayer" } } Choonster post is only telling that resource files should be named using lower-case only, which my items are doing?
February 21, 20178 yr And why did you create a pack.mcmeta? That's for resource packs and is not related to modding.
February 21, 20178 yr Author my modid is lowercase. Chhonster is also creating them in his testmod, and I wasnt sure if it could help, since I cant find any documentation about them https://github.com/Choonster/TestMod3/blob/1.11.2/src/main/resources/pack.mcmeta
February 21, 20178 yr Is there a new way of registering items and models I haven't heard of yet using events? Classes: 94 Lines of code: 12173 Other files: 206 Github repo: https://github.com/KokkieBeer/DeGeweldigeMod
February 21, 20178 yr Are you registering your models anywhere then? 2 minutes ago, diesieben07 said: You need to call ModelLoader.setCustomModelResourceLocation in ModelRegistryEvent. That's interesting. Never heard of doing it that way.
February 21, 20178 yr Author Spoiler [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN progressingplayer [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer is missing 1 texture [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer has 1 location: [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: mod progressingplayer resources at E:\MinecraftModding\ProgressingPlayer\bin [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain progressingplayer are: [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/learnscroll.png [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain progressingplayer [21:53:51] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== This gives my mod a location, but he is still complaining about hte missing texture.
February 21, 20178 yr Author The absolute path of the texture is E:/MinecraftModding/ProgressingPlayer/bin/assets/progressingplayer/textures/items/learnscroll.png, the relative path is src/main/resources/assets/progressingplayer/textures/items/learnscroll.png
February 21, 20178 yr 10 minutes ago, diesieben07 said: It's the equivalent to the new registry events. Never heard of those either. I'll read up on that.
February 21, 20178 yr Author @SubscribeEvent public void registerItems(RegistryEvent.Register<Item> event) { event.getRegistry().registerAll(ProgressingPlayer.ITEM_LEARN_SCROLL); } @Awesome_Spider Edited February 21, 20178 yr by Failender fixed code formatting
February 22, 20178 yr Author So I am still fighting the following error Spoiler [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN progressingplayer [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer is missing 11 textures [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: domain progressingplayer has 1 location: [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: mod progressingplayer resources at E:\MinecraftModding\ProgressingPlayer\bin [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain progressingplayer are: [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/learnscroll.png [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain progressingplayer [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [11:41:37] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= And I have no idea how to fix it and would be glad to get any input relating this issue
February 23, 20178 yr Author Well. Where is the correct location? Texture files(items) go into assets.modid.textures.items , right? Is there any documentation how to correctly register the items (including location of jsons / textures and correct usage of ModelRegistryEvent)? readthedocs is not complete in that regard. @SubscribeEvent public void registerModel(ModelRegistryEvent event) { registerItem(ITEM_LEARN_SCROLL); } private void registerItem(Item item) { ModelLoader.setCustomModelResourceLocation(item, 0, new ModelResourceLocation(item.getRegistryName(), "inventory")); }
February 23, 20178 yr Author └───assets └───progressingplayer │ ├───models │ │ │ └───item │ learnscroll.json │ └───textures │ └───items learnscroll.png Thats exactly where its located.
February 23, 20178 yr Author https://github.com/BusyBeever/ProgressingPlayer Model-JSON https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/resources/assets/progressingplayer/models/item/learnscroll.json Item-Texture https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/resources/assets/progressingplayer/textures/items/learnscroll.png Registry-Event-Handler https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/java/de/busybeever/progressingplayer/event/RegistryEventHandler.java Main-Class https://github.com/BusyBeever/ProgressingPlayer/blob/master/src/main/java/de/busybeever/progressingplayer/ProgressingPlayer.java Thanks for taking a look!
February 23, 20178 yr Author Well.. I dont know what exactly happened with the graphic, I fixxed it now, thanks x) The error message is.. A bit unclear. Thanks for the patience!
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