Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

So I made a packet and a handler for it, and I registered it:

public class EventPacket implements IMessage {

    private EventType type;
    private String[] args;

    private EventPacket() {
        
    }

    public EventPacket(EventType type, String[] args) {
        this.type = type;
        this.args = args;
    }

    @Override
    public void fromBytes(ByteBuf buf) {
        //From bytes
    }

    @Override
    public void toBytes(ByteBuf buf) {
        //To bytes
    }

    public enum EventType {
        BREAK_RELAY
    }

    public static class EventPacketHandler implements IMessageHandler<EventPacket, IMessage> {

        public static final HashMap<EventType, EventReceiver> receivers = new HashMap<>();

        @Override
        public EventPacket onMessage(EventPacket message, MessageContext ctx) {
            //Handler code
            return null;
        }
    }
}

 

INSTANCE.registerMessage(EventPacket.EventPacketHandler.class, EventPacket.class, id++, Side.SERVER);
INSTANCE.registerMessage(EventPacket.EventPacketHandler.class, EventPacket.class, id++, Side.CLIENT);

 

Now when I send the packet from the server to the client I get the following error:

[11:21:48] [Netty Local Client IO #0/ERROR] [FML]: FMLIndexedMessageCodec exception caught
io.netty.handler.codec.DecoderException: java.lang.IllegalAccessException: Class net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec can not access a member of class me.koenn.weapons.networking.EventPacket with modifiers "private"
	at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:99) ~[MessageToMessageDecoder.class:4.0.23.Final]
	at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) ~[MessageToMessageCodec.class:4.0.23.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
	at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final]
	at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:4.0.23.Final]
	at net.minecraftforge.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:109) [FMLProxyPacket.class:?]
	at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:156) [NetworkManager.class:?]
	at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:51) [NetworkManager.class:?]
	at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:4.0.23.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
	at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.handleClientSideCustomPacket(NetworkDispatcher.java:410) [NetworkDispatcher.class:?]
	at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:276) [NetworkDispatcher.class:?]
	at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:73) [NetworkDispatcher.class:?]
	at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:105) [SimpleChannelInboundHandler.class:4.0.23.Final]
	at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:333) [AbstractChannelHandlerContext.class:4.0.23.Final]
	at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:319) [AbstractChannelHandlerContext.class:4.0.23.Final]
	at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:787) [DefaultChannelPipeline.class:4.0.23.Final]
	at io.netty.channel.local.LocalChannel.finishPeerRead(LocalChannel.java:326) [LocalChannel.class:4.0.23.Final]
	at io.netty.channel.local.LocalChannel.access$400(LocalChannel.java:45) [LocalChannel.class:4.0.23.Final]
	at io.netty.channel.local.LocalChannel$5.run(LocalChannel.java:312) [LocalChannel$5.class:4.0.23.Final]
	at io.netty.channel.local.LocalEventLoop.run(LocalEventLoop.java:33) [LocalEventLoop.class:4.0.23.Final]
	at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116) [SingleThreadEventExecutor$2.class:4.0.23.Final]
	at java.lang.Thread.run(Thread.java:745) [?:1.8.0_101]

 

The weird thing is, I have another packet that I made in the exact same way (I think) and it works fine. 

Does anyone know what I'm doing wrong (probably just a stupid mistake)

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

11 minutes ago, Koenn said:

[11:21:48] [Netty Local Client IO #0/ERROR] [FML]: FMLIndexedMessageCodec exception caught
io.netty.handler.codec.DecoderException: java.lang.IllegalAccessException: Class net.minecraftforge.fml.common.network.FMLIndexedMessageToMessageCodec can not access a member of class me.koenn.weapons.networking.EventPacket with modifiers "private"

 

 

The EventPacket no-argument constructor is private, but it needs to be public so it can be accessed by FML/Netty.

Please don't PM me to ask for help. Asking your question in a public thread preserves it for people who are having the same problem in the future.

  • Author
1 minute ago, Choonster said:

 

 

The EventPacket no-argument constructor is private, but it needs to be public so it can be accessed by FML/Netty.

 

Oh my god, I'm so stupid. Thanks!!!!

I'm a plugin developer, and I just started modding. Don't blame me for doing things wrong, Forge is not the same as Bukkit.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.