Jump to content

Grabbing all Blocks with one integer?


Recommended Posts

Hi guys, my mod makes progress,

now I've created my Antimatter Dimension, but I have another problem:

I want to create a onBlockAdded method in my Antimatterblock classes that the Blocks explode if you place them next to a regular matter block.

I've done this:


    public void onBlockAdded(World par1World, int par2, int par3, int par4)


        super.onBlockAdded(par1World, par2, par3, par4);


        if (par1World.getBlockId(par2, par3 - 1, par4) == Block.blocksList.length && par1World.getBlockId(par2, par3 - 2, par4) == TVMain.ecryb.blockID)




Would it somehow be possible to grab all Blocks from Block.java and from TVMain.java with 2 integers or do I have to fill in all Blocks??


Greets Alasar

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.