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GuiContainer refresh while open.


clowcadia

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Yes do the

7 minutes ago, Leomelonseeds said:

Entity entity = new Entity(); ? replace Entity with your entity

thing, then replace

2 minutes ago, clowcadia said:

this.entity = entity;

with your variable

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package com.clowcadia.test;


import java.security.PublicKey;


import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.gui.GuiBasic;
import com.clowcadia.test.npc.Basic;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.datafix.fixes.EntityId;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;

public class GuiHandler implements IGuiHandler{
	
	
	public static final int BASIC = 0;	

	@Override
	public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		if(ID==BASIC){
			Entity basic = world.getEntityByID(x);
			
			return new ContainerBasic(player.inventory,basic);
		}
		return null;
	}

	@Override
	public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		if(ID==BASIC){
			Entity entity = world.getEntityByID(x);
			Basic basic = new Basic(world);
			return new GuiBasic(player.inventory, entity,basic);
		}
		return null;
	}

}
package com.clowcadia.test.gui;

import java.util.ArrayList;
import java.util.List;

import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.npc.Basic;
import com.clowcadia.tutorial3.Reference;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.Entity;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import scala.reflect.internal.Trees.This;

public class GuiBasic extends GuiContainer{
	
	private IInventory playerInv;
	private Entity entity;
	private String stomachDisplay;
	private World world;
	private Basic basic = new Basic(world);

	public GuiBasic(IInventory playerInv, Entity entity, Basic basic) {
		super(new ContainerBasic(playerInv, entity));
		
		
		this.xSize=176;
		this.ySize=166;
		
		this.playerInv = playerInv;
		this.basic = basic;
	}

	@Override
	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
		GlStateManager.color(1.0F, 1.0F, 1.0F,1.0F);
		this.mc.getTextureManager().bindTexture(new ResourceLocation(TestModHandler.modId, "textures/gui/container/basic.png"));
		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize,this.ySize);
		
	}
	
	/**
	 * Draws the text that is an overlay, i.e where it says Block Breaker in the gui on the top
	 */
	@Override
	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
		String s = I18n.format("container.basic"); //Gets the formatted name for the block breaker from the language file
		this.mc.fontRendererObj.drawString(s, this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); //Draws the block breaker name in the center on the top of the gui
		this.mc.fontRendererObj.drawString(this.playerInv.getDisplayName().getFormattedText(), 8, 72, 4210752); //The player's inventory name
		this.mc.fontRendererObj.drawString(basic.getStomach()+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(stomachDisplay) / 2, 20, 4210752);
		int actualMouseX = mouseX - ((this.width - this.xSize) / 2);
		int actualMouseY = mouseY - ((this.height - this.ySize) / 2);
		
	}
	

}

 

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Why do you have a Basic? I told you to replace the ENTITY with YOUR entity.

2 minutes ago, clowcadia said:

Entity entity = world.getEntityByID(x);

Also, replace world.getEntityByID(x) with an instance of your OWN entity(eg. new YourEntity();)

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

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package com.clowcadia.test.npc;

import com.clowcadia.test.GuiHandler;
import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.utils.Utils;

import net.minecraft.block.ITileEntityProvider;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import scala.reflect.internal.Trees.This;

public class Basic extends EntityLiving implements  ICapabilityProvider{
	
	public static Basic instance;
	
	private final ItemStackHandler handler;
	private String tagStomach = "Stomach";
	private int stomach;	
	private int stomachCap = 800;
	
	public Basic(World world) 
	{			
		super(world);		
		this.handler = new ItemStackHandler(9); 
		this.stomach = 0;
		//Utils.getLogger().info("basic constructor" +this.stomach);
	}
	public int getStomach(){
		return stomach;
	}
	@Override
	public void readEntityFromNBT(NBTTagCompound compound) {
		this.handler.deserializeNBT(compound.getCompoundTag("ItemStackHandler"));		
		this.stomach = compound.getInteger("Stomach");
		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Reading Stomach");
		super.readEntityFromNBT(compound);
	}
	
	@Override
	public void writeEntityToNBT(NBTTagCompound compound) {
		super.writeEntityToNBT(compound);
		
		compound.setTag("ItemStackHandler", this.handler.serializeNBT());
		compound.setInteger("Stomach", this.stomach);
		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Writing Stomach");
		
	}	
	
	@Override
	public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return (T) this.handler;		
		return super.getCapability(capability, facing);
	}
	
	@Override
	public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return true;
		return super.hasCapability(capability, facing);
	}
	
	@Override
	public void onEntityUpdate() {
		ItemStack foodStack = handler.getStackInSlot(0);
		if (this.world != null){
			if(!this.world.isRemote){
				if(foodStack.getUnlocalizedName().equals(Items.APPLE.getUnlocalizedName()) && stomach != stomachCap){
					Utils.getLogger().info("Stomach: "+foodStack.getUnlocalizedName());
					foodStack.splitStack(1);
					stomach += 40;
				}
				
			}				
		}
			
			
		super.onEntityUpdate();
	}
	
	@Override
	public boolean processInteract(EntityPlayer player, EnumHand hand)
    {
		
		if (!this.world.isRemote)
		{			
			int basicID = this.getEntityId(); //for inputing into x/y/z in the opne gui to pass the entety id
			System.out.println("Player has interacted with the mob");	
			player.openGui(TestModHandler.instance, GuiHandler.BASIC, this.world, basicID,0, 0);	
		}
		return true;
    }




}

 

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Ok

2 minutes ago, Leomelonseeds said:

Entity entity = world.getEntityByID(x);

I dont get why you are not merging this with basic tho. You do not need two lines for entiy and basic.

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

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Ok everyline that has 

22 minutes ago, Leomelonseeds said:

Entity entity = world.getEntityByID(x);

or

28 minutes ago, clowcadia said:

private Entity entity;

put // infront of that to show its a comment.

 

Also replace

28 minutes ago, clowcadia said:

Entity basic = world.getEntityByID(x);

with:

28 minutes ago, clowcadia said:

Basic basic = new Basic(world);

 

 

After that  run minecraft.

Edited by Leomelonseeds

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

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package com.clowcadia.test.npc;

import com.clowcadia.test.GuiHandler;
import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.utils.Utils;

import net.minecraft.block.ITileEntityProvider;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import scala.reflect.internal.Trees.This;

public class Basic extends EntityLiving implements  ICapabilityProvider{
	
	public static Basic instance;
	
	private final ItemStackHandler handler;
	private String tagStomach = "Stomach";
	private int stomach;	
	private int stomachCap = 800;
	
	public Basic(World world) 
	{			
		super(world);		
		this.handler = new ItemStackHandler(9); 
		this.stomach = 0;
		//Utils.getLogger().info("basic constructor" +this.stomach);
	}
	public int getStomach(){
		return stomach;
	}
	@Override
	public void readEntityFromNBT(NBTTagCompound compound) {
		this.handler.deserializeNBT(compound.getCompoundTag("ItemStackHandler"));		
		this.stomach = compound.getInteger("Stomach");
		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Reading Stomach");
		super.readEntityFromNBT(compound);
	}
	
	@Override
	public void writeEntityToNBT(NBTTagCompound compound) {
		super.writeEntityToNBT(compound);
		
		compound.setTag("ItemStackHandler", this.handler.serializeNBT());
		compound.setInteger("Stomach", this.stomach);
		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Writing Stomach");
		
	}	
	
	@Override
	public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return (T) this.handler;		
		return super.getCapability(capability, facing);
	}
	
	@Override
	public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return true;
		return super.hasCapability(capability, facing);
	}
	
	@Override
	public void onEntityUpdate() {
		ItemStack foodStack = handler.getStackInSlot(0);
		if (this.world != null){
			if(!this.world.isRemote){
				if(foodStack.getUnlocalizedName().equals(Items.APPLE.getUnlocalizedName()) && stomach != stomachCap){
					Utils.getLogger().info("Stomach: "+foodStack.getUnlocalizedName());
					foodStack.splitStack(1);
					stomach += 40;
				}
				
			}				
		}
			
			
		super.onEntityUpdate();
	}
	
	@Override
	public boolean processInteract(EntityPlayer player, EnumHand hand)
    {
		
		if (!this.world.isRemote)
		{			
			int basicID = this.getEntityId(); //for inputing into x/y/z in the opne gui to pass the entety id
			System.out.println("Player has interacted with the mob");	
			player.openGui(TestModHandler.instance, GuiHandler.BASIC, this.world, basicID,0, 0);	
		}
		return true;
    }




}
package com.clowcadia.test;


import java.security.PublicKey;


import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.gui.GuiBasic;
import com.clowcadia.test.npc.Basic;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.datafix.fixes.EntityId;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;

public class GuiHandler implements IGuiHandler{
	
	
	public static final int BASIC = 0;	

	@Override
	public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		if(ID==BASIC){
			Basic basic = new Basic(world);
			
			return new ContainerBasic(player.inventory,basic);
		}
		return null;
	}

	@Override
	public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		if(ID==BASIC){
			//Entity entity = world.getEntityByID(x);
			Basic basic = new Basic(world);
			return new GuiBasic(player.inventory, basic);//entity,
		}
		return null;
	}

}
package com.clowcadia.test.gui;

import java.util.ArrayList;
import java.util.List;

import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.npc.Basic;
import com.clowcadia.tutorial3.Reference;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.Entity;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import scala.reflect.internal.Trees.This;

public class GuiBasic extends GuiContainer{
	
	private IInventory playerInv;
	private Entity entity;
	private String stomachDisplay;
	private World world;
	private Basic basic = new Basic(world);

	public GuiBasic(IInventory playerInv,  Basic basic) {//Entity entity,
		super(new ContainerBasic(playerInv, basic));
		
		
		this.xSize=176;
		this.ySize=166;
		
		this.playerInv = playerInv;
		this.basic = basic;
	}

	@Override
	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
		GlStateManager.color(1.0F, 1.0F, 1.0F,1.0F);
		this.mc.getTextureManager().bindTexture(new ResourceLocation(TestModHandler.modId, "textures/gui/container/basic.png"));
		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize,this.ySize);
		
	}
	
	/**
	 * Draws the text that is an overlay, i.e where it says Block Breaker in the gui on the top
	 */
	@Override
	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
		String s = I18n.format("container.basic"); //Gets the formatted name for the block breaker from the language file
		this.mc.fontRendererObj.drawString(s, this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); //Draws the block breaker name in the center on the top of the gui
		this.mc.fontRendererObj.drawString(this.playerInv.getDisplayName().getFormattedText(), 8, 72, 4210752); //The player's inventory name
		this.mc.fontRendererObj.drawString(basic.getStomach()+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(stomachDisplay) / 2, 20, 4210752);
		int actualMouseX = mouseX - ((this.width - this.xSize) / 2);
		int actualMouseY = mouseY - ((this.height - this.ySize) / 2);
		
	}
	

}
package com.clowcadia.test.containers;

import com.clowcadia.test.npc.Basic;
import com.clowcadia.test.utils.Utils;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.SlotItemHandler;

public class ContainerBasic extends Container{
	//public Entity entity;
	public Basic basic;
	
	public ContainerBasic(IInventory playerInv, Basic basic) {
		this.basic = basic;
		
		
		IItemHandler handler = basic.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); //Gets the inventory from our tile entity

		//Our tile entity slots
		this.addSlotToContainer(new SlotItemHandler(handler, 0, 8,8));
		
	//The player's inventory slots
		int xPos = 8; //The x position of the top left player inventory slot on our texture
		int yPos = 84; //The y position of the top left player inventory slot on our texture

		//Player slots
		for (int y = 0; y < 3; ++y) {
			for (int x = 0; x < 9; ++x) {
				this.addSlotToContainer(new Slot(playerInv, x + y * 9 + 9, xPos + x * 18, yPos + y * 18));
			}
		}

		for (int x = 0; x < 9; ++x) {
			this.addSlotToContainer(new Slot(playerInv, x, xPos + x * 18, yPos + 58));
		}
		Utils.getLogger().info("Finish ContainerBasic");
	}
	
	@Override
	public boolean canInteractWith(EntityPlayer player) {
		return !player.isSpectator();
	}
}

 

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23 minutes ago, clowcadia said:

lost functionality in consuming items

Hmmmmmmmm

 

What does that mean?

Edited by Leomelonseeds

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

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13 minutes ago, clowcadia said:

Basic basic

Try replacing that with Entity basic (I doubt that will do anything)

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

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31 minutes ago, clowcadia said:

this.mc.fontRendererObj.drawString(basic.getStomach()+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(stomachDisplay) / 2, 20, 4210752);

 

31 minutes ago, clowcadia said:

(stomachDisplay)

Huh??

 

Just do what you did befire.

Apparently I'm addicted to these forums and can't help but read all the posts. So if I somehow help you, please click the "Like This" button, it helps.

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walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.7.10     Operating System: Windows 10 (amd64) version 10.0     Java Version: 1.8.0_271, Oracle Corporation     Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation     Memory: 1743850688 bytes (1663 MB) / 3333947392 bytes (3179 MB) up to 3817865216 bytes (3641 MB)     JVM Flags: 11 total; -Xms1024M -Xmx4096M -XX:MaxPermSize=256M -XX:+UseParallelGC -XX:ParallelGCThreads=6 -XX:+UseSplitVerifier -XX:+FailOverToOldVerifier -XX:-HeapDumpOnOutOfMemoryError -XX:+UseCompressedOops -XX:+ScavengeBeforeFullGC -XX:+PrintCommandLineFlags     AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 94 mods loaded, 93 mods active     States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored     UCHIJA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)      UCHIJA    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10-universal.jar)      UCHIJA    Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10-universal.jar)      UCHIJA    CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar)      UCHIJA    ivtoolkit{1.2.1} [IvToolkit] (minecraft.jar)      UCHIJA    OldModelLoader{1.0} [OldModelLoader] (minecraft.jar)      UCHIJA    MobiusCore{1.2.5} [MobiusCore] (minecraft.jar)      UCHIJA    NotEnoughItems{1.0.5.111} [Not Enough Items] (NotEnoughItemsuniversal.jar)      UCHIJA    voltzenginepreloader{0.0.1} [Voltz Engine Preloader] (minecraft.jar)      UCHIJA    FastCraft{1.25} [FastCraft] (fastcraft.jar)      UCHIJA    Baubles{1.0.1.10} [Baubles] (Baubles.jar)      UCHIJA    surpriseeggs{1.0.6} [Surprise Eggs] (AdventureBackpack.jar)      UCHIJA    adventurebackpack{1.7.10-0.8b} [Adventure Backpack] (AdventureBackpack.jar)      UCHIJA    AnimationAPI{1.2.4} [AnimationAPI] (AnimationAPI.jar)      UCHIJA    MovingWorld{1.7.10-1.8.1} [Moving World] (MovingWorld.jar)      UCHIJA    ArchimedesShipsPlus{1.7.10-1.8.1} [Archimedes' Ships Plus] (ArchimedesPlus.jar)      UCHIJA    asielib{0.2.7} [asielib] (asielib.jar)      UCHIJA    BiblioCraft{1.10.5} [BiblioCraft] (BiblioCraft.jar)      UCHIJA    CarpentersBlocks{3.3.6} [Carpenter's Blocks] (CarpentersBlocks.jar)      UCHIJA    ChestTransporter{2.0.6} [Chest Transporter] (ChestTransporter.jar)      UCHIJA    Railcraft{9.12.2.0} [Railcraft] (Railcraft.jar)      UCHIJA    chisel{2.3.10.37} [Chisel 2] (Chisel.jar)      UCHIJA    chunkpregenerator{2.1} [Chunk Pregenerator] (ChunkPregeneratorV.jar)      UCHIJA    lucky{5.1.0} [Lucky Block] (LuckyBlocks.jar)      UCHIJA    Waila{1.5.10} [Waila] (Waila.jar)      UCHIJA    ColorfulMobs{1.1.0} [Colorful Mobs] (ColorfulMobsMC.jar)      UCHIJA    controlling{1.0.0} [Controlling] (Controlling.jar)      UCHIJA    custommenu{2.0.0.3} [Custom Menu] (CustomMenu.jar)      UCHIJA    customnpcs{1.7.10d} [CustomNpcs] (CustomNpcs.jar)      UCHIJA    DamageIndicatorsMod{3.2.3} [Damage Indicators] (DamageIndicators.jar)      UCHIJA    darkcore{0.3} [Dark Core] (DarkCore.jar)      UCHIJA    PTRModelLib{1.0.0} [PTRModelLib] (Decocraft.jar)      UCHIJA    props{2.4.2} [Decocraft] (Decocraft.jar)      UCHIJA    FoodExpansion{1.0} [Food Expansion] (FoodExpansionmc.jar)      UCHIJA    FoodPlus{3.2rS} [ bFood Plus] (FoodPlus.jar)      UCHIJA    iChunUtil{4.2.2} [iChunUtil] (iChunUtil.jar)      UCHIJA    GraviGun{4.0.0-beta} [GraviGun] (GravityGun.jar)      UCHIJA    HardcoreEnderExpansion{1.8.6} [Hardcore Ender Expansion] (HardcoreEnderExpansionMCv.jar)      UCHIJA    Hats{4.0.1} [Hats] (Hats.jar)      UCHIJA    HatStand{4.0.0} [HatStand] (HatStand.jar)      UCHIJA    hbm{1.0.27 BETA (3815)} [Hbm's Nuclear Tech] (hbmBETA.jar)      UCHIJA    voltzengine{1.11.0.491} [Voltz Engine] (VoltzEngine.jar)      UCHIJA    icbmclassic{2.16.4.3} [ICBM-Classic] (ICBM.jar)      UCHIJA    InventoryPets{1.5.2} [Inventory Pets] (inventorypetsuniversal.jar)      UCHIJA    inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaksdev.jar)      UCHIJA    IronChest{6.0.62.742} [Iron Chest] (ironchestuniversal.jar)      UCHIJA    journeymap{5.1.4p2} [JourneyMap] (journeymappunlimited.jar)      UCHIJA    pacman{1.0} [Pacman] (KillerPacman.jar)      UCHIJA    legends{6.15} [Legends Mod] (Legends.jar)      UCHIJA    levelup{0.10} [Level Up!] (LevelUp.jar)      UCHIJA    lmmx{1.0} [lmmx] (littleMaidMobXx.jar)      UCHIJA    MMMLibX{1.7.x-srg-1} [MMMLibX] (littleMaidMobXx.jar)      UCHIJA    zabuton{1.0} [zabuton] (littleMaidMobXx.jar)      UCHIJA    luckyegg{1.2.1} [LuckyEgg] (LuckyEgg.jar)      UCHIJA    malisiscore{1.7.10-0.14.3} [MalisisCore] (malisiscore.jar)      UCHIJA    malisisdoors{1.7.10-1.13.2} [Malisis' Doors] (malisisdoors.jar)      UCHIJA    mcheli{1.0.4} [MC Helicopter] (MCHeli.zip)      UCHIJA    battlegear2{1.7.10} [Mine & Blade Battlegear 2 - Bullseye] (MineBladeBattlegearBullseye.jar)      UCHIJA    MobProperties{0.4.0} [Mob Properties] (MobProperties.jar)      UCHIJA    nolpfij_mobstatues{0.1.1} [mobstatues] (MobStatues.jar)      UCHIJA    cfm{3.4.7} [ 9MrCrayfish's Furniture Mod] (MrCrayfishsFurnitureMod.jar)      UCHIJA    MutantCreatures{1.4.8} [Mutant Creatures] (MutantCreatures.jar)      UCHIJA    NEIAddons{1.12.10.33} [NEI Addons] (NEIAddons.jar)      UCHIJA    NEIAddons|AppEng{1.12.10.33} [NEI Addons: Applied Energistics 2] (NEIAddons.jar)      UCHIJA    NEIAddons|Botany{1.12.10.33} [NEI Addons: Botany] (NEIAddons.jar)      UCHIJA    NEIAddons|Forestry{1.12.10.33} [NEI Addons: Forestry] (NEIAddons.jar)      UCHIJA    NEIAddons|CraftingTables{1.12.10.33} [NEI Addons: Crafting Tables] (NEIAddons.jar)      UCHIJA    NEIAddons|ExNihilo{1.12.10.33} [NEI Addons: Ex Nihilo] (NEIAddons.jar)      UCHIJA    neiintegration{1.1.2} [NEI Integration] (NEIIntegrationMC.jar)      UCHIJA    recipehandler{1.7.10} [NoMoreRecipeConflict] (NoMoreRecipeConflict.jar)      UCHIJA    OreSpawn{1.7.10.20.3} [OreSpawn] (orespawn.zip)      UCHIJA    origin{3.3.0} [Origin] (Origin.jar)      UCHIJA    pandorasbox{2.0.1} [Pandora's Box] (PandorasBox.jar)      UCHIJA    PortalGun{4.0.0-beta-4} [PortalGun] (PortalGunbeta.jar)      UCHIJA    ProjectE{1.7.10-PE1.10.1} [ProjectE] (ProjectE.jar)      UCHIJA    recipescramble{1.7.5} [Recipe Scramble] (RecipeScramble.jar)      UCHIJA    reccomplex{0.9.7.1.1} [Recurrent Complex] (RecurrentComplex.jar)      UCHIJA    SaintsCore{0.8} [Saintscore] (Saintscore.jar)      UCHIJA    secretroomsmod{4.7.1} [The SecretRoomsMod] (secretroomsmod.jar)      UCHIJA    securitycraft{v1.8.13} [SecurityCraft] (SecurityCraftv.jar)      UCHIJA    SSTOW{1.7.10-0.1-RC9-7} [Soul Shards: The Old Ways] (SoulShardsTheOldWays.jar)      UCHIJA    statues{2.1.3} [Statues] (Statues.jar)      UCHIJA    StorageDrawers{1.7.10-1.10.9} [Storage Drawers] (StorageDrawers.jar)      UCHIJA    TardisMod{0.99} [Tardis Mod] (TardisMod.jar)      UCHIJA    TragicMC{2.46.2879} [TragicMC 2] (TragicMC.jar)      UCHIJA    TrailMix{4.0.0} [TrailMix] (TrailMix.jar)      UCHIJA    VeinMiner{0.36.0_1.7.10-28a7f13} [Vein Miner] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar)      UCHIJA    VeinMinerModSupport{0.36.0_1.7.10-28a7f13} [Mod Support] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar)      UCHIJA    voltzenginemodcompat{1.11.0.491} [Voltz Engine Mod Compatibility Loader] (VoltzEngine.jar)      UCHIJA    voltzenginemodflag{1.11.0.491} [VoltzEngine mod protection, flag, and region system] (VoltzEngine.jar)      UCHIJA    weepingangels{3.3.2} [Weeping Angels] (WeepingAngels.jar)      UCHIJA    thejungle{1.0.9} [Welcome to the Jungle] (WelcomeToTheJungle.jar)      UCHIJA    witchery{0.24.1} [Witchery] (Witchery.jar)      UD    asielibcore{} [AsieLib CoreMod] (minecraft.jar)      GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.6.0 NVIDIA 522.25' Renderer: 'NVIDIA GeForce RTX 3050/PCIe/SSE2'     Launched Version: 1.7.10     LWJGL: 2.9.1     OpenGL: NVIDIA GeForce RTX 3050/PCIe/SSE2 GL version 4.6.0 NVIDIA 522.25, NVIDIA Corporation     GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported.     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)     Resource Packs: []     Current Language: English (US)     Profiler Position: N/A (disabled)     Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used     Anisotropic Filtering: Off (1)
    • Yes, I downloaded the driver off of the official website and downloaded AMD Software: Adrenalin Edition in the process. It's showing me that my driver is up to date. I could try uninstalling and reinstalling it to see if there was anything I missed during the installation process, maybe? Edit: Update, I downloaded the AMD stuff again following the exact instructions in the FAQ, and I am still getting the same issue.
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