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Featured Replies

Posted

I am not very sure how to do this, I know tileEntity does have this methods that we can overide but a living entity does not seam to have so

What method in TileEntity are u talking about? By living entity do you mean ur own custom entity, or all living entities?

7 hours ago, diesieben07 said:

What on earth are you talking about?

 
 

 

@clowcadia Please explain in detail what you want to do, how everything works right now and why you think you should do what you're thinking of and how you think of doing that.

Edited by larsgerrits

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

  • Author

Ok so i have a livingEntity that has a stomach value, and a container with a gui. when i inset food in one of the container slots eat consumes the item and increases the stomach value. what i am trying to do is display the value in the gui as it consumes the food. the problem i ran into is that the value display does not increase in the gui unless i re-open the gui. i was able to make the gui update its value with the stomach value as static but the problem is when i reload the world that value resets to 0 where it normally stays the same due to read/write to NBT

  • Author
5 hours ago, diesieben07 said:

You synchronize the value into the gui using the IContainerListener interface. You can see an example of how to use it in ContainerFurance.

 

This is because your entity doesn't save the value to NBT correctly (probably). Once you have implemented the gui-syncing using the method I described above and this is still an issue, post your full entity class.

Its only when the value is static for stomach.

  • Author
package com.clowcadia.test.npc;

import com.clowcadia.test.GuiHandler;
import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.utils.Utils;

import net.minecraft.block.ITileEntityProvider;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.network.NetworkManager;
import net.minecraft.network.play.server.SPacketUpdateTileEntity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.Capability;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.ItemStackHandler;
import scala.reflect.internal.Trees.This;

public class Basic extends EntityLiving implements  ICapabilityProvider{
	
	public static Basic instance;
	
	private final ItemStackHandler handler;
	private String tagStomach = "Stomach";
	private int stomach;	
	private int stomachCap = 800;
	
	public Basic(World world) 
	{			
		super(world);		
		this.handler = new ItemStackHandler(9); 
		this.stomach = 0;
		//Utils.getLogger().info("basic constructor" +this.stomach);
	}
	public int getStomach(){
		return stomach;
	}
	@Override
	public void readEntityFromNBT(NBTTagCompound compound) {
		this.handler.deserializeNBT(compound.getCompoundTag("ItemStackHandler"));		
		this.stomach = compound.getInteger("Stomach");
		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Reading Stomach");
		super.readEntityFromNBT(compound);
	}
	
	@Override
	public void writeEntityToNBT(NBTTagCompound compound) {
		super.writeEntityToNBT(compound);
		
		compound.setTag("ItemStackHandler", this.handler.serializeNBT());
		compound.setInteger("Stomach", this.stomach);
		if(compound.hasKey(tagStomach)) Utils.getLogger().info("Writing Stomach");
		
	}	
	
	@Override
	public <T> T getCapability(Capability<T> capability, EnumFacing facing) {
		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return (T) this.handler;		
		return super.getCapability(capability, facing);
	}
	
	@Override
	public boolean hasCapability(Capability<?> capability, EnumFacing facing) {
		if(capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY) return true;
		return super.hasCapability(capability, facing);
	}
	
	@Override
	public void onEntityUpdate() {
		ItemStack foodStack = handler.getStackInSlot(0);
		if (this.world != null){
			if(!this.world.isRemote){
				Utils.getLogger().info("Stomach: "+stomach);
				if(foodStack.getUnlocalizedName().equals(Items.APPLE.getUnlocalizedName()) && stomach != stomachCap){
					
					foodStack.splitStack(1);
					stomach += 40;
				}
				
			}				
		}
			
			
		super.onEntityUpdate();
	}
	
	@Override
	public boolean processInteract(EntityPlayer player, EnumHand hand)
    {
		
		if (!this.world.isRemote)
		{			
			int basicID = this.getEntityId(); //for inputing into x/y/z in the opne gui to pass the entety id
			System.out.println("Player has interacted with the mob");	
			player.openGui(TestModHandler.instance, GuiHandler.BASIC, this.world, basicID,0, 0);	
		}
		return true;
    }




}

 

17 minutes ago, clowcadia said:

Its only when the value is static for stomach.

what does static mean?

 

what is this?

11 minutes ago, clowcadia said:

public static Basic instance;

show the gui and guicontainer and the Guihander

  • Author
package com.clowcadia.test.gui;

import java.util.ArrayList;
import java.util.List;

import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.npc.Basic;
import com.clowcadia.tutorial3.Reference;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.Entity;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import scala.reflect.internal.Trees.This;

public class GuiBasic extends GuiContainer{
	
	private IInventory playerInv;
	private Entity entity;
	private String stomachDisplay;

	public GuiBasic(IInventory playerInv, Entity entity) {
		super(new ContainerBasic(playerInv, entity));
		
		
		this.xSize=176;
		this.ySize=166;
		
		this.playerInv = playerInv;
		this.entity = entity;
	}

	@Override
	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
		GlStateManager.color(1.0F, 1.0F, 1.0F,1.0F);
		this.mc.getTextureManager().bindTexture(new ResourceLocation(TestModHandler.modId, "textures/gui/container/basic.png"));
		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize,this.ySize);
		
	}
	
	/**
	 * Draws the text that is an overlay, i.e where it says Block Breaker in the gui on the top
	 */
	@Override
	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
		String s = I18n.format("container.basic"); //Gets the formatted name for the block breaker from the language file
		this.mc.fontRendererObj.drawString(s, this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); //Draws the block breaker name in the center on the top of the gui
		this.mc.fontRendererObj.drawString(this.playerInv.getDisplayName().getFormattedText(), 8, 72, 4210752); //The player's inventory name
		this.mc.fontRendererObj.drawString(((Basic) entity).getStomach()+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(stomachDisplay) / 2, 20, 4210752);
		int actualMouseX = mouseX - ((this.width - this.xSize) / 2);
		int actualMouseY = mouseY - ((this.height - this.ySize) / 2);
		
	}
	

}
package com.clowcadia.test.containers;

import com.clowcadia.test.npc.Basic;
import com.clowcadia.test.utils.Utils;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.SlotItemHandler;

public class ContainerBasic extends Container{
	public Entity entity;
	
	public ContainerBasic(IInventory playerInv, Entity entity) {
		this.entity = entity;
		
		
		IItemHandler handler = entity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); //Gets the inventory from our tile entity

		//Our tile entity slots
		this.addSlotToContainer(new SlotItemHandler(handler, 0, 8,8));
		
	//The player's inventory slots
		int xPos = 8; //The x position of the top left player inventory slot on our texture
		int yPos = 84; //The y position of the top left player inventory slot on our texture

		//Player slots
		for (int y = 0; y < 3; ++y) {
			for (int x = 0; x < 9; ++x) {
				this.addSlotToContainer(new Slot(playerInv, x + y * 9 + 9, xPos + x * 18, yPos + y * 18));
			}
		}

		for (int x = 0; x < 9; ++x) {
			this.addSlotToContainer(new Slot(playerInv, x, xPos + x * 18, yPos + 58));
		}
		Utils.getLogger().info("Finish ContainerBasic");
	}
	
	@Override
	public boolean canInteractWith(EntityPlayer player) {
		return !player.isSpectator();
	}
}

static variable, and that instance isnt used i just put it there for previous testing or trying to make this work

in the container override detectAndSendChanges check if the value is not the same on the server and the client is not send a packet

 

look in ContainerFurnace how mojang does it

32 minutes ago, clowcadia said:

this.handler = new ItemStackHandler(9);

for what are you using the other 8 slots for ??

  • Author
On 2017-03-08 at 2:31 PM, loordgek said:

in the container override detectAndSendChanges check if the value is not the same on the server and the client is not send a packet

 

look in ContainerFurnace how mojang does it

ok i tried this but nothign

 

package com.clowcadia.test.containers;

import com.clowcadia.test.npc.Basic;
import com.clowcadia.test.utils.Utils;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IContainerListener;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import net.minecraftforge.items.IItemHandler;
import net.minecraftforge.items.SlotItemHandler;

public class ContainerBasic extends Container{
	
	public Entity entity;
	private int stomach;
	
	public ContainerBasic(IInventory playerInv, Entity entity) {
		this.entity = entity;
		
		
		IItemHandler handler = entity.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, null); //Gets the inventory from our tile entity

		//Our tile entity slots
		this.addSlotToContainer(new SlotItemHandler(handler, 0, 8,8));
		
	//The player's inventory slots
		int xPos = 8; //The x position of the top left player inventory slot on our texture
		int yPos = 84; //The y position of the top left player inventory slot on our texture

		//Player slots
		for (int y = 0; y < 3; ++y) {
			for (int x = 0; x < 9; ++x) {
				this.addSlotToContainer(new Slot(playerInv, x + y * 9 + 9, xPos + x * 18, yPos + y * 18));
			}
		}

		for (int x = 0; x < 9; ++x) {
			this.addSlotToContainer(new Slot(playerInv, x, xPos + x * 18, yPos + 58));
		}
		Utils.getLogger().info("Finish ContainerBasic");
	}
	
	@Override
	public boolean canInteractWith(EntityPlayer player) {
		return !player.isSpectator();
	}
	
	@Override
	public void detectAndSendChanges() {
		IContainerListener icontainerlistener = this.listeners.get(0);
		if(this.stomach!=((Basic) this.entity).getStomach()){
			icontainerlistener.sendProgressBarUpdate(this, 0, ((Basic) this.entity).getStomach());
		}
		this.stomach = ((Basic) this.entity).getStomach();
		super.detectAndSendChanges();
	}
}
package com.clowcadia.test;


import java.security.PublicKey;


import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.gui.GuiBasic;
import com.clowcadia.test.npc.Basic;

import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.util.datafix.fixes.EntityId;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.IGuiHandler;

public class GuiHandler implements IGuiHandler{
	
	
	public static final int BASIC = 0;	

	@Override
	public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		if(ID==BASIC){
			Entity basic = world.getEntityByID(x);
			
			return new ContainerBasic(player.inventory,basic);
		}
		return null;
	}

	@Override
	public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
		if(ID==BASIC){
			Entity basic = world.getEntityByID(x);
			return new GuiBasic(player.inventory, basic,((Basic) basic).getStomach());
		}
		return null;
	}

}
package com.clowcadia.test.gui;

import java.util.ArrayList;
import java.util.List;

import com.clowcadia.test.TestModHandler;
import com.clowcadia.test.containers.ContainerBasic;
import com.clowcadia.test.npc.Basic;
import com.clowcadia.tutorial3.Reference;

import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.Entity;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.common.capabilities.ICapabilityProvider;
import net.minecraftforge.items.CapabilityItemHandler;
import scala.reflect.internal.Trees.This;

public class GuiBasic extends GuiContainer{
	
	private IInventory playerInv;
	private Entity entity;
	private int stomach;

	public GuiBasic(IInventory playerInv, Entity entity, int stomach) {
		super(new ContainerBasic(playerInv, entity));
		
		this.stomach = stomach;
		this.xSize=176;
		this.ySize=166;
		
		this.playerInv = playerInv;
		this.entity = entity;
	}

	@Override
	protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) {
		GlStateManager.color(1.0F, 1.0F, 1.0F,1.0F);
		this.mc.getTextureManager().bindTexture(new ResourceLocation(TestModHandler.modId, "textures/gui/container/basic.png"));
		this.drawTexturedModalRect(this.guiLeft, this.guiTop, 0, 0, this.xSize,this.ySize);
		
	}
	
	/**
	 * Draws the text that is an overlay, i.e where it says Block Breaker in the gui on the top
	 */
	@Override
	protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) {
		String s = I18n.format("container.basic"); //Gets the formatted name for the block breaker from the language file
		this.mc.fontRendererObj.drawString(s, this.xSize / 2 - this.mc.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); //Draws the block breaker name in the center on the top of the gui
		this.mc.fontRendererObj.drawString(this.playerInv.getDisplayName().getFormattedText(), 8, 72, 4210752); //The player's inventory name
		this.mc.fontRendererObj.drawString(this.stomach+"", this.xSize / 2 - this.mc.fontRendererObj.getStringWidth("") / 2, 20, 4210752);
		int actualMouseX = mouseX - ((this.width - this.xSize) / 2);
		int actualMouseY = mouseY - ((this.height - this.ySize) / 2);
		
	}
	

}

 

  • Author

How exactly do I access.  When I was accessing with (basic) entity.get stomach() it would not react when I had it used as an integer added to a string

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