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Posted

I've posted about this before but I still can't find the issue, in the video I'm not changing rotation to show the problem is in the movement of the cart. Any suggestion would be incredibly helpful.

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https://gfycat.com/MadeupAdmirableArgali

https://github.com/BeardlessBrady/Carts-Mod/blob/master/src/main/java/gunn/modcarts/mod/entity/EntityHorseCart.java#L97

Edited by BeardlessBrady

Try making the update frequency larger. 3 might not be large enough for the fine movements you are trying to achieve. You will probably have to play around with the values a bit. I haven't looked into it much beyond EntityTracker, but you could always try Integer.MAX_VALUE, as it seems some vanilla entities use it.

  • Author

What vanilla entities use max value? Where are vanilla entities registered?

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EDIT: That seemed to fix it though! Thanks for the input, I thought it was a problem with my update code not that.

Edited by BeardlessBrady

9 minutes ago, TheMasterGabriel said:

EntityTracker

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As I said, I haven't dug that deep into it. It looks like increasing the tracking frequency fixes it somewhat, but that might just be a side effect of some other problem. (Also, it doesn't seem to make sense to me why the update frequency would have different effects on your entity in comparison to the vanilla ones, which makes me believe its the latter of above).

Edited by TheMasterGabriel

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