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Redstone controled spawner


Chibill

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I have coded a Spawner that uses redstone to set it on or off and it keeps saying I need to add a new field to my

public SpawnBlock (int id, int texture) {

        super(id, texture, Material.circuits);

         

    }

 

But It continues to do that no matter what.

 

Whole Block Code.

 

 

package chibill.AdditionalCrafting;

 

import java.util.Random;

 

import cpw.mods.fml.relauncher.Side;

import cpw.mods.fml.relauncher.SideOnly;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.entity.*;

import net.minecraft.entity.item.EntityTNTPrimed;

import net.minecraft.entity.monster.EntityCreeper;

import net.minecraft.world.World;

 

public class SpawnBlock extends Block {

 

public SpawnBlock (int id, int texture) {

        super(id, texture, Material.circuits);

         

    }

   

    @Override

    public String getTextureFile () {

            return CommonProxy.blocksPNG;

    }

 

    /** Whether this lamp block is the powered version. */

   

 

    private final boolean powered;

    public void onBlockAdded(World par1World, int par2, int par3, int par4)

    {

        if (!par1World.isRemote)

        {

            if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

            {

                par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);

            }

            else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

            {

            if (!par1World.isRemote){

                EntityCreeper entity = new EntityCreeper(par1World);

                      entity.setPosition( par2 +2, par3, par4);

                      {

                         

                          par1World.spawnEntityInWorld(entity);

                       

                      }

                    }

                     

                    }

           

        }

    }

 

    /**

    * Lets the block know when one of its neighbor changes. Doesn't know which neighbor changed (coordinates passed are

    * their own) Args: x, y, z, neighbor blockID

    */

    public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5)

    {

        if (!par1World.isRemote)

        {

            if (this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

            {

                par1World.scheduleBlockUpdate(par2, par3, par4, this.blockID, 4);

            }

            else if (!this.powered && par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

            {

           

                EntityCreeper entity = new EntityCreeper(par1World);

                      entity.setPosition( par2 +2, par3, par4);

                      {

                         

                          par1World.spawnEntityInWorld(entity);

                       

                      }

                    }

                     

                   

 

            }

        }

   

 

    /**

    * Ticks the block if it's been scheduled

    */

    public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)

    {

        if (!par1World.isRemote && this.powered && !par1World.isBlockIndirectlyGettingPowered(par2, par3, par4))

        {

       

              EntityCreeper entity = new EntityCreeper(par1World);

                    entity.setPosition( par2 +2, par3, par4);

                    {

                       

                        par1World.spawnEntityInWorld(entity);

                     

                    }

                  }

                   

                 

        }

   

 

 

}

 

 

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