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How delay something


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I wanted a delay to read the line below the code, I would use this in several places of the code. Basically it would take a few seconds to send a pro player message(This is one of the things I want with delay)


I was using Thread to delay it, But use more than 1 Thread in the same method will be bad

Edited by Snaking
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5 minutes ago, Snaking said:

Oh, one of delay is to send message to player, Like 2/4 sec delay.

A delay from what in-game event or stimulus?

5 minutes ago, Snaking said:

Does each method have a specific way of using the delay?

Yes. You need to count ticks, but the way to do that is different depending on the context, which still isn't clear.

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Well, I want just delay messages. Like as I said:


//When the player join in a server will send (examples):
//And this second message I wanted like 2secs delay:
sendMessage("Message#2 With 2sec delay");


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