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Posted

There seems to be this glitch though I am not sure if it's Forge's problem or mine. That is when I have a block higher than 256 value the block will appear in a weird way in the creative menu.

 

I have this block that is like a reed and has an item version and a block version for it. I don't want the block version to appear in the inventory but it does. I specified explicitly for it not to be added to the creative menu but it still does and I can't stop it. Is there anyway I can fix this or is this a Forge 4096 bug?

 

This applies to all the "hidden" blocks (un-placable directly) I have which are not supposed to be shown in creative menu.

Posted

Ah yes, forgot about ContainerCreative, it defaults to adding items unless you specify it not to in it's item class.

I'll add a check in my next push to skip items that are ItemBlock's.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
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  • 4 weeks later...
Posted

Ah yes, forgot about ContainerCreative, it defaults to adding items unless you specify it not to in it's item class.

I'll add a check in my next push to skip items that are ItemBlock's.

 

I think I may have been bitten by this as well -- I changed the ID of one of the blocks in Greg's Lighting to 256 to avoid a conflict, and also to test how well the 4096 id support works at the moment -- and now I'm getting Floodlight Beam blocks showing up in NEI. While it's fun being able to place them, it's not really meant to work that way. :-)

 

Is there any workaround for this in the meantime?

Posted

Thats for bumping a month of thread just to have me yell at you to update your forge cuz this particular issue has already been fixed .. a month ago..

If you are using the updated version and still getting those items then its the mod makers issue, not ours.

Also, dont bump month old threads -.-

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

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