Posted February 2, 201312 yr Hi, I am going to make a custom block which looks different from other solid square blocks. For example, the Microscope in the MineChem 2 Mod. As Shown in this video : http://www.youtube.com/watch?v=3UFz4X_PXZw Watch that video at 0:53 The Microscope. It is rendered not as same as other squar-ish blocks. It's outline(the black one) is square but it don't looks like that. Hope the information provided is enough. Please Help Me Thanks.... A LOT
February 3, 201312 yr Have you tried using Techne? It's a modeling program for costum minecraft blocks. If you found this post helpful, please take your time to give me a "Thank You".
February 3, 201312 yr Have you tried using Techne? It's a modeling program for costum minecraft blocks. When you go down the Techne route, it's (very difficult/impossible) to make said block render in 3d in the inventory/hand
February 3, 201312 yr zacpier: What makes you say that? What is the reasoning behind your statement? If you guys dont get it.. then well ya.. try harder...
February 3, 201312 yr I made a model for my block in techne but I'm not sure how to make the block use that model it takes up a 3x3x3 block area, but it isn't a giant cube. anyone know how I could make my block use the custom model? here's an example of what it should look like ---> http://images3.wikia.nocookie.net/__cb20111021171458/codelyoko/images/c/c9/Terre_486.jpg
February 4, 201312 yr I have the same problem, i made a new block model in techne but don't know how to make my block use it. I studied the other not-square blocks in minecraft like the stairs for example and i figured out that they have 2 methods to change the block. #1 public boolean renderAsNormalBlock() { return false; } #2 public int getRenderType() { return 10; } In this, the number 10 represents case 10 from getRenderType which renders the stairs. But i don't know how the last step of actually declaring what it looks like is performed. I think somehow method #2 has to be replaced with the model.java or something but i have no clue...
February 4, 201312 yr You can fix the icon with: MinecraftForgeClient.registerItemRenderer(Item.itemsList[Tutorial.tutorialBlock.blockID].shiftedIndex, new ItemTutorila());
February 4, 201312 yr You can fix the icon with: MinecraftForgeClient.registerItemRenderer(Item.itemsList[Tutorial.tutorialBlock.blockID].shiftedIndex, new ItemTutorila()); what does this do?
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.