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Posted

Also, just maximized minecraft after having it in the background, it works now, as before, but then it just stopped. Hmm...

 

Alright, I figured it out I think. So I have an item that changes into my bow when it's right clicked. The bow can't fire until I quit and rejoin. Why is this?

Posted

Alright, weird issue, they don't work until you view your inventory with E? Any idea why this could be? My code:

 

package boiler;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;

public class ItemMusketEmpty extends Item
{
    /** Number of ticks to run while 'EnumAction'ing until result. */
    public int itemUseDuration;
    boolean done;

    public ItemMusketEmpty(int par1)
    {
        super(par1);
        this.itemUseDuration = 64;
        this.maxStackSize = 1;
        done = false;
        //this.setCreativeTab(CreativeTabs.tabFood);
    }

    public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        //par1ItemStack = new ItemStack(BoilerMod.musket);
        if (!done)
        {
            par2World.playSoundAtEntity(par3EntityPlayer, "random.click", 0.5F, par2World.rand.nextFloat() * 0.1F + 0.9F);
        }

        done = true;
        return par1ItemStack;
    }

    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
    {
        if (done)
        {
            done = false;
            par3EntityPlayer.inventory.setInventorySlotContents(par3EntityPlayer.inventory.currentItem, new ItemStack(BoilerMod.musket));
       
        }
    }

    /**
     * How long it takes to use or consume an item
     */
    public int getMaxItemUseDuration(ItemStack par1ItemStack)
    {
        return 64;
    }

    /**
     * returns the action that specifies what animation to play when the items is being used
     */
    public EnumAction getItemUseAction(ItemStack par1ItemStack)
    {
        return EnumAction.block;
    }

    /**
     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
     */
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
        return par1ItemStack;
    }

    public String getTextureFile()
    {
        return "/boiler/items.png";
    }
}

package boiler;

import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.item.EnumAction;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.world.World;

import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;

public class ItemMusket extends Item
{
    public ItemMusket(int par1)
    {
        super(par1);
        this.maxStackSize = 1;
        this.setMaxDamage(384);
    }

    public String getTextureFile()
    {
        return "/boiler/items.png";
    }

    /**
     * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
     */
    public void onPlayerStoppedUsing(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer, int par4)
    {
        int var6 = this.getMaxItemUseDuration(par1ItemStack) - par4;
        ArrowLooseEvent event = new ArrowLooseEvent(par3EntityPlayer, par1ItemStack, var6);
        MinecraftForge.EVENT_BUS.post(event);

        if (event.isCanceled())
        {
            return;
        }

        var6 = event.charge;
        boolean var5 = par3EntityPlayer.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, par1ItemStack) > 0;

        if (var5 || par3EntityPlayer.inventory.hasItem(Item.arrow.itemID))
        {
            float var7 = (float)var6 / 20.0F;
            var7 = (var7 * var7 + var7 * 2.0F) / 3.0F;

            if ((double)var7 < 0.1D)
            {
                return;
            }

            if (var7 > 1.0F)
            {
                var7 = 1.0F;
            }

            EntityArrow var8 = new EntityArrow(par2World, par3EntityPlayer, var7 * 2.0F);

            if (var7 == 1.0F)
            {
                var8.setIsCritical(true);
            }

            int var9 = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, par1ItemStack);

            if (var9 > 0)
            {
                var8.setDamage(var8.getDamage() + (double)var9 * 0.5D + 0.5D);
            }

            int var10 = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, par1ItemStack);

            if (var10 > 0)
            {
                var8.setKnockbackStrength(var10);
            }

            if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, par1ItemStack) > 0)
            {
                var8.setFire(100);
            }

            par1ItemStack.damageItem(1, par3EntityPlayer);
            par2World.playSoundAtEntity(par3EntityPlayer, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + var7 * 0.5F);

            if (var5)
            {
                var8.canBePickedUp = 2;
            }
            else
            {
                par3EntityPlayer.inventory.consumeInventoryItem(Item.arrow.itemID);
            }

            if (!par2World.isRemote)
            {
                par2World.spawnEntityInWorld(var8);
            }

            // par3EntityPlayer.inventory.setInventorySlotContents(par3EntityPlayer.inventory.currentItem, new ItemStack(BoilerMod.musketEmpty));
        }
    }

    public ItemStack onFoodEaten(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        return new ItemStack(BoilerMod.musket);
    }

    /**
     * How long it takes to use or consume an item
     */
    public int getMaxItemUseDuration(ItemStack par1ItemStack)
    {
        return 72000;
    }

    /**
     * returns the action that specifies what animation to play when the items is being used
     */
    public EnumAction getItemUseAction(ItemStack par1ItemStack)
    {
        return EnumAction.bow;
    }

    /**
     * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
     */
    public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        ArrowNockEvent event = new ArrowNockEvent(par3EntityPlayer, par1ItemStack);
        MinecraftForge.EVENT_BUS.post(event);

        if (event.isCanceled())
        {
            return event.result;
        }

        if (par3EntityPlayer.capabilities.isCreativeMode || par3EntityPlayer.inventory.hasItem(Item.arrow.itemID))
        {
            par3EntityPlayer.setItemInUse(par1ItemStack, this.getMaxItemUseDuration(par1ItemStack));
        }

        return par1ItemStack;
    }

    /**
     * Return the enchantability factor of the item, most of the time is based on material.
     */
    public int getItemEnchantability()
    {
        return 1;
    }
}

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