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Achievement not Working


DARKHAWX

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Maybe I'm doing something wrong here but neither method isn't working. Here is the code I have:

 

package mod.ElementalWorld;

import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
import net.minecraft.src.ItemStack;
import cpw.mods.fml.common.ICraftingHandler;

public class AchievementManager implements ICraftingHandler 
{
        //This is how you check if a player has crafted something that returns the block/item you want them to gain an achievement for
        public void EntityItemPickupEvent(EntityPlayer player, ItemStack item, IInventory craftMatrix) 
        {
                if (item.itemID == ElementalWorld.magicEco.shiftedIndex)
                {
                        player.addStat(ElementalWorld.MagicAchieve, 1);
                }
        }

        
        //This is how you check if a player has smelted something that returns the block/item you want them to gain an achievement for
        @Override
        public void onSmelting(EntityPlayer player, ItemStack item) 
        {

        }


	@Override
	public void onCrafting(EntityPlayer player, ItemStack item,
			IInventory craftMatrix) {
		// TODO Auto-generated method stub

	}
}

 

Do I have to put the code somewhere else? Is that what I'm missing here?

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*sighs*

When you got the last answer did you open up the EntityItemPickupEvent.java file and check how it works?

did you try event.item? That will give you the EntityItem which was on the ground and is now being picked up by the player(event.player).

 

Futher looking into the EntityItem.java file, trying to find a clue as to how to return the ItemStack it represents, I have NEVER seen this file before, so it took me a few minutes of reading the whole file before I found a method that MAYBE returns the correct ItemStack. If you read the file you should find it, and be able to test if it works.

 

 

EntityItem.java has a function "func_92014_d()" which  seems to return an ItemStack.

Also the String getEntityName() - method is using that method in order to get the item's name. Which gives reason to believe that it is indeed func_92014_d we want.

 

 

Now without looking at the spolier, you should be able to find the method which gives you what you need in order for this to work.

If not, look at the spoiler(s) and see if it works, mind you that this is a proposed solution after just reading the files and not having done this myself I can't be 100% sure that it works. Also if you needed the instructions inn the spoilers, you might want to check out these: http://thenewboston.org/list.php?cat=31    <--- They will be invaluable to you, for learning to mod minecraft and program in any OOP language!

 

 

 

@ForgeSubscribe
public void onItemPickup(EntityItemPickupEvent event) {

ItemStack item = event.item.func_92014_d();
if (item.itemID == myMod.myItemHere.ItemID){
   event.player.addStat(ElementalWorld.MagicAchieve, 1);
   }
}

 

 

 

If you guys dont get it.. then well ya.. try harder...

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*sighs*

Yes indeed I did look through the file and then proceed to look through the EntityItem file. I looked through it alot and found a section where it triggered some achievements, looking through that I realised it was using item.itemID. So then I spent the next hour trying to use varying parts of the EntityItem file to trigger the achievement. I got very close on some occasions, but alas to no avail. But I didn't look at the func_92014_d().  Looking at what you have said, I basically had what was there just without the func part.

 

But anyway thank you for that. It will help alot.

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Well the point above was not to just be a douch, but to be sure that you do try to solve it by learning the code and studying what is happening :)  Also the point is to get you to tell us what you have tried and thought of before asking, which helps the people helping you, not only to understand what solution you need but also what you are thinking and have tried.

 

Another problem is that the people responding to these threads are mostly people who are learning modding with the forge api themselfs(like me) and they inn turn don't know every corner of the API themselfs. Even people with experience inn modding minecraft will have problems answering questions about areas of the API they never have had reason to use or look at :)

Therefor describing the steps you have taken, does not only show that you are interested inn doing things yourself, but also helps others find the correct solution to give you, faster :)

 

In any case, let me know if func_92014_d() worked as we think it should, and if it not well then we have to find a different way ;)

 

 

If you guys dont get it.. then well ya.. try harder...

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Sorry to say but the func not only doesn't work, it doesn't exist (in EntityItem).  :'(

I dunno where you found it. I am in 1.4.7 of MCP so maybe you're in another version.

 

Anyway I was looking around in EntityItem and found this:

 

public String getEntityName()
    {
        return StatCollector.translateToLocal("item." + this.getEntityItem().getItemName());
    }

 

Looking at this I came up with what I thought would work:

 

@ForgeSubscribe
public void onItemPickup(EntityItemPickupEvent event) {
String item = event.item.getEntityName();
if (item == "item.YourItem")
   {
   event.entityPlayer.addStat(YourMainModFile.YouAchievement, 1);
   }
}

 

Sadly that still doesn't work. Looking further I found the code for the achievements again:

 

ItemStack var2 = this.getEntityItem();
            int var3 = var2.stackSize;

            if (this.delayBeforeCanPickup <= 0 && (event.getResult() == Result.ALLOW || var3 <= 0 || par1EntityPlayer.inventory.addItemStackToInventory(var2)))
            {
                if (var2.itemID == Block.wood.blockID)
                {
                    par1EntityPlayer.triggerAchievement(AchievementList.mineWood);
                }

                if (var2.itemID == Item.leather.itemID)
                {
                    par1EntityPlayer.triggerAchievement(AchievementList.killCow);
                }

                if (var2.itemID == Item.diamond.itemID)
                {
                    par1EntityPlayer.triggerAchievement(AchievementList.diamonds);
                }

                if (var2.itemID == Item.blazeRod.itemID)
                {
                    par1EntityPlayer.triggerAchievement(AchievementList.blazeRod);
                }

                GameRegistry.onPickupNotification(par1EntityPlayer, this);

 

Now I've been looking at this code trying to figure out how I can implement this. I am posting this now to see if you can figure it out before I can. Hopefully one of us does. So now I'll go and fiddle some more and get back to you when I'm done.

 

Bye, bye, and good luck.

 

P.S. Could you look at the new link I put on the Mod Holding Items post.

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Okay, I have found something interesting. When I was looking at EntityItemPickupEvent I saw this:

 

    /**
     * This event is called when a player collides with a EntityItem on the ground.
     * The event can be canceled, and no further processing will be done.
     * 
     *  You can set the result of this event to ALLOW which will trigger the 
     *  processing of achievements, FML's event, play the sound, and kill the 
     *  entity if all the items are picked up.
     *  
     *  setResult(ALLOW) is the same as the old setHandled()
     */

 

So I thought I could just add setResult(ALLOW) somewhere, but apparently not. I traced all the way back to Entity.class and looked there. But I still can't figure out what to do. What I'm thinking is that if I get setResult(ALLOW) to work then the Achievement will work. So if anyone knows how to change that please tell me. If someone knows that changing this can be bad then please tell me as well.

 

EDIT: This part here in Event.java:

 

private boolean isCanceled = false;
    private final boolean isCancelable;
    private Result result = Result.DEFAULT;
    private final boolean hasResult;
    private static ListenerList listeners = new ListenerList();

 

DO NOT, I repeat DO NOT change

private Result result = Result.DEFAULT;

to

private Result result = Result.ALLOW;

. It breaks alot of things

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Code for others:

 

AchievementManager.class

package mod.ElementalWorld;

import net.minecraft.block.Block;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.AchievementList;
import net.minecraftforge.event.ForgeSubscribe;
import net.minecraftforge.event.Event.Result;
import net.minecraftforge.event.entity.player.EntityItemPickupEvent;
import cpw.mods.fml.common.ICraftingHandler;

public class AchievementManager implements ICraftingHandler 
{

@ForgeSubscribe
public void onItemPickup(EntityItemPickupEvent event) {
     if (event.item.entityId == ElementalWorld.magicEco.itemID)
    		 {
    	 System.out.println("Test");
    	 event.entityPlayer.addStat(ElementalWorld.MagicAchieve, 1);
    		 }
    }

@Override
public void onCrafting(EntityPlayer player, ItemStack item,
		IInventory craftMatrix) {
	// TODO Auto-generated method stub

}

@Override
public void onSmelting(EntityPlayer player, ItemStack item) {
	// TODO Auto-generated method stub

}
}

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Some thoughts on your thoughts:

1) Yes I worked that out a while ago.

2) I have been looking for the past few days. I wouldn't be here if had found it.

3) The reason for that is when I set up this file I used the 'How To Make An Achievement' from the forum wiki.

4) I am learning.

 

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Well my version of forge&mcp is 2 weeks old or so I believe, it might have been renamed since then...

But even so opening the EntityItem.java inn eclipse shows only ONE method returning an ItemStack, the one I mentioned so it can't be that hard to find.

If you want a quick answer now, then show me the 4-5 lines that make the getName method of your EntityItem.java file, as mentioned before that method uses the itemStack given from a method to give the item name. It can't be removed from your file..

If you guys dont get it.. then well ya.. try harder...

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Here is the code:

 

    /**
     * Gets the username of the entity.
     */
    public String getEntityName()
    {
        return StatCollector.translateToLocal("item." + this.getEntityItem().getItemName());
    }

 

I tried earlier today to use event.item.getEntityName(). I used system.out.println to print the name of the item and got this: item.item.magicEco. So then i decided to use this code to check for the right item: if(event.item.getEntityName() == "item.item.magicEco") and then added a println to check if it worked, but it never worked, even though the name was the same each time.

 

P.S. like I said before could you look at the updated PasteBin link I put in the topic about the Mob Holding Item issue.

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As everyone has said before me, look in EntityItem as there is a method  to get an ItemStack (depending on Forge version it's either obfuscated (has func_###### as a name) or it's named getItem()), then compare it's itemID with the itemID if the item in your main mod file.

 

the ItemStack itemId is easy to get:

 

theItemstack.getItem().itemID;

 

Your itemID is also easy (assuming you made the item refrence static, which you should):

 

myMod.myItem.itemID;

 

Unlike strings, you CAN use '==' with these are both are integers.

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Here is the code:

 

    /**
     * Gets the username of the entity.
     */
    public String getEntityName()
    {
        return StatCollector.translateToLocal("item." + this.getEntityItem().getItemName());
    }

So then i decided to use this code to check for the right item: if(event.item.getEntityName() == "item.item.magicEco")

 

Why would you compare the EntityName with your item?

That doesn't make sense at all, when you see this you should see which method's are being called inn the return statement and know which one to use. The getItemName says it gives you the NAME while the getEntityItem says it's getting an ITEM. If you open the getEntityItem method, what does it do? it returns an ItemStack!

 

Futher:

4) I am learning.

I assume you mean you are learning Java by modding Minecraft and following tutorials on minecraft modding?

This is ONE way to do it, but you aren't learning Java, you are just learning some stuff about the Minecraft API without having any clue as to why and how it's done, thereby your problem here.

 

Save yourself a lot of trouble and watch/read some stuff on Java, start with some basic java projects.

I recommend creating a simple game such as Snake or Tetris in Java, once you do that you know the basics ya need for most minecraft modding :)

 

I do recommend that at the very least you take your time to go trough the first parts of this Java series:

http://thenewboston.org/list.php?cat=31

There's a lot of them, but I do recommend understanding all of them up to he's starting with Jfram and stuff(even tough those are good for understanding GUI's, they are different from GL11 which Minecraft uses tough).

 

As I have told people before, countless times: If you learn Java first, then forge API, everything will be shit easy!

Going the other way makes you fight like hell for every inch of progress without being able to get anywhere on your own.

 

I don't want to be mean or upfront rude towards you(or any other aspiring programmer/modder) but if you want to create mods, it's stupid to do so without studying some Java first. It may be hard and most likely boring if you aren't into coding yet but starting off by creating any kind of mod without knowing the basics leads to countless of bugs and hours of frustration over simple problems.

 

Above many people have tried to help you, all of them with the intention to be helpful towards you.

I hope you realize that when they and I say, go learn Java basics, we do mean it as the single biggest advice to you!

In anycase your problem should now have been answered by me and others in such a way that you should be okay :)

If there are problems still, of course by all means do keep asking questions, but please for your own good:

Learn java basics! :)

If you guys dont get it.. then well ya.. try harder...

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This is my code that works. Post this as a new class, and only change the achievement, the class names, and the item names.

package net.minecraft.mardiff;

import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import cpw.mods.fml.common.IPickupNotifier;

public class MardiffAchievementsPickup implements IPickupNotifier
{
@Override
public void notifyPickup(EntityItem item, EntityPlayer player)
{		
	if(item.func_92014_d().itemID == MardiffBase.ruby.itemID)
{
player.addStat(MardiffBase.MardiffGem, 1);
}
}
}

If you really want help, give that modder a thank you.

 

Modders LOVE thank yous.

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I've deleted it because it doesn't work. I even copied madriff's code but it still doesn't work even when I rename the things.

 

import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import cpw.mods.fml.common.IPickupNotifier;

public class AchievementPickupManager implements IPickupNotifier
{
@Override
public void notifyPickup(EntityItem item, EntityPlayer player)
{  
  if(item.getEntityItem().itemID == ElementalWorld.magicEco.itemID)
{
player.addStat(ElementalWorld.MagicAchieve, 1);
}
}
}

 

EDIT: Forgot to say that I've added System.out.println("Test"); to test whether it works and everything works besides notifyPickup. So the class is working. But for somereason the item.getEntityItem().itemID is returning a different itemID than the magicEco.itemID even when I pickup the item.

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z=-6.50], class_745['2333ac85-73e9-4e'/5, l='ClientLevel', x=-20.50, y=-29.00, z=-11.50], class_745['06fe93b3-6dd2-4c'/2, l='ClientLevel', x=-16.50, y=-29.00, z=-13.50], class_745['ac3f6659-8d12-4c'/6, l='ClientLevel', x=-24.50, y=-29.00, z=-9.50], class_745['54753c0c-908c-44'/8, l='ClientLevel', x=3.50, y=-29.00, z=-6.50], class_745['scaly_toad'/12587, l='ClientLevel', x=-12.50, y=-27.90, z=23.50]]     Chunk stats: 1024, 293 F: 0 L: 0 U: 0 C: 0     Level dimension: minecraft:overworld     Level spawn location: World: (-13,-28,23), Section: (at 3,4,7 in -1,-2,1; chunk contains blocks -16,-64,16 to -1,319,31), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,-64,0 to -1,319,511)     Level time: 321927384 game time, 9000 day time     Server brand: SPWorlds P2: (hub-2)     Server type: Non-integrated multiplayer server     Tracked entity count: 516 -- Last reload -- Details:     Reload number: 1     Reload reason: initial     Finished: No     Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview, bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix, modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark, symbol-chat, vmp, voicechat, wakes, xaerominimap, yet_another_config_lib_v3, zoomify, file/iconsv.1.8 (1).zip, file/No Pumpkin Blur 1.20-1.20.1.zip, file/Default-Dark-Mode-1.20-2023.6.0.zip, file/CalvinsSinisterSculk[1.20.4][v1.0].zip -- System Details -- Details:     Minecraft Version: 1.21     Minecraft Version ID: 1.21     Operating System: Windows 10 (amd64) version 10.0     Java Version: 21.0.3, Microsoft     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Microsoft     Memory: 225615872 bytes (215 MiB) / 1140850688 bytes (1088 MiB) up to 2147483648 bytes (2048 MiB)     CPUs: 4     Processor Vendor: AuthenticAMD     Processor Name: AMD Ryzen 3 4300U with Radeon Graphics              Identifier: AuthenticAMD Family 23 Model 96 Stepping 1     Microarchitecture: unknown     Frequency (GHz): 2.70     Number of physical packages: 1     Number of physical CPUs: 4     Number of logical CPUs: 4     Graphics card #0 name: AMD Radeon(TM) Graphics     Graphics card #0 vendor: Advanced Micro Devices, Inc.     Graphics card #0 VRAM (MiB): 512.00     Graphics card #0 deviceId: VideoController1     Graphics card #0 versionInfo: 31.0.12044.3     Memory slot #0 capacity (MiB): 8192.00     Memory slot #0 clockSpeed (GHz): 3.20     Memory slot #0 type: DDR4     Virtual memory max (MiB): 12942.09     Virtual memory used (MiB): 9630.07     Swap memory total (MiB): 5376.00     Swap memory used (MiB): 528.52     Space in storage for jna.tmpdir (MiB): available: 166917.31, total: 243558.98     Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): available: 166917.31, total: 243558.98     Space in storage for io.netty.native.workdir (MiB): available: 166917.31, total: 243558.98     Space in storage for java.io.tmpdir (MiB): available: 166917.31, total: 243558.98     Space in storage for workdir (MiB): available: 166917.31, total: 243558.98     JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M     Fabric Mods:          badoptimizations: BadOptimizations 2.1.4         betterf3: BetterF3 11.0.1         betterthirdperson: Better Third Person 1.9.0         boatiview: Boat Item View Fabric 0.0.5         bobby: Bobby 5.2.3+mc1.21             com_typesafe_config: config 1.4.2             fabric-api-base: Fabric API Base 0.4.42+6573ed8c90             io_leangen_geantyref_geantyref: geantyref 1.3.13             org_spongepowered_configurate-core: configurate-core 4.1.2             org_spongepowered_configurate-hocon: configurate-hocon 4.1.2         c2me: Concurrent Chunk Management Engine 0.2.0+alpha.11.109+1.21             c2me-base: Concurrent Chunk Management Engine (Base) 0.2.0+alpha.11.109+1.21             c2me-client-uncapvd: Concurrent Chunk Management Engine (Client/Uncap View Distance) 0.2.0+alpha.11.109+1.21             c2me-fixes-chunkio-threading-issues: Concurrent Chunk Management Engine (Fixes/Chunk IO/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-general-threading-issues: Concurrent Chunk Management Engine (Fixes/General/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-worldgen-threading-issues: Concurrent Chunk Management Engine (Fixes/WorldGen/Threading Issues) 0.2.0+alpha.11.109+1.21             c2me-fixes-worldgen-vanilla-bugs: Concurrent Chunk Management Engine (Fixes/WorldGen/Vanilla Bugs) 0.2.0+alpha.11.109+1.21             c2me-notickvd: Concurrent Chunk Management Engine (No Tick View Distance) 0.2.0+alpha.11.109+1.21             c2me-opts-allocs: Concurrent Chunk Management Engine (Optimizations/Memory Allocations) 0.2.0+alpha.11.109+1.21             c2me-opts-chunk-access: Concurrent Chunk Management Engine (Optimizations/Chunk Access) 0.2.0+alpha.11.109+1.21             c2me-opts-chunkio: Concurrent Chunk Management Engine (Optimizations/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-opts-math: Concurrent Chunk Management Engine (Optimizations/Math) 0.2.0+alpha.11.109+1.21             c2me-opts-scheduling: Concurrent Chunk Management Engine (Optimizations/Scheduling) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-general: Concurrent Chunk Management Engine (Optimizations/General WorldGen) 0.2.0+alpha.11.109+1.21             c2me-opts-worldgen-vanilla: Concurrent Chunk Management Engine (Optimizations/Vanilla WorldGen) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunk-serializer: Concurrent Chunk Management Engine (Rewrites/Chunk Serializer) 0.2.0+alpha.11.109+1.21             c2me-rewrites-chunkio: Concurrent Chunk Management Engine (Rewrites/Chunk IO) 0.2.0+alpha.11.109+1.21             c2me-server-utils: Concurrent Chunk Management Engine (Server Utils) 0.2.0+alpha.11.109+1.21             c2me-threading-chunkio: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             c2me-threading-lighting: Concurrent Chunk Management Engine (Threading/Lighting) 0.2.0+alpha.11.109+1.21             c2me-threading-worldgen: Concurrent Chunk Management Engine (Threading/WorldGen) 0.2.0+alpha.11.109+1.21             com_electronwill_night-config_core: core 3.6.5             com_electronwill_night-config_toml: toml 3.6.5             com_ibm_async_asyncutil: asyncutil 0.1.0             net_objecthunter_exp4j: exp4j 0.4.8             org_threadly_threadly: threadly 7.0         capes: Capes 1.5.4+1.21         cicada: CICADA 0.8.3+1.21-and-above         cloth-config: Cloth Config v15 15.0.128             cloth-basic-math: cloth-basic-math 0.6.1         clumps: Clumps 18.0.0.2         dynamic_fps: Dynamic FPS 3.6.3             net_lostluma_battery: battery 1.1.0         ears: Ears 1.4.6         enhancedblockentities: Enhanced Block Entities 0.10.1+1.21         entity_texture_features: Entity Texture Features 6.1.3             org_apache_httpcomponents_httpmime: httpmime 4.5.10         entityculling: EntityCulling 1.6.6         explosiveenhancement: Explosive Enhancement 1.2.3-1.21.0         fabric-api: Fabric API 0.102.0+1.21             fabric-api-lookup-api-v1: Fabric API Lookup API (v1) 1.6.68+b5597344d1             fabric-biome-api-v1: Fabric Biome API (v1) 13.0.29+5bd9f1bcd1             fabric-block-api-v1: Fabric Block API (v1) 1.0.22+0af3f5a7d1             fabric-block-view-api-v2: Fabric BlockView API (v2) 1.0.10+6573ed8cd1             fabric-blockrenderlayer-v1: Fabric BlockRenderLayer Registration (v1) 1.1.52+0af3f5a7d1             fabric-client-tags-api-v1: Fabric Client Tags 1.1.15+6573ed8cd1             fabric-command-api-v1: Fabric Command API (v1) 1.2.49+f71b366fd1             fabric-command-api-v2: Fabric Command API (v2) 2.2.28+6ced4dd9d1             fabric-commands-v0: Fabric Commands (v0) 0.2.66+df3654b3d1             fabric-content-registries-v0: Fabric Content Registries (v0) 8.0.16+b5597344d1             fabric-convention-tags-v1: Fabric Convention Tags 2.0.19+7f945d5bd1             fabric-convention-tags-v2: Fabric Convention Tags (v2) 2.5.0+c5e2b5c6d1             fabric-crash-report-info-v1: Fabric Crash Report Info (v1) 0.2.29+0af3f5a7d1             fabric-data-attachment-api-v1: Fabric Data Attachment API (v1) 1.1.27+6a6dfa19d1             fabric-data-generation-api-v1: Fabric Data Generation API (v1) 20.2.16+16c4ae25d1             fabric-dimensions-v1: Fabric Dimensions API (v1) 4.0.0+6fc22b99d1             fabric-entity-events-v1: Fabric Entity Events (v1) 1.6.12+6fc22b99d1             fabric-events-interaction-v0: Fabric Events Interaction (v0) 0.7.12+ba9dae06d1             fabric-game-rule-api-v1: Fabric Game Rule API (v1) 1.0.53+6ced4dd9d1             fabric-item-api-v1: Fabric Item API (v1) 11.0.0+afdfc921d1             fabric-item-group-api-v1: Fabric Item Group API (v1) 4.1.4+78017270d1             fabric-key-binding-api-v1: Fabric Key Binding API (v1) 1.0.47+0af3f5a7d1             fabric-keybindings-v0: Fabric Key Bindings (v0) 0.2.45+df3654b3d1             fabric-lifecycle-events-v1: Fabric Lifecycle Events (v1) 2.3.12+6c1df360d1             fabric-loot-api-v2: Fabric Loot API (v2) 3.0.14+3f89f5a5d1             fabric-loot-api-v3: Fabric Loot API (v3) 1.0.2+3f89f5a5d1             fabric-message-api-v1: Fabric Message API (v1) 6.0.13+6573ed8cd1             fabric-model-loading-api-v1: Fabric Model Loading API (v1) 2.0.0+fe474d6bd1             fabric-networking-api-v1: Fabric Networking API (v1) 4.2.2+60c3209bd1             fabric-object-builder-api-v1: Fabric Object Builder API (v1) 15.2.0+a551f7a4d1             fabric-particles-v1: Fabric Particles (v1) 4.0.2+6573ed8cd1             fabric-recipe-api-v1: Fabric Recipe API (v1) 5.0.12+65089712d1             fabric-registry-sync-v0: Fabric Registry Sync (v0) 5.1.2+60c3209bd1             fabric-renderer-api-v1: Fabric Renderer API (v1) 3.4.0+c705a49cd1             fabric-renderer-indigo: Fabric Renderer - Indigo 1.7.0+c705a49cd1             fabric-renderer-registries-v1: Fabric Renderer Registries (v1) 3.2.68+df3654b3d1             fabric-rendering-data-attachment-v1: Fabric Rendering Data Attachment (v1) 0.3.48+73761d2ed1             fabric-rendering-fluids-v1: Fabric Rendering Fluids (v1) 3.1.6+b5597344d1             fabric-rendering-v0: Fabric Rendering (v0) 1.1.71+df3654b3d1             fabric-rendering-v1: Fabric Rendering (v1) 5.0.5+df16efd0d1             fabric-resource-conditions-api-v1: Fabric Resource Conditions API (v1) 4.3.0+8dc279b1d1             fabric-resource-loader-v0: Fabric Resource Loader (v0) 1.3.0+56599129d1             fabric-screen-api-v1: Fabric Screen API (v1) 2.0.24+b5597344d1             fabric-screen-handler-api-v1: Fabric Screen Handler API (v1) 1.3.86+b5597344d1             fabric-sound-api-v1: Fabric Sound API (v1) 1.0.23+6573ed8cd1             fabric-transfer-api-v1: Fabric Transfer API (v1) 5.1.16+3dccd343d1             fabric-transitive-access-wideners-v1: Fabric Transitive Access Wideners (v1) 6.1.0+176f9036d1         fabric-language-kotlin: Fabric Language Kotlin 1.12.0+kotlin.2.0.10             org_jetbrains_kotlin_kotlin-reflect: kotlin-reflect 2.0.10             org_jetbrains_kotlin_kotlin-stdlib: kotlin-stdlib 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk7: kotlin-stdlib-jdk7 2.0.10             org_jetbrains_kotlin_kotlin-stdlib-jdk8: kotlin-stdlib-jdk8 2.0.10             org_jetbrains_kotlinx_atomicfu-jvm: atomicfu-jvm 0.25.0             org_jetbrains_kotlinx_kotlinx-coroutines-core-jvm: kotlinx-coroutines-core-jvm 1.8.1             org_jetbrains_kotlinx_kotlinx-coroutines-jdk8: kotlinx-coroutines-jdk8 1.8.1             org_jetbrains_kotlinx_kotlinx-datetime-jvm: kotlinx-datetime-jvm 0.6.0             org_jetbrains_kotlinx_kotlinx-io-bytestring-jvm: kotlinx-io-bytestring-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-io-core-jvm: kotlinx-io-core-jvm 0.5.1             org_jetbrains_kotlinx_kotlinx-serialization-cbor-jvm: kotlinx-serialization-cbor-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-core-jvm: kotlinx-serialization-core-jvm 1.7.1             org_jetbrains_kotlinx_kotlinx-serialization-json-jvm: kotlinx-serialization-json-jvm 1.7.1         fabricloader: Fabric Loader 0.16.5             mixinextras: MixinExtras 0.4.1         fallingleaves: Falling Leaves 1.16.2         ferritecore: FerriteCore 7.0.0         forcecloseworldloadingscreen: kennytv's epic force close loading screen mod for Fabric 2.2.2         immediatelyfast: ImmediatelyFast 1.2.20+1.21.1             net_lenni0451_reflect: Reflect 1.3.4         indium: Indium 1.0.34+mc1.21         iris: Iris 1.7.3+mc1.21             io_github_douira_glsl-transformer: glsl-transformer 2.0.1             org_anarres_jcpp: jcpp 1.4.14             org_antlr_antlr4-runtime: antlr4-runtime 4.13.1         java: OpenJDK 64-Bit Server VM 21         ksyxis: Ksyxis 1.3.2         lithium: Lithium 0.12.7         minecraft: Minecraft 1.21         modernfix: ModernFix 5.19.1+mc1.21         modmenu: Mod Menu 11.0.1         nvidium: Nvidium 0.2.9-beta         obsidianui: ObsidianUI 0.2.7+mc1.21         placeholder-api: Placeholder API 2.4.1+1.21         plasmovoice: Plasmo Voice 2.0.10             aopalliance_aopalliance: aopalliance 1.0             com_google_inject_guice: guice 5.0.1             javax_inject_javax_inject: javax.inject 1         reeses-sodium-options: Reese's Sodium Options 1.7.3+mc1.21         rrls: Remove Reloading Screen 5.0.7+mc1.21-fabric         ryoamiclights: RyoamicLights 0.2.9+mc1.21         showmeyourskin: Show Me Your Skin! 1.11.3+1.21             cardinal-components-base: Cardinal Components API (base) 6.1.0             cardinal-components-entity: Cardinal Components API (entities) 6.1.0         skinlayers3d: 3d-Skin-Layers 1.6.7         sodium: Sodium 0.5.11+mc1.21         sodium-extra: Sodium Extra 0.5.7+mc1.21             caffeineconfig: CaffeineConfig 1.3.0+1.17         spark: spark 1.10.73             fabric-permissions-api-v0: fabric-permissions-api 0.3.1         symbol-chat: Symbol Chat 1.21-1.2.7         vmp: Very Many Players 0.2.0+beta.7.163+1.21         voicechat: Simple Voice Chat 1.21.1-2.5.22         wakes: Wakes 0.3.0+1.21.1             blue_endless_jankson: jankson 1.2.2             com_github_jdiemke_delaunay-triangulator_delaunaytriangulator: DelaunayTriangulator 1.0.0             satin: Satin 2.0.0         xaerominimap: Xaero's Minimap 24.4.0         yet_another_config_lib_v3: YetAnotherConfigLib 3.5.0+1.21-fabric             com_twelvemonkeys_common_common-image: common-image 3.10.0             com_twelvemonkeys_common_common-io: common-io 3.10.0             com_twelvemonkeys_common_common-lang: common-lang 3.10.0             com_twelvemonkeys_imageio_imageio-core: imageio-core 3.10.0             com_twelvemonkeys_imageio_imageio-metadata: imageio-metadata 3.10.0             com_twelvemonkeys_imageio_imageio-webp: imageio-webp 3.10.0             org_quiltmc_parsers_gson: gson 0.2.1             org_quiltmc_parsers_json: json 0.2.1         zoomify: Zoomify 2.14.0+1.21             com_akuleshov7_ktoml-core-jvm: ktoml-core-jvm 0.5.1     Loaded Shaderpack: (off)     Launched Version: fabric-loader-0.16.5-1.21     Launcher name: minecraft-launcher     Backend library: LWJGL version 3.3.3-snapshot     Backend API: AMD Radeon(TM) Graphics GL version 3.2.0 Core Profile Context 22.20.44.221025, ATI Technologies Inc.     Window size: 854x480     GFLW Platform: win32     GL Caps: Using framebuffer using OpenGL 3.2     GL debug messages:      Is Modded: Definitely; Client brand changed to 'fabric'     Universe: 400921fb54442d18     Type: Client (map_client.txt)     Graphics mode: fast     Render Distance: 9/9 chunks     Resource Packs: vanilla, fabric, betterf3, betterthirdperson, boatiview (incompatible), bobby, c2me, caffeineconfig, capes, cardinal-components-base, cardinal-components-entity, cicada, cloth-config, dynamic_fps, ears, enhancedblockentities, entity_texture_features, entityculling, explosiveenhancement, fabric-api, fabric-api-base, fabric-api-lookup-api-v1, fabric-biome-api-v1, fabric-block-api-v1, fabric-block-view-api-v2, fabric-blockrenderlayer-v1, fabric-client-tags-api-v1, fabric-command-api-v1, fabric-command-api-v2, fabric-commands-v0, fabric-content-registries-v0, fabric-convention-tags-v1, fabric-convention-tags-v2, fabric-crash-report-info-v1, fabric-data-attachment-api-v1, fabric-data-generation-api-v1, fabric-dimensions-v1, fabric-entity-events-v1, fabric-events-interaction-v0, fabric-game-rule-api-v1, fabric-item-api-v1, fabric-item-group-api-v1, fabric-key-binding-api-v1, fabric-keybindings-v0, fabric-language-kotlin, fabric-lifecycle-events-v1, fabric-loot-api-v2, fabric-loot-api-v3, fabric-message-api-v1, fabric-model-loading-api-v1, fabric-networking-api-v1, fabric-object-builder-api-v1, fabric-particles-v1, fabric-recipe-api-v1, fabric-registry-sync-v0, fabric-renderer-api-v1, fabric-renderer-indigo, fabric-renderer-registries-v1, fabric-rendering-data-attachment-v1, fabric-rendering-fluids-v1, fabric-rendering-v0, fabric-rendering-v1, fabric-resource-conditions-api-v1, fabric-resource-loader-v0, fabric-screen-api-v1, fabric-screen-handler-api-v1, fabric-sound-api-v1, fabric-transfer-api-v1, fabric-transitive-access-wideners-v1, fabricloader, fallingleaves, forcecloseworldloadingscreen, immediatelyfast, indium, iris, lithium, modernfix (incompatible), modmenu, nvidium, obsidianui, placeholder-api, plasmovoice, reeses-sodium-options, rrls, ryoamiclights, satin, showmeyourskin, skinlayers3d, sodium, sodium-extra, spark (incompatible), symbol-chat, vmp, voicechat, wakes, xaerominimap (incompatible), yet_another_config_lib_v3 (incompatible), zoomify, file/iconsv.1.8 (1).zip (incompatible), file/No Pumpkin Blur 1.20-1.20.1.zip (incompatible), file/Default-Dark-Mode-1.20-2023.6.0.zip (incompatible), file/CalvinsSinisterSculk[1.20.4][v1.0].zip (incompatible)     Current Language: ru_ru     Locale: ru_RU     System encoding: Cp1251     File encoding: UTF-8     CPU: 4x AMD Ryzen 3 4300U with Radeon Graphics 
    • I have no idea - maybe a fabric mod, but just Connector is mentioned
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