Jump to content
View in the app

A better way to browse. Learn more.

Forge Forums

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Posted

Hey guys, I really need some help with something I am trying to code. Before I start don't ask about the weird stuff I am trying to create  ;)  ;D

 

So I am trying to create a Wooden Bucket, that when you right click on a pig with, you get a bucket of urine. I have declared the WoodenBucket and WoodenBucketUrine in the main class and I have made ItemWoodenBucket and ItemWoodenBucketUrine.

 

From there I tried copying the code from bucket where it allows you to milk a cow, over to the ItemWoodenBucket (And renamed everything obviously). I tried with that and it didn't work.

 

After that I made a GemcraftPig class where I made it extend EntityPig and copied over the bit of code from EntityCow where you can milk it. It still didn't work.

 

Could someone help me out? I basically need to know how to make my Wooden Bucket "Milk" a pig, when you right click one, to get my Wooden Bucket of Urine.

  • Author

It's a bit of a mess at the moment (btw I am a little inexperienced in java modding).

This is what I have for the ItemWoodenBucket class:

public class ItemWoodenBucket extends Item{

public ItemWoodenBucket(int par1) {
	super(par1);
	setMaxStackSize(64);
	setCreativeTab(CreativeTabs.tabMisc);
}

public String getTextureFile(){
	return "/gemcraft/gemcraft_textures.png";
}

private int isFull;

public ItemStack onItemRightClick(ItemStack par1ItemStack, World par2World, EntityPlayer par3EntityPlayer)
    {
        float var4 = 1.0F;
        double var5 = par3EntityPlayer.prevPosX + (par3EntityPlayer.posX - par3EntityPlayer.prevPosX) * (double)var4;
        double var7 = par3EntityPlayer.prevPosY + (par3EntityPlayer.posY - par3EntityPlayer.prevPosY) * (double)var4 + 1.62D - (double)par3EntityPlayer.yOffset;
        double var9 = par3EntityPlayer.prevPosZ + (par3EntityPlayer.posZ - par3EntityPlayer.prevPosZ) * (double)var4;
        boolean var11 = this.isFull == 0;
        MovingObjectPosition var12 = this.getMovingObjectPositionFromPlayer(par2World, par3EntityPlayer, var11);

       if (this.isFull == 0 && var12.entityHit instanceof GemcraftPig)
            {
                return new ItemStack(gemcraft.WoodenBucketUrine);
            }

            return par1ItemStack;
        }
}

 

And this is what I have for my GemcraftPig class:

public class GemcraftPig extends EntityPig{

    private final EntityAIControlledByPlayer aiControlledByPlayer;

    public GemcraftPig(World par1World)
    {
        super(par1World);
        this.texture = "/mob/pig.png";
        this.setSize(0.9F, 0.9F);
        this.getNavigator().setAvoidsWater(true);
        float var2 = 0.25F;
        this.tasks.addTask(0, new EntityAISwimming(this));
        this.tasks.addTask(1, new EntityAIPanic(this, 0.38F));
        this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.34F));
        this.tasks.addTask(3, new EntityAIMate(this, var2));
        this.tasks.addTask(4, new EntityAITempt(this, 0.3F, Item.carrotOnAStick.itemID, false));
        this.tasks.addTask(4, new EntityAITempt(this, 0.3F, Item.carrot.itemID, false));
        this.tasks.addTask(5, new EntityAIFollowParent(this, 0.28F));
        this.tasks.addTask(6, new EntityAIWander(this, var2));
        this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
        this.tasks.addTask(8, new EntityAILookIdle(this));
    }

    public boolean interact(EntityPlayer par1EntityPlayer)
    {
        ItemStack var2 = par1EntityPlayer.inventory.getCurrentItem();

        if (var2 != null && var2.itemID == gemcraft.WoodenBucket.itemID)
        {
            if (--var2.stackSize <= 0)
            {
                par1EntityPlayer.inventory.setInventorySlotContents(par1EntityPlayer.inventory.currentItem, new ItemStack(gemcraft.WoodenBucketUrine));
            }
            else if (!par1EntityPlayer.inventory.addItemStackToInventory(new ItemStack(gemcraft.WoodenBucketUrine)))
            {
                par1EntityPlayer.dropPlayerItem(new ItemStack(gemcraft.WoodenBucketUrine.itemID, 1, 0));
            }

            return true;
        }
        else
        {
            return super.interact(par1EntityPlayer);
        }
    }
}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

Important Information

By using this site, you agree to our Terms of Use.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.