Posted May 20, 20178 yr Just looking for a tutorial I had sore eyes last time I was coding and my parents liited the time of me using pc for 30 minutes, I'll do my research after It's cured.
May 20, 20178 yr Create a class that implements IWorldGenerator. Override the given generate method, to place the wanted structure. Do note, that this will be fired for every chunk during worldgen, so have some randomization or some form of selection based on the chunk x & z. Register this then during the Init phase, with GameRegistry#registerWorldGenerator(instance, weight) where weight is an integer that represents the "wanted" point of execution (low numbers tend to be generated first, higher numbers last). Also previously known as eAndPi. "Pi, is there a station coming up where we can board your train of thought?" -Kronnn Published Mods: Underworld Handy links: Vic_'s Forge events Own WIP Tutorials.
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