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I think the dispenser handling should be done in a IDispenserHandler that is registered through a function MinecraftForge.registerDispenserHandler instead of handling in the BaseMod class. I think this is a more structured way to do things since all other handlers are registered (e.g ISoundHandler)...

It would be yes, but that is old left-over cruft from ModLoader I do think.  So compatibility and all that.

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