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Custom Ore


bhavikchugani

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I have created an ore block which i want to make it spawn randomly below a certain level in the ground. Can someone help me solve this. Using 1.11.2 Forge..

One More issue. I am having trouble with the ore material as it aint working. I have zipped the files and attached below can someone check to see what the error is I tried for an hour to find it

main.zip

Edited by bhavikchugani
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Best thing to do is upload your code to a github repository, it's much easier for people to see when you do so. It's free, and quite helpful. http://www.github.com

 

For ore generation, I just went to google and typed in "minecraft forge 1.11.2 ore generation". You basically need to implement an IWorldGenerator.

http://www.minecraftforge.net/forum/topic/53563-111-world-generation/

looks like it has some info you could use.

 

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17 minutes ago, V0idWa1k3r said:

Define 'material not working'. Is the mining tool incorrect? The map color? Piston movement? There are a few things that materials control.

In addition to @Ugdhar's answer - do not forget to register your IWorldGenerator implementation with GameRegistry::registerWorldGenerator

What is happening is that the material is not loading when i place it and it is just the default purple-black checkered texture.

i copied the same code as another block i created and just changed the names.

the material only shows up on the toolbar and not when i place

And @Ugdhar how exactly should i post it the main folder or just its contents??

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That is not a material but a model issue. Make sure that your model is correct - you can follow this guide 

Okay, looking at your sourcecode:

  1. Please, never use ItemModelMesher. It leads to numerous bugs and issues. There is a ModelLoader class for registering your models.
  2. You should move everything rendering registry related into your client proxy.
  3. Models for blocks/items must be registered during pre-init, not init.
  4. Your blocks/items should be statically initialized. There is no need to call the init method. Simply write 
    public static final Block rubyblock = new BlockRuby();


     

  5. I believe that your blockstates file is not correct. I have provided a link to a tutorial on how to make those.

  6. Your model JSON file is invalid. It is missing an opening bracket

Edited by V0idWa1k3r
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8 minutes ago, V0idWa1k3r said:

That is not a material but a model issue. Make sure that your model is correct - you can follow this guide 

Okay, looking at your sourcecode:

  1. Please, never use ItemModelMesher. It leads to numerous bugs and issues. There is a ModelLoader class for registering your models.
  2. You should move everything rendering registry related into your client proxy.
  3. Models for blocks/items must be registered during pre-init, not init.
  4. Your blocks/items should be statically initialized. There is no need to call the init method. Simply write 
    
    public static Block rubyblock = new BlockRuby();


     

  5. I believe that your blockstates variant is not correct. I have provided a link to a tutorial on how to make those.

  6. Your model JSON file is invalid. It is missing an opening bracket

I used the same json for my 1st block and it worked and do i move the whole code 

public static void registerRenders(){
		registerRender(rubyblock);
		registerRender(rubyore);
	}

to client Proxy???

 

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10 minutes ago, V0idWa1k3r said:

That is not a material but a model issue. Make sure that your model is correct - you can follow this guide 

Okay, looking at your sourcecode:

  1. Please, never use ItemModelMesher. It leads to numerous bugs and issues. There is a ModelLoader class for registering your models.
  2. You should move everything rendering registry related into your client proxy.
  3. Models for blocks/items must be registered during pre-init, not init.
  4. Your blocks/items should be statically initialized. There is no need to call the init method. Simply write 
    
    public static Block rubyblock = new BlockRuby();


     

  5. I believe that your blockstates variant is not correct. I have provided a link to a tutorial on how to make those.

  6. Your model JSON file is invalid. It is missing an opening bracket

And also what is the replacement code for ItemMesher?

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Just now, V0idWa1k3r said:

Just move model registering to a client proxy.

A replacement for ItemModelMesher is ModelLoader.

The model file for the ruby block is indeed correct. It is not correct for the ore block.

just changed it running it right now! Worked! Its so irritating that how one letter or symbol makes a huge impact thnx @V0idWa1k3r

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Create a class that implemets IWorldGenerator. the generate method is the one that will get called each time a new chunk is generated. The parameter names in that method have pretty self-explanatory names so you should understand what each of them means. When you are done wrighting generation code in the generate method register an instance of the class you've just made with  GameRegistry::registerWorldGenerator(yourGeneratorClassInstance, weight) where weight determines the order your generator is executed relative to other mods generators. The bigger the number the later your generation will be executed.

This is an example I found in ~5 minutes.

Edited by V0idWa1k3r
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yosbr 0.1.2         - yungsapi 1.20-Fabric-4.0.1            \-- org_javassist_javassist 3.29.2-GA         - yungsbridges 1.20-Fabric-4.0.1         - yungsextras 1.20-Fabric-4.0.1 [15:07:30] [main/INFO]: Applying default options... (YOSBR) [15:07:30] [main/INFO]: SpongePowered MIXIN Subsystem Version=0.8.5 Source=file:/home/container/libraries/net/fabricmc/sponge-mixin/0.12.5+mixin.0.8.5/sponge-mixin-0.12.5+mixin.0.8.5.jar Service=Knot/Fabric Env=SERVER [15:07:30] [main/INFO]: Compatibility level set to JAVA_17 [15:07:31] [main/INFO]: Preloading Debugify [15:07:31] [main/INFO]: Loaded configuration file for Lithium: 115 options available, 0 override(s) found [15:07:31] [main/WARN]: Reference map 'mru-refmap.json' for mru.mixins.json could not be read. If this is a development environment you can ignore this message [15:07:31] [main/WARN]: Reference map 'yungsextras.refmap.json' for yungsextras.mixins.json could not be read. If this is a development environment you can ignore this message [15:07:31] [main/WARN]: Reference map 'yungsextras.refmap.json' for yungsextras_fabric.mixins.json could not be read. If this is a development environment you can ignore this message [15:07:32] [main/WARN]: Error loading class: fr/catcore/server/translations/api/resource/language/SystemDelegatedLanguage (java.lang.ClassNotFoundException: fr/catcore/server/translations/api/resource/language/SystemDelegatedLanguage) [15:07:32] [main/ERROR]: A mod crashed on startup! net.fabricmc.loader.impl.FormattedException: java.lang.RuntimeException: Could not execute entrypoint stage 'preLaunch' due to errors, provided by 'spectrelib'!         at net.fabricmc.loader.impl.FormattedException.ofLocalized(FormattedException.java:63) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:162) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:68) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.KnotServer.main(KnotServer.java:23) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.server.FabricServerLauncher.main(FabricServerLauncher.java:69) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.installer.ServerLauncher.main(ServerLauncher.java:69) ~[server.jar:1.0.0] Caused by: java.lang.RuntimeException: Could not execute entrypoint stage 'preLaunch' due to errors, provided by 'spectrelib'!         at net.fabricmc.loader.impl.FabricLoaderImpl.lambda$invokeEntrypoints$2(FabricLoaderImpl.java:388) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.util.ExceptionUtil.gatherExceptions(ExceptionUtil.java:33) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:386) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:160) ~[fabric-loader-0.15.9.jar:?]         ... 4 more Caused by: java.lang.NoClassDefFoundError: net/fabricmc/loader/impl/entrypoint/EntrypointUtils         at com.illusivesoulworks.spectrelib.SpectrePreLaunchFabricMod.onPreLaunch(SpectrePreLaunchFabricMod.java:33) ~[spectrelib-0.13.12+1.20.1-205a4d5a45c9ac39.jar:?]         at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:384) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:160) ~[fabric-loader-0.15.9.jar:?]         ... 4 more Caused by: java.lang.ClassNotFoundException: net.fabricmc.loader.impl.entrypoint.EntrypointUtils         at jdk.internal.loader.BuiltinClassLoader.loadClass(BuiltinClassLoader.java:641) ~[?:?]         at java.lang.ClassLoader.loadClass(ClassLoader.java:525) ~[?:?]         at net.fabricmc.loader.impl.launch.knot.KnotClassDelegate.loadClass(KnotClassDelegate.java:226) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.KnotClassLoader.loadClass(KnotClassLoader.java:119) ~[fabric-loader-0.15.9.jar:?]         at java.lang.ClassLoader.loadClass(ClassLoader.java:525) ~[?:?]         at com.illusivesoulworks.spectrelib.SpectrePreLaunchFabricMod.onPreLaunch(SpectrePreLaunchFabricMod.java:33) ~[spectrelib-0.13.12+1.20.1-205a4d5a45c9ac39.jar:?]         at net.fabricmc.loader.impl.FabricLoaderImpl.invokeEntrypoints(FabricLoaderImpl.java:384) ~[fabric-loader-0.15.9.jar:?]         at net.fabricmc.loader.impl.launch.knot.Knot.init(Knot.java:160) ~[fabric-loader-0.15.9.jar:?]         ... 4 more container@pterodactyl~ Server marked as offline... [Pterodactyl Daemon]: ---------- Detected server process in a crashed state! ---------- [Pterodactyl Daemon]: Exit code: 1 [Pterodactyl Daemon]: Out of memory: false [Pterodactyl Daemon]: Aborting automatic restart, last crash occurred less than 60 seconds ago.
    • i cut it up into 3 parts   because it was too big apparentley  1:https://paste.ee/p/Y2stT     2https://paste.ee/p/c96dU         last part: 3:https://paste.ee/p/Sohay   
    • anytime i use it and hit submit it says page expired due to inactivitiy im not stoppoing for more then 30 sec
    • Hi, before starting, i'd like to state that this is not a problem of forge, but still i wanted to ask help here since i've got no results yet from other sources. I've recently made a custom model on blockbench of a block/item, i got everything correct in the resource pack folder (it's just a texture/model, no mods or anything else is required when using it), i get in the game and rename the item to the name that would turn it into the custom textured item. When having it in the inventory/hotbar, the texture does display, but when placing it it does not. Any help please? EDIT: i don't need to use or interact with the item, i just need to display it like a hologram/title
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