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[1.11.2] Entity render problem.


WildHeart

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Hello, i created a Entity and took the model of the player. But the problem is that after registration, nothing has changed, the essence was as white cube and left. Here is the code:

Spoiler

Register:
EntityRegistry.registerModEntity(new ResourceLocation("modid", "test"), EntityTest.claa, "test", ++i, Modid.INSTANCE, 64, 1, true);

RenderRegister:
RenderingRegistry.registerEntityRenderingHandler(EntityTest.class, manager -> new RenderTest(manager));//Here IRenderFactory

Entity:
public class EntityTest extends EntityMob
{
    public EntityTest(World worldIn)
    {
        super(worldIn);
    }
}

Render:
public class RenderTest extends RenderBiped<EntityCiri>
{
    private static final ResourceLocation TEXTURE = new ResourceLocation("textures/entity/skeleton/skeleton.png");

    public RenderTest(RenderManager rendermanagerIn)
    {
        super(rendermanagerIn, new ModelPlayer(1.0F, false), 1);
    }

    @Override
    protected ResourceLocation getEntityTexture(EntityCiri entity)
    {
        return TEXTURE;
    }
}

 

P.s. all of the code just for the test has been created!

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Problem solved! I use CelientProxy extend ServerProxy. I also have one last question, sometimes entering the world of I have a problem with packages. Ie I have sent the package from the server to the client about how many now of the toxicity of the player. And throws error with NULL

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