Posted June 5, 20178 yr I'm currently working on a bit of code to access the drops for Granite, Diorite and Andesite. I little secret: I'm trying to make a geology type mod where theres a chance of dropping certain things while digging in the mines. Anyways. Here's my code right now. https://pastebin.com/GEV33S4j Here's what I've done for tests Created a new itemstack accessing the Granite by the metadata. It works applies to ALL stone rather then just granite. I've tried using the name Granite. Doesn't work either. I can't use idea because I believe (And I may be wrong) that the reason for meta data is many blocks under ONE id. I feel like the answer may be pretty simple. So I'm hoping someone can tell me I'm a noob and to use minecraftmagic.dowhatIwant(Granite);
June 6, 20178 yr You need to check the stack metadata. Creating a stack, then decomposing it back to an item only checks the item. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
June 6, 20178 yr Author 37 minutes ago, Draco18s said: You need to check the stack metadata. Creating a stack, then decomposing it back to an item only checks the item.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.