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How do I get the block's side which player is breaking?


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I'm kinda new at modding and I don't understand some aspects.
I'm developing Hammers mod (tools that break blocks in a specified radius, usually 3x3). There's overrided onBlockStartBreak(ItemStack, BlockPos, EntityPlayer) method withing the ItemHammer class. How do I get the side of a block which player are pointing at while breaking?

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I tried 2nd way and looks like it works fine. So, is this code okay in performance?

    public boolean onBlockStartBreak(ItemStack itemstack, BlockPos pos, EntityPlayer player) {
        if (!player.isSneaking()) {
            RayTraceResult rayTrace = rayTrace(player.getEntityWorld(), player, false);
            switch (rayTrace.sideHit.getAxis()) {
                case X:
                case Y:
                case Z:
        return super.onBlockStartBreak(itemstack, pos, player);

And do I have to check the side to run it on the server only?

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