Posted June 13, 20178 yr Hello everyone, I am attempting to use the PlayerLoginEvent to synchronize some WorldSavedData data, but the world associated with the player always seems to be null. I can get the event to fire properly on a respawn since the player variable has been fully setup by then. PlayerLogin Event Respawn Event
June 13, 20178 yr EntityJoinedWorldEvent probably Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.