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Posted (edited)

Hi everyone, I want to identify where water and I have a BlockPos, but it doesn't work:

@SubscribeEvent
	public static void livingDropsEvent(ItemTossEvent e) {
		Utils.getLogger("FMHammers").info("1");
		if (e.getEntityItem().getEntityItem().getItem() == ModItems.moltenDuctTape) {
			Utils.getLogger("FMHammers").info("2");
			World world = e.getEntity().getEntityWorld();
			Block srcBlock = world.getBlockState(e.getEntity().getPosition()).getBlock();
			BlockPos pos = e.getEntity().getPosition();
			EntityItem item = new EntityItem(world, pos.getX(), pos.getY(), pos.getZ(), new ItemStack(ModItems.ductTape));
			if (srcBlock.equals(Blocks.WATER)) {
				Utils.getLogger("FMHammers").info("3");
				e.getEntity().setDead();
				world.spawnEntity(item);
				world.playSound(pos.getX() + 0.5D, pos.getY() + 1.0D, pos.getZ() + 0.5D, SoundEvents.BLOCK_FIRE_AMBIENT, SoundCategory.AMBIENT, 1.0f, 1.0f, true);
				world.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, pos.getX() + 0.5D, pos.getY() + 1.0D, pos.getZ() + 0.5D, 0.0D, 0.0D, 0.0D, new int[0]);
			}
		}
	}

HELP ME PLS

Edited by IvanSteklow
Solved
  • Like 1
Posted

There are two water blocks, WATER and FLOWING_WATER. 

Also, you can use ==

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted
1 minute ago, Draco18s said:

There are two water blocks, WATER and FLOWING_WATER. 

Also, you can use ==

But if I logging current block in console, that shows me Minecraft:air

  • Like 1
Posted
5 minutes ago, Jay Avery said:

That means you're logging an air block, not a water block.

 

10 minutes ago, Draco18s said:

There are two water blocks, WATER and FLOWING_WATER. 

Also, you can use ==

 

  • Like 1
Posted

ItemTossEvent.class :

Quote


Event that is fired whenever a player tosses (Q) an item or drag-n-drops a
stack of items outside the inventory GUI screens. Canceling the event will
stop the items from entering the world, but will not prevent them being
removed from the inventory - and thus removed from the system.
 

When you listen to the event, you get the position at the moment when the item is dropped, not when it hits the ground. That's why you always get minecraft:air.

Posted
18 hours ago, Franckyi said:

ItemTossEvent.class :

When you listen to the event, you get the position at the moment when the item is dropped, not when it hits the ground. That's why you always get minecraft:air.

Oh, thank you, I miss this fact :)

  • Like 1

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