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package com.awex;

import com.awex.tabs.MaterialTab;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import com.awex.proxy.CommonProxy;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraftforge.common.util.EnumHelper;

@Mod(modid = Main.MODID, version = Main.VERSION)
public class Main {
    public static final String MODID = "awex";
    public static final String VERSION = "1.0.1";
    public static final MaterialTab creativeTabMaterial = new MaterialTab();
    /**
     *  ==============
     *  Tools Sections
     *  ==============
     */
    public static final Item.ToolMaterial AluminiumToolMaterial = EnumHelper.addToolMaterial("aluminiumToolMaterial", 2, 512, 5.0F, 1.0F, 14);
    public static final Item.ToolMaterial TinToolMaterial = EnumHelper.addToolMaterial("tinToolMaterial", 2, 768, 5.0F, 1.4F, 19);
    public static final Item.ToolMaterial CopperToolMaterial = EnumHelper.addToolMaterial("copperToolMaterial", 2, 1024, 6.0F, 1.8F, 19);
    public static final Item.ToolMaterial LimoniteToolMaterial = EnumHelper.addToolMaterial("limoniteToolMaterial", 2, 1280, 6.0F, 2.2F, 19);
    public static final Item.ToolMaterial BronzeToolMaterial = EnumHelper.addToolMaterial("bronzeToolMaterial", 3, 1536, 7.0F, 2.6F, 17);
    public static final Item.ToolMaterial TungstenToolMaterial = EnumHelper.addToolMaterial("tungstenToolMaterial", 3, 1792, 8.0F, 3.0F, 22);
    public static final Item.ToolMaterial MagnesiumToolMaterial = EnumHelper.addToolMaterial("magnesiumToolMaterial", 3, 2048, 9.0F, 3.4F, 22);
    public static final Item.ToolMaterial SteelToolMaterial = EnumHelper.addToolMaterial("steelToolMaterial", 3, 2304, 10.0F, 3.8F, 15);
    public static final Item.ToolMaterial TitaniumToolMaterial = EnumHelper.addToolMaterial("titaniumToolMaterial", 4, 2560, 11.0F, 4.2F, 20);
    public static final Item.ToolMaterial PlatinumToolMaterial = EnumHelper.addToolMaterial("platinumToolMaterial", 4, 3072, 12.0F, 4.6F, 22);
    public static final Item.ToolMaterial NthmetalToolMaterial = EnumHelper.addToolMaterial("nthmetalToolMaterial", 5, 4096, 14.0F, 5.0F, 40);
    public static ItemArmor.ArmorMaterial HJArmor = EnumHelper.addArmorMaterial("HJArmor", 42, new int[] {5, 10, 8, 4}, 5);
    /**
     * ==============
     * Proxy
     * ==============
     */
    @SidedProxy(clientSide="com.awex.proxy.ClientProxy", serverSide="com.awex.proxy.ServerProxy")
    public static CommonProxy proxy;
    /**
     * ==============
     * Initialization
     * ==============
     */
    @EventHandler
    public void preInit(FMLPreInitializationEvent e)
    {
        proxy.preInit(e);
    }
    @EventHandler
    public void init(FMLInitializationEvent e)
    {
        proxy.init(e);
    }
    @EventHandler
    public void postInit(FMLPostInitializationEvent e)
    {
        proxy.postInit(e);
    }
    /**
     * ==============
     * End :)
     * ==============
     */
}

Main Class ^
 

package com.awex.proxy;

import com.awex.heros.HalJordanModel;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import net.minecraft.client.model.ModelBiped;

public class ClientProxy extends CommonProxy {
    private static final ModelBiped bipedBase = new ModelBiped(0.2F);
    private static final HalJordanModel haljordan = new HalJordanModel(0.2F);

    @Override
    public void preInit(FMLPreInitializationEvent e) {
        super.preInit(e);
    }

    @Override
    public void init(FMLInitializationEvent e) {
        super.init(e);
    }

    @Override
    public void postInit(FMLPostInitializationEvent e) {
        super.postInit(e);
    }

    public static ModelBiped getArmorModel(int id)
    {
        switch (id)
        {
            case 0: return bipedBase;
            case 1: return haljordan;
            default: break;
        }

        return bipedBase; //default, if whenever you should have passed on a wrong id } }

    }

}

ClientProxy ^
 

package com.awex.heros;

import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;

public class HalJordanModel extends ModelBiped {
    public ModelRenderer LeftArm;
    public ModelRenderer RightLeg;
    public ModelRenderer Head;
    public ModelRenderer Torso;
    public ModelRenderer RightArm;
    public ModelRenderer LeftLeg;

    public HalJordanModel(float scale){
        super(scale, 0, 64, 64);
        this.textureWidth = 64;
        this.textureHeight = 64;
        this.RightLeg = new ModelRenderer(this, 0, 16);
        this.RightLeg.mirror = true;
        this.RightLeg.setRotationPoint(1.9F, 12.0F, 0.0F);
        this.RightLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.0F);
        this.RightArm = new ModelRenderer(this, 40, 16);
        this.RightArm.mirror = true;
        this.RightArm.setRotationPoint(5.0F, 2.0F, 0.0F);
        this.RightArm.addBox(-1.0F, -2.0F, -2.0F, 4, 12, 4, 0.0F);
        this.LeftArm = new ModelRenderer(this, 40, 16);
        this.LeftArm.setRotationPoint(-5.0F, 2.0F, 0.0F);
        this.LeftArm.addBox(-3.0F, -2.0F, -2.0F, 4, 12, 4, 0.0F);
        this.LeftLeg = new ModelRenderer(this, 0, 16);
        this.LeftLeg.setRotationPoint(-1.9F, 12.0F, 0.0F);
        this.LeftLeg.addBox(-2.0F, 0.0F, -2.0F, 4, 12, 4, 0.0F);
        this.Head = new ModelRenderer(this, 0, 0);
        this.Head.setRotationPoint(0.0F, 0.0F, 0.0F);
        this.Head.addBox(-4.0F, -8.0F, -4.0F, 8, 8, 8, 0.0F);
        this.Torso = new ModelRenderer(this, 16, 16);
        this.Torso.setRotationPoint(0.0F, 0.0F, 0.0F);
        this.Torso.addBox(-4.0F, 0.0F, -2.0F, 8, 12, 4, 0.0F);
        bipedHeadwear.addChild(Head);
        bipedHead.addChild(Head);
        bipedBody.addChild(Torso);
        bipedLeftArm.addChild(LeftArm);
        bipedRightArm.addChild(RightArm);
        bipedLeftLeg.addChild(LeftLeg);
        bipedRightLeg.addChild(RightLeg);
    }

    @Override
    public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { 
        this.RightLeg.render(f5);
        this.RightArm.render(f5);
        this.LeftArm.render(f5);
        this.LeftLeg.render(f5);
        this.Head.render(f5);
        this.Torso.render(f5);
    }

    /**
     * This is a helper function from Tabula to set the rotation of model parts
     */
    public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) {
        modelRenderer.rotateAngleX = x;
        modelRenderer.rotateAngleY = y;
        modelRenderer.rotateAngleZ = z;
    }
}

Model File ^
 

package com.awex.heros;

import com.awex.Main;
import com.awex.handlers.ArmorHandler;
import com.awex.proxy.ClientProxy;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;


public class HalJordan extends ItemArmor{
    public String textureName;

	public HalJordan(String unlocalizedName, ArmorMaterial material, String textureName, int type) {
        super(material, 0, type);
        this.textureName = textureName;
        this.setUnlocalizedName(unlocalizedName);
        this.setTextureName(Main.MODID + ":" + unlocalizedName);
    }

    @Override
    public String getArmorTexture(ItemStack stack, Entity entity, int slot, String layer) {
        if (stack.getItem().equals(ArmorHandler.hjHelmet) || stack.getItem().equals(ArmorHandler.hjPlate)
                || stack.getItem().equals(ArmorHandler.hjBoots)) {
            return Main.MODID + ":textures/items/armor/HJ.png";
        }
        if (stack.getItem().equals(ArmorHandler.hjLeggings)) {
            return Main.MODID + ":textures/items/armor/HJ.png";
        } else
            return null;
    }

    @Override
    @SideOnly(Side.CLIENT)
    public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot) {
        ModelBiped armorModel = new ModelBiped();

        if (itemStack != null) {
            if (itemStack.getItem() instanceof HalJordan) {
                int type = ((ItemArmor) itemStack.getItem()).armorType;
                if (type == 1 || type == 3) {
                    armorModel = ClientProxy.getArmorModel(1);
                } else {
                    armorModel = ClientProxy.getArmorModel(1);
                }
            }

            if (armorModel != null) {
                armorModel.bipedHead.showModel = armorSlot == 0;
                armorModel.bipedHeadwear.showModel = armorSlot == 0;
                armorModel.bipedBody.showModel = armorSlot == 1 || armorSlot == 2;
                armorModel.bipedRightArm.showModel = armorSlot == 1;
                armorModel.bipedLeftArm.showModel = armorSlot == 1;
                armorModel.bipedRightLeg.showModel = armorSlot == 2 || armorSlot == 3;
                armorModel.bipedLeftLeg.showModel = armorSlot == 2 || armorSlot == 3;
                armorModel.isSneak = entityLiving.isSneaking();
                armorModel.isRiding = entityLiving.isRiding();
                armorModel.isChild = entityLiving.isChild();
                armorModel.heldItemRight = ((EntityPlayer) entityLiving).getCurrentArmor(0) != null ? 1 : 0; // for
                armorModel.heldItemRight = ((EntityPlayer) entityLiving).getCurrentEquippedItem() != null ? 1 : 0; // for
                armorModel.aimedBow = false;

                if ((entityLiving instanceof EntityPlayer)) {
                    if (((EntityPlayer) entityLiving).getItemInUseDuration() > 0) {
                        EnumAction enumaction = ((EntityPlayer) entityLiving).getCurrentEquippedItem()
                                .getItemUseAction();
                        if (enumaction == EnumAction.block) {
                            armorModel.heldItemRight = 3;
                        } else if (enumaction == EnumAction.bow) {
                            armorModel.aimedBow = true;
                        }
                    }
                }

                return armorModel;
            }
        }
        return null;
    }

    @Override
    public void onArmorTick(World world, EntityPlayer player, ItemStack itemStack) {
        if (player.getCurrentArmor(3) != null && player.getCurrentArmor(2) != null
                && player.getCurrentArmor(1) != null && player.getCurrentArmor(0) != null) {
            if (player.getCurrentArmor(3).getItem().equals(ArmorHandler.hjHelmet)
                    && player.getCurrentArmor(2).getItem().equals(ArmorHandler.hjPlate)
                    && player.getCurrentArmor(1).getItem().equals(ArmorHandler.hjLeggings)
                    && player.getCurrentArmor(0).getItem().equals(ArmorHandler.hjBoots)) {
                player.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 10, 0));
                player.fallDistance = 0.0f;
            }
        }
    }
}

ItemArmor Class ^

http://imgur.com/szxFV7P
Located at assets.awex.textures.items.armor

Every time I launch and put this armor on it loads very oddly. If I sneak I can see a snippet of the armor, but that's about it. It also doesn't move with the player.

Edited by Awex

Stop making mods for old versions.

I do Forge for free, however the servers to run it arn't free, so anything is appreciated.
Consider supporting the team on Patreon

  • Author

It's no different in 1.10.2 It actually is more annoying.

 

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