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I have created a new fluid, and the texture for that fluid isnt being loaded by the game properly. Minecraft is supposed to add fluid textures to the TextureMap, but when it adds my textures it just returns as "missingno". Ive tried adding the sprites manually too, but that isnt working either. Any help is much appreiciated.

 

EventHub:

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FluidHandler:

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Edited by Zeher_Monkey
  • 8 months later...

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