Posted August 4, 20178 yr I have created a new fluid, and the texture for that fluid isnt being loaded by the game properly. Minecraft is supposed to add fluid textures to the TextureMap, but when it adds my textures it just returns as "missingno". Ive tried adding the sprites manually too, but that isnt working either. Any help is much appreiciated. EventHub: Spoiler package com.zeher.orecraft.client.event; import java.util.ArrayList; import java.util.Map.Entry; import com.google.common.collect.Lists; import com.zeher.orecraft.OreCraft; import com.zeher.orecraft.client.model.baked.BakedFluidTankFluidModel; import com.zeher.orecraft.client.model.baked.BakedFluidTankModel; import com.zeher.orecraft.core.handlers.BlockHandlerOreCraft; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.block.model.IBakedModel; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.texture.TextureAtlasSprite; import net.minecraft.util.ResourceLocation; import net.minecraft.util.registry.RegistrySimple; import net.minecraftforge.client.event.ModelBakeEvent; import net.minecraftforge.client.event.TextureStitchEvent; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fml.client.event.ConfigChangedEvent.OnConfigChangedEvent; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; public final class OreCraftEventHub { @SubscribeEvent public void onModelBakeEvent(ModelBakeEvent event) { // generate fluid models for all registered fluids for 16 levels each Fluid fluid; IBakedModel[] bakedFluidModels; for (Entry<String, Fluid> entry : FluidRegistry.getRegisteredFluids().entrySet()) { fluid = entry.getValue(); bakedFluidModels = new IBakedModel[BakedFluidTankModel.FLUID_LEVELS]; for (int x = 0; x < BakedFluidTankModel.FLUID_LEVELS; x++) { bakedFluidModels[x] = new BakedFluidTankFluidModel(fluid, x + 1); } BakedFluidTankModel.FLUID_MODELS.put(entry.getKey(), bakedFluidModels); } // get ModelResourceLocations of all tank block variants from the registry except "inventory" RegistrySimple<ModelResourceLocation, IBakedModel> registry = (RegistrySimple)event.getModelRegistry(); ArrayList<ModelResourceLocation> modelLocations = Lists.newArrayList(); // as of 1.11.2 (maybe earlier) all resource names must be all lower case String modelPath = "block_fluidtank_basic"; for (ModelResourceLocation modelLoc : registry.getKeys()) { if (modelLoc.getResourceDomain().equals(OreCraft.mod_id) && modelLoc.getResourcePath().equals(modelPath) && !modelLoc.getVariant().equals("inventory")) { modelLocations.add(modelLoc); } } // replace the registered tank block variants with BakedTankModels IBakedModel registeredModel; IBakedModel replacementModel; for (ModelResourceLocation loc : modelLocations) { registeredModel = event.getModelRegistry().getObject(loc); replacementModel = new BakedFluidTankModel(registeredModel); event.getModelRegistry().putObject(loc, replacementModel); } } @SubscribeEvent public void registerTextures(final TextureStitchEvent.Pre event){ System.out.println("--------LOAD TEXTURES"); event.getMap().registerSprite(new ResourceLocation(OreCraft.mod_id + ":" + "blocks/block_fluid/coolant/coolant_flow")); event.getMap().registerSprite(new ResourceLocation(OreCraft.mod_id + ":" + "blocks/block_fluid/coolant/coolant_still")); } @SubscribeEvent public void registerTextures(final TextureStitchEvent.Post event){ System.out.println("--------CHECK TEXTURES"); //event.getMap().registerSprite(new ResourceLocation(OreCraft.mod_id + ":" + "blocks/block_fluid/coolant/coolant_flow")); //event.getMap().registerSprite(new ResourceLocation(OreCraft.mod_id + ":" + "blocks/block_fluid/coolant/coolant_still")); TextureAtlasSprite texture_sprite = event.getMap().getAtlasSprite("orecraft:blocks/block/block_fluid/coolant/coolant_flow"); if(texture_sprite != null){ System.out.println(texture_sprite.getIconName() + " ----------- What"); } } } FluidHandler: Spoiler package com.zeher.orecraft.core.handlers; import com.zeher.trzcore.fluid.TRZBlockFluid; import com.zeher.trzcore.fluid.TRZFluid; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.block.model.ModelBakery; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.client.renderer.block.statemap.StateMapperBase; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.util.ResourceLocation; import net.minecraft.util.text.translation.I18n; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; import net.minecraftforge.fluids.FluidStack; import net.minecraftforge.fluids.IFluidBlock; import net.minecraftforge.fml.common.registry.GameRegistry; public class FluidHandlerOreCraft { public static ResourceLocation test = new ResourceLocation("tconstruct:blocks/fluids/molten_metal"); public static ResourceLocation coolant_still = new ResourceLocation("orecraft:blocks/block_fluid/coolant/coolant_still.png"); public static ResourceLocation coolant_flow = new ResourceLocation("orecraft:blocks/block_fluid/coolant/coolant_flow.png"); public static void preInit(){ final Fluid coolant = new Fluid("coolant", coolant_still, coolant_flow); coolant.setUnlocalizedName("coolant").setDensity(FluidRegistry.getFluid("water").getDensity()); //coolant.setBlock(BlockHandlerOreCraft.block_fluid_coolant).setUnlocalizedName(BlockHandlerOreCraft.block_fluid_coolant.getUnlocalizedName()); registerFluid(coolant); } public static void register(){ } public static void registerFluid(Fluid fluid){ FluidRegistry.registerFluid(fluid); FluidRegistry.addBucketForFluid(fluid); } } Edited August 4, 20178 yr by Zeher_Monkey
August 4, 20178 yr Author EDIT - Figured out the sprite thing. The ResourceLocations had .png when they shouldnt
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