Aux.class improperly named in 1.4.7 Forge versions
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By Horizon115 · Posted
Now I know Forge is safe, but Im an idiot and clicked on the wrong download button because the middle of the screen seemed more sensible than the top right corner. Anyways, my pc is infected and wont boot up anymore, so just a heads up to the people running this thing that maybe they should double check what the ads actually are. (It installed AVG "antivirus", some razer thing, new web browser, etc...) -
By mannatkambo · Posted
Hello, I was wondering how I could actually begin to run the server? Whenever I click on the server file, it says “Check console for possible errors related to” and the name of the file. -
By Scrobatto Studios · Posted
idk if im right, but i think that minecraft dont use texture atlas anymore, maybe imi wrong tho -
By Scrobatto Studios · Posted
im trying to make a java class for a block, that if you mine it with a hammer it gives you a shard instead of the but, but the code i have its not working rn :c public class BauxiteOreBlock extends Block { public BauxiteOreBlock() { super(BlockBehaviour.Properties.of().strength(1.5f, 4.0f).requiresCorrectToolForDrops()); } @Override public void playerDestroy(Level level, Player player, BlockPos pos, BlockState state, @Nullable BlockEntity blockEntity, @Nullable ItemStack stack) { if (stack.getItem() == ModItems.HAMMER.get()) { popResource(level, pos, new ItemStack(ModItems.BAUXITESHARD.get())); } else { super.playerDestroy(level, player, pos, state, blockEntity, stack); } } }
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