Delupara Posted August 11, 2017 Posted August 11, 2017 (edited) This post is an aftemath/same issue than my old post here since then my laptop died so I decided to invest in my first pc. regardless, I took advice from choonster in that thread and use the event buss to register my items, but I have the same issue as last time here is a Gist of the latest log, and a github link of my mod. I only have 1 block in there so it'll be easy . Literally, the only difference is the mdk version. edit: I pushed the gradle configs to that everyone can clone it and build it. edit 2: I also tried on windows, the issue is the same, here is the gist for windows I'd really appreciate if anyone could help me Edited August 11, 2017 by Delupara Quote When they say your code doesn't follow convention but ur edgy so u dont care d-d-d-dab on them haterz
Delupara Posted August 12, 2017 Author Posted August 12, 2017 bump, I really need help here... Quote When they say your code doesn't follow convention but ur edgy so u dont care d-d-d-dab on them haterz
Delupara Posted August 12, 2017 Author Posted August 12, 2017 (edited) 16 minutes ago, diesieben07 said: ModelLoader.setCustomModelResourceLocation (or any other registration method in ModelLoader) must be used in ModelRegistryEvent. You are doing it in FMLInitializationEvent. Also, you cannot reference client-only classes like ModelLoader from common code like your BlockInit class. Didn't knew about the model registry, Ill take a look at the buss events to see what else I can use! Also I'm assuming I can put that handler in my eventhandler class or would it mess up the sides? I'm not sure how the event bus is implemented that's why I'm asking. Lastly the official docs explains briefly what sides are but they don't specify what they are in charge of... If you knew that last one you could help me a bunch Edited August 12, 2017 by Delupara Quote When they say your code doesn't follow convention but ur edgy so u dont care d-d-d-dab on them haterz
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