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[1.12] How to get Player entity on multiplayer client-side?


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Posted (edited)

Hi,

 

I need the player object client-side on multiplayer. I found "Minecraft.getMinecraft().thePlayer" in the WWW, but "thePlayer" is not a property of class "Minecraft". How can I get the local player?

 

kind regards

Hanashi

Edited by Hanashi
Posted
  On 9/6/2017 at 5:09 PM, diesieben07 said:

Post more of your code. What are you trying to achieve?

Expand  

Currently I tested this:

@SubscribeEvent
public void onClientConnect(FMLNetworkEvent.ClientConnectedToServerEvent e) {
	EntityPlayerSP player = Minecraft.getMinecraft().player;
	System.out.println(player);
}

I would get the player name and later in another event the position, but I need the player entity for this.

 

@That_Martin_Guy what did you mean with "common code"?

Posted
  On 9/6/2017 at 5:14 PM, diesieben07 said:

At that point the player is not set up yet.

Once again: What are you trying to achieve (not: How are you trying to program it)?

Expand  

I would only get the position/coordinates of the local player and print it in the console.

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