Posted September 24, 20178 yr I'm trying to make an inventory with five slots, but every time I try to put more than one slot on the Container file for the inventory, the game crashes as soon as I open the inventory. It says that it only has slots [0,1) available in the crash log even though I have the IStackHandler's size parameter set to 5. Am I doing something wrong? (side note: I kinda have the feeling that my container file could be a little more efficient with all the markDirty(); so if that can be improved please let me know) relevant files: Spoiler TileEntityStoneworks package space.bbkr.stoneworks.tileentity; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraftforge.common.capabilities.Capability; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.ItemStackHandler; import javax.annotation.Nullable; public class TileEntityStoneworks extends TileEntity { private ItemStackHandler inventory = new ItemStackHandler(5); @Override public NBTTagCompound writeToNBT(NBTTagCompound compound) { compound.setTag("inventory", inventory.serializeNBT()); return super.writeToNBT(compound); } @Override public void readFromNBT(NBTTagCompound compound) { inventory.deserializeNBT(compound.getCompoundTag("inventory")); super.readFromNBT(compound); } @Override public boolean hasCapability(Capability<?> capability, @Nullable EnumFacing facing) { return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY || super.hasCapability(capability, facing); } @Nullable @Override public <T> T getCapability(Capability<T> capability, @Nullable EnumFacing facing) { return capability == CapabilityItemHandler.ITEM_HANDLER_CAPABILITY ? (T)inventory : super.getCapability(capability, facing); } } ContainerStoneworks package space.bbkr.stoneworks.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.*; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.IItemHandler; import net.minecraftforge.items.SlotItemHandler; import space.bbkr.stoneworks.tileentity.TileEntityStoneworks; public class ContainerStoneworks extends Container { public ContainerStoneworks(InventoryPlayer playerInv, final TileEntityStoneworks stoneworks) { IItemHandler inventory = stoneworks.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.NORTH); addSlotToContainer(new SlotItemHandler(inventory, 0, 45, 13) { @Override public void onSlotChanged() { stoneworks.markDirty(); } }); addSlotToContainer(new SlotItemHandler(inventory, 1, 44, 61) { @Override public void onSlotChanged() { stoneworks.markDirty(); } }); addSlotToContainer(new SlotItemHandler(inventory, 2, 80, 61) { @Override public void onSlotChanged() { stoneworks.markDirty(); } }); addSlotToContainer(new SlotItemHandler(inventory, 3, 134, 61) { @Override public void onSlotChanged() { stoneworks.markDirty(); } }); addSlotToContainer(new SlotItemHandler(inventory, 4, 134, 12) { @Override public void onSlotChanged() { stoneworks.markDirty(); } }); for (int i = 0; i < 3; i++) { for (int j = 0; j < 9; j++) { addSlotToContainer(new Slot(playerInv, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (int k = 0; k < 9; k++) { addSlotToContainer(new Slot(playerInv, k, 8 + k * 18, 142)); } } @Override public boolean canInteractWith(EntityPlayer player) { return true; } @Override public ItemStack transferStackInSlot(EntityPlayer player, int index) { ItemStack itemstack = ItemStack.EMPTY; Slot slot = inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); int containerSlots = inventorySlots.size() - player.inventory.mainInventory.size(); if (index < containerSlots) { if (!this.mergeItemStack(itemstack1, containerSlots, inventorySlots.size(), true)) { return ItemStack.EMPTY; } } else if (!this.mergeItemStack(itemstack1, 0, containerSlots, false)) { return ItemStack.EMPTY; } if (itemstack1.getCount() == 0) { slot.putStack(ItemStack.EMPTY); } else { slot.onSlotChanged(); } if (itemstack1.getCount() == itemstack.getCount()) { return ItemStack.EMPTY; } slot.onTake(player, itemstack1); } return itemstack; } } Crash Log ---- Minecraft Crash Report ---- // Ooh. Shiny. Time: 9/23/17 5:55 PM Description: Ticking player java.lang.RuntimeException: Slot 1 not in valid range - [0,1) at net.minecraftforge.items.ItemStackHandler.validateSlotIndex(ItemStackHandler.java:210) at net.minecraftforge.items.ItemStackHandler.getStackInSlot(ItemStackHandler.java:75) at net.minecraftforge.items.SlotItemHandler.getStack(SlotItemHandler.java:79) at net.minecraft.inventory.Container.detectAndSendChanges(Container.java:97) at net.minecraft.entity.player.EntityPlayerMP.onUpdate(EntityPlayerMP.java:365) at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2154) at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:872) at net.minecraft.world.World.updateEntity(World.java:2114) at net.minecraft.world.WorldServer.tickPlayers(WorldServer.java:673) at net.minecraft.world.World.updateEntities(World.java:1901) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:644) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:836) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:740) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:589) at java.lang.Thread.run(Thread.java:748) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Thread: Server thread Stacktrace: at net.minecraftforge.items.ItemStackHandler.validateSlotIndex(ItemStackHandler.java:210) at net.minecraftforge.items.ItemStackHandler.getStackInSlot(ItemStackHandler.java:75) at net.minecraftforge.items.SlotItemHandler.getStack(SlotItemHandler.java:79) at net.minecraft.inventory.Container.detectAndSendChanges(Container.java:97) at net.minecraft.entity.player.EntityPlayerMP.onUpdate(EntityPlayerMP.java:365) at net.minecraft.world.World.updateEntityWithOptionalForce(World.java:2154) at net.minecraft.world.WorldServer.updateEntityWithOptionalForce(WorldServer.java:872) at net.minecraft.world.World.updateEntity(World.java:2114) -- Player being ticked -- Details: Entity Type: null (net.minecraft.entity.player.EntityPlayerMP) Entity ID: 175 Entity Name: Player29 Entity's Exact location: 258.07, 64.27, 241.76 Entity's Block location: World: (258,64,241), Chunk: (at 2,4,1 in 16,15; contains blocks 256,0,240 to 271,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, 0.00, 0.00 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: null Stacktrace: at net.minecraft.world.WorldServer.tickPlayers(WorldServer.java:673) at net.minecraft.world.World.updateEntities(World.java:1901) at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:644) -- Affected level -- Details: Level name: test All players: 1 total; [EntityPlayerMP['Player29'/175, l='test', x=258.07, y=64.27, z=241.76]] Chunk stats: ServerChunkCache: 625 Drop: 0 Level seed: -2303893384725939711 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (253,64,229), Chunk: (at 13,4,5 in 15,14; contains blocks 240,0,224 to 255,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 9905 game time, 9905 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 164388 (now: false), thunder time: 32665 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:836) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:740) at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:192) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:589) at java.lang.Thread.run(Thread.java:748) -- System Details -- Details: Minecraft Version: 1.12 Operating System: Mac OS X (x86_64) version 10.13 Java Version: 1.8.0_144, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 402071184 bytes (383 MB) / 940572672 bytes (897 MB) up to 1908932608 bytes (1820 MB) JVM Flags: 0 total; IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 FML: MCP 9.40 Powered by Forge 14.21.1.2443 5 mods loaded, 5 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA minecraft{1.12} [Minecraft] (minecraft.jar) UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.12-14.21.1.2443.jar) UCHIJAAAA forge{14.21.1.2443} [Minecraft Forge] (forgeSrc-1.12-14.21.1.2443.jar) UCHIJAAAA stoneworks{1.0} [Stoneworks] (stoneworks_main) Loaded coremods (and transformers): Profiler Position: N/A (disabled) Player Count: 1 / 8; [EntityPlayerMP['Player29'/175, l='test', x=258.07, y=64.27, z=241.76]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
September 24, 20178 yr (You can pass null as a facing, by the way. That's what @Nullable means. null is typically used to represent an "internal" or "self" access.) Did you ever have the inventory size as being only 1? Because if you did, and you saved that world, and you're reloading that world, the deserialization process is reading an inventory of size 1 and overriding your new with size 5. Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable. If you think this is the case, JUST REPORT ME. Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice. Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked. DO NOT PM ME WITH PROBLEMS. No help will be given.
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