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[1.12.2] Getting the other entity of a block [solved]


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Posted (edited)

Hi all,

 

what I want to achieve is to find the next entity of a multiblock. That means for example if I click a multiblock like a bed/door/chest/piston/sunflower/etc. to detect the position of the other none clicked element/entity of that block. Is there an easy way to achieve this?

 

Kind regards,

Pixtar

Edited by Pixtar
Posted

Every block handles this differently.

Beds and doors use a HALF property, but there's no indication of which direction the other half is (doors know it's down, beds have a FACING).

Mod blocks may not even have that information available. I know that my windmill involves 3 different blocks. The millstone has an ORIENTATION property, the Axel knows which direction to look in (away from the millstone) and the windvanes know that the core of the axel (the hub joint, farthest from the millstone, where all the winevanes connect) is in one of six locations. It just checks all six. It gains a property afterwards, but it's assigned by the hub for looks.

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Posted

Hi Draco18s,

 

thanks for your detailed answer. For a bed I got the properties I needed, thanks so far:

ImmutableMap < IProperty<?>, Comparable<? >> iMap = event.getState().getProperties();
EnumFacing ef = null;
EnumPartType ept = null;
for( Map.Entry<IProperty<?>, Comparable<? >> entry : iMap.entrySet() )
{
	if( entry.getValue() instanceof EnumFacing )
	{
		ef = (EnumFacing) entry.getValue();
	}
	if( entry.getValue() instanceof EnumPartType )
	{
		ept = (EnumPartType) entry.getValue();
	}
}
if( ef != null && ept != null )
...

 

I will look at the other properties of chest and sunflowers to see how it's working there.

 

Kind regards,

Pixtar

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