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Posted

Basically, I'm trying to determine if the entity the player is currently looking at is a horse.  Does this sound about right?

@SubscribeEvent
public void isHorse(RenderGameOverlayEvent.Text event)
{
	Minecraft mc = Minecraft.getMinecraft();

	If(mc.gameSettings.showDebugInfo)
		if(mc.objectMouseOver != null && mc.objectMouseOver.entityHit instanceof EntityHorse)
		{
			//Do stuff if it's a horse
		}
}

 

Posted

Does it work?

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

I added some logger bits to help debug.  It doesn't seem to be registering when it enters the debug screen.  The horse stuff might actually work, but it doesn't seem to be even getting that far.  It should be listening for the RenderGameOverlayEvent, when text is drawn on the screen, and check if it's the debug info being shown.

 

    @SideOnly(Side.CLIENT)
    @SubscribeEvent
    public void onLookHorse(RenderGameOverlayEvent.Text event)
    {
        Minecraft mc = Minecraft.getMinecraft();
        EntityPlayer player = Minecraft.getMinecraft().player;

        if(mc.gameSettings.showDebugInfo)
        {
            logger.info("Debug screen successfully entered..");
            if(mc.objectMouseOver != null && mc.objectMouseOver.entityHit instanceof EntityHorse )
            {
                logger.info("objectMouseOver is a horse..");
                getHorseInfo(event, player, (EntityHorse)mc.objectMouseOver.entityHit);
            }
        }
    }

 

Posted
logger.info("Is debug enabled? " + mc.gameSettings.showDebugInfo);

Apparently I'm a complete and utter jerk and come to this forum just like to make fun of people, be confrontational, and make your personal life miserable.  If you think this is the case, JUST REPORT ME.  Otherwise you're just going to get reported when you reply to my posts and point it out, because odds are, I was trying to be nice.

 

Exception: If you do not understand Java, I WILL NOT HELP YOU and your thread will get locked.

 

DO NOT PM ME WITH PROBLEMS. No help will be given.

Posted

I added that just after where I declared my mc and player variables, just before entering the first if statement.  Nothing happened still.  It's like it isn't even subscribing to the RenderGameOverlayEvent.Text properly.

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