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[1.10.2] Store Item or Blocks for recipe in same variable


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Posted
 
public class ModMaterial {
    private String name;
    private Item craftingMaterial;

    //tools
    private int harvestLevel;
    private int maxUses;
    private Float efficiency;
    private Float damage;
    private int enchantability;
    private Item.ToolMaterial toolMaterial;

    //constructor
    public ModMaterial(final String name, final Item craftingMaterial, final int harvestLevel, final int maxUses, final Float efficiency, final Float damage, final int enchantability) {
        this.name = name;
        this.craftingMaterial = craftingMaterial;
        this.harvestLevel = harvestLevel;
        this.maxUses = maxUses;
        this.efficiency = efficiency;
        this.damage = damage;
        this.enchantability = enchantability;
        this.toolMaterial = EnumHelper.addToolMaterial(name,harvestLevel, maxUses, efficiency, damage, enchantability);
    }
}

 

I have this class to create objects which store info about materials for my mod. Right now the crafting material is specified as an Item type, but I want it to also accept Block types as this is used in recipes and some are made from blocks and some are made from items. Any ideas?

 

 

Posted

So I added this and it works for accepting one of the two types.

 

public class ModMaterial {
    private String name;
    private Item craftingItem;
    private Block craftingBlock;

    //tools
    private int harvestLevel;
    private int maxUses;
    private Float efficiency;
    private Float damage;
    private int enchantability;
    private Item.ToolMaterial toolMaterial;

    //constructor
    public ModMaterial(final String name, final Item craftingItem, final boolean hiltOnly, final int harvestLevel, final int maxUses, final Float efficiency, final Float damage, final int enchantability) {
        this.name = name;
        this.craftingItem = craftingItem;
        this.harvestLevel = harvestLevel;
        this.maxUses = maxUses;
        this.efficiency = efficiency;
        this.damage = damage;
        this.enchantability = enchantability;
        this.toolMaterial = EnumHelper.addToolMaterial(name,harvestLevel, maxUses, efficiency, damage, enchantability);
    }

    //constructor
    public ModMaterial(final String name, final Block craftingBlock, final int harvestLevel, final int maxUses, final Float efficiency, final Float damage, final int enchantability) {
        this.name = name;
        this.craftingBlock = craftingBlock;
        this.harvestLevel = harvestLevel;
        this.maxUses = maxUses;
        this.efficiency = efficiency;
        this.damage = damage;
        this.enchantability = enchantability;
        this.toolMaterial = EnumHelper.addToolMaterial(name,harvestLevel, maxUses, efficiency, damage, enchantability);
    }

    //output
    public String name() { return this.name; }
    public String nameLower() { return this.name.toLowerCase(); }
    public Item craftingMaterial() {
        if (this.craftingItem != null) {
            return this.craftingItem;
        } else {
            return this.craftingBlock;
        }
    }
}

 

The output function (craftingMaterial()) does not work though, because it has to be declared as a type (meaning I can't do the if statement in it which I tried). I don't understand what getItemFromBlock is and can't find it in the documentation and my my ide can't resolve it.

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